The RunServer() function (and the various variants)
call Server.Start() in a go-routine, but do not return until
it has verified that the server is ready to accept connections.
To do so, it use GetListenEndpoint() to get a suitable connect
address (replacing "0.0.0.0" or "::" with localhost - important
on Windows). It then creates a raw TCP connection to ensure the
server is started, repeating the process in case of failure up
to 10 seconds.
This PR replaces this with a function that checks that client
listener, and route listener if configured, are set. This removes
the need to get a connect address and create test tcp connections.
The reason for this change is that NATS Streaming when starting
the NATS Server (unless configured to connect to a remote one)
calls RunServerWithAuth(), which when getting "localhost" from
GetListenEndpoint(), would fail trying to resolve it. This happened
for the NATS Streaming Docker image built with Go 1.7+.
Clients that will be at the ClientProtoInfo protocol level (or above)
will now receive an asynchronous INFO protocol when the server
they connect to adds a *new* route. This means that when the cluster
adds a new server, all clients in the cluster should now be notified
of this new addition.
-Test coverage was no longer triggered due to the check for BUILD_GOOS
environment variable that was removed. Removed the check.
-Re-run test package with server code coverage.
-Remove unused functions in test.go.
-Add test for a function in test.go.
-Add missing parse +OK test.
Don't check what is sent back. The point is that the client should be fully initialized at this point.
We can't ensure using metrics that the "check" connection is gone since in some tests, the server is started and clients auto-reconnect to it.
For tests that depend on the number of clients connected (such as the monitor one), have specific code for those tests.
- The raw connection used to check that the server is started now consumes the INFO and sends PING and consumes PONG before returning.
- The route test needs to make sure that the client connection has client id 2. Using PING/PONG before creating route connection to make sure of that.
* Add server.GetListenEndpoint() to return options' host and port when server is ready to accept client connections. The server can be asked to pick a random port. This function returns a string of the form "host:port" with the port selected by the net.Listen() call.
* Replace the use of server.Addr() with above function to connect to the starting server (using net.Dial) to check for success. The original issue was that, when no hostname is specified in the configuration, the server uses 0.0.0.0 for the listen address. However, server.Addr() would return "[::]", even on a machine with IPv6 disabled, which would cause the net.Dial call to fail with "network unreachable".
We would get failures on Travis, I would think because of small TLS timeout. Increase (or set) the TLS timeout to 2 seconds in most configuration files. Update tests that relied on the original value.
* In order to allow nats to resolve a randomly-chosen port, we want to
sometimes give net.Listen a port of 0. However, a port of 0 in the
config resolve to a constant port. In order to avoid behavioral
changes, we define '-1' to be the default "choose random port"
number.
* Resolve ports can be retrievd using the server's Addr() method.