-Test coverage was no longer triggered due to the check for BUILD_GOOS
environment variable that was removed. Removed the check.
-Re-run test package with server code coverage.
-Remove unused functions in test.go.
-Add test for a function in test.go.
-Add missing parse +OK test.
Refactor the way client is initialized. We need to ensure that
clients are not added to the clients map and readLoop started if
the server is in the process of being shutdown otherwise there
is a chance that the server already gathered the list of connections
to close and this one would not be included, leaving a readLoop
running.
Same occurs for routes, with the complexity that the readLoop is
started well before the route connection is added to the server
routes' list. We need a temporary map that contains those connections
to be able to close them on server Shutdown.
Fixed some flapping tests.
- The number of outstanding PINGs is now reset whenever the server
receives a PONG from the client.
- Updated parser test to check c.pout.
- Added a test to check for unprompted PONGs.
Resolves issue: https://github.com/nats-io/gnatsd/issues/168
Both seed and chained cases are now handled properly when servers
connect quickly and concurrently to one another.
When accepting a route, the server will forward the new route INFO
protocol to its known routes. In turn those routes will connect
to the new server (if not already connected).
A retry for implicit route was introduced to mitigate the issue
with two servers connecting to each other and electing the opposite
connection as the winner, resulting in both connections being dropped.
The server with smaller ID will try once to reconnect.
Some tests were fixed to handle possible extra INFO protocol.
New tests added.
Fix issue: https://github.com/nats-io/gnatsd/issues/206
Attempt to address issue #175.
Instead of trying to detect if route URL will point to route listen address, detects that the route remoteID is server's ID.
If so, closes the connection and stop trying.
Don't check what is sent back. The point is that the client should be fully initialized at this point.
We can't ensure using metrics that the "check" connection is gone since in some tests, the server is started and clients auto-reconnect to it.
For tests that depend on the number of clients connected (such as the monitor one), have specific code for those tests.
- The raw connection used to check that the server is started now consumes the INFO and sends PING and consumes PONG before returning.
- The route test needs to make sure that the client connection has client id 2. Using PING/PONG before creating route connection to make sure of that.
* Add server.GetListenEndpoint() to return options' host and port when server is ready to accept client connections. The server can be asked to pick a random port. This function returns a string of the form "host:port" with the port selected by the net.Listen() call.
* Replace the use of server.Addr() with above function to connect to the starting server (using net.Dial) to check for success. The original issue was that, when no hostname is specified in the configuration, the server uses 0.0.0.0 for the listen address. However, server.Addr() would return "[::]", even on a machine with IPv6 disabled, which would cause the net.Dial call to fail with "network unreachable".
We would get failures on Travis, I would think because of small TLS timeout. Increase (or set) the TLS timeout to 2 seconds in most configuration files. Update tests that relied on the original value.
* There was a bug in the send loop (use of 1 instead of i)
* On Windows specifically, the test did not exit without explicit closing of the connections (I don't think we should have to do that). This behavior combined with the send loop bug would cause this test to consume all memory on the machine.
Without the server fix, tls_test.go would likely report an error. The server would show a parser error with protocol snippet containing "random" bytes, likely encrypted data.