-No need to store ip url string in c.route and resolve remote IP
when forwarding the INFO to known servers.
-When checking if a route is explicit, use strings.ToLower() once
for the url being checked.
Both seed and chained cases are now handled properly when servers
connect quickly and concurrently to one another.
When accepting a route, the server will forward the new route INFO
protocol to its known routes. In turn those routes will connect
to the new server (if not already connected).
A retry for implicit route was introduced to mitigate the issue
with two servers connecting to each other and electing the opposite
connection as the winner, resulting in both connections being dropped.
The server with smaller ID will try once to reconnect.
Some tests were fixed to handle possible extra INFO protocol.
New tests added.
Fix issue: https://github.com/nats-io/gnatsd/issues/206
Attempt to address issue #175.
Instead of trying to detect if route URL will point to route listen address, detects that the route remoteID is server's ID.
If so, closes the connection and stop trying.
- Updating TestConnzWithOffsetAndLimit() to test for c.NumConns.
This would have caught the issue that was fixed in my previous change.
- Use of variable sortValue set to pair.Val to help readability. No functional change.
c.NumConns was set early to len(s.clients). However, after the sort, it was possible that the actual Conns[] array be much smaller due to minoff/maxoff.
So c.NumConns is now updated only after applying the offsets.
In order to pre-allocate the Conns buffer, I no longer skip a client if tlsRequired is true and connection is gone. I will simply not update the TLSVersion and TLSCipher.
- Use 'Pair' again, but this time, the key is an int64 that the selected sort field will be casted to.
We therefore have now only one type of sort.
- Check validity of sort string early on.
- Ensure that the ConnInfo's field used by the sort is not the value from 'client', but really the one
that was used for the sort.
- Added a test for sort by Idle time.
Due to clash on monitor ports, running parallel tests could cause failure to create monitor listener. The missing return would then cause a nil pointer error when starting to server http requests.
- fix bug that did not update last activity on message delivery
- added sort capabilities for last activity
- avoid extra Reverse by simply changing Less func
Don't check what is sent back. The point is that the client should be fully initialized at this point.
We can't ensure using metrics that the "check" connection is gone since in some tests, the server is started and clients auto-reconnect to it.
For tests that depend on the number of clients connected (such as the monitor one), have specific code for those tests.
- The raw connection used to check that the server is started now consumes the INFO and sends PING and consumes PONG before returning.
- The route test needs to make sure that the client connection has client id 2. Using PING/PONG before creating route connection to make sure of that.
* Add server.GetListenEndpoint() to return options' host and port when server is ready to accept client connections. The server can be asked to pick a random port. This function returns a string of the form "host:port" with the port selected by the net.Listen() call.
* Replace the use of server.Addr() with above function to connect to the starting server (using net.Dial) to check for success. The original issue was that, when no hostname is specified in the configuration, the server uses 0.0.0.0 for the listen address. However, server.Addr() would return "[::]", even on a machine with IPv6 disabled, which would cause the net.Dial call to fail with "network unreachable".