// Copyright 2012-2018 The NATS Authors // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package server import ( "crypto/tls" "encoding/json" "flag" "fmt" "io/ioutil" "net" "net/http" "os" "runtime" "strconv" "strings" "sync" "sync/atomic" "time" // Allow dynamic profiling. _ "net/http/pprof" "github.com/nats-io/gnatsd/util" ) // Info is the information sent to clients to help them understand information // about this server. type Info struct { ID string `json:"server_id"` Version string `json:"version"` GitCommit string `json:"git_commit"` GoVersion string `json:"go"` Host string `json:"host"` Port int `json:"port"` AuthRequired bool `json:"auth_required"` TLSRequired bool `json:"tls_required"` TLSVerify bool `json:"tls_verify"` MaxPayload int `json:"max_payload"` IP string `json:"ip,omitempty"` ClientConnectURLs []string `json:"connect_urls,omitempty"` // Contains URLs a client can connect to. // Used internally for quick look-ups. clientConnectURLs map[string]struct{} } // Server is our main struct. type Server struct { gcid uint64 stats mu sync.Mutex info Info infoJSON []byte sl *Sublist configFile string optsMu sync.RWMutex opts *Options running bool shutdown bool listener net.Listener clients map[uint64]*client routes map[uint64]*client remotes map[string]*client users map[string]*User totalClients uint64 done chan bool start time.Time http net.Listener httpHandler http.Handler profiler net.Listener httpReqStats map[string]uint64 routeListener net.Listener routeInfo Info routeInfoJSON []byte quitCh chan struct{} // Tracking for remote QRSID tags. rqsMu sync.RWMutex rqsubs map[string]rqsub rqsubsTimer *time.Timer // Tracking Go routines grMu sync.Mutex grTmpClients map[uint64]*client grRunning bool grWG sync.WaitGroup // to wait on various go routines cproto int64 // number of clients supporting async INFO configTime time.Time // last time config was loaded logging struct { sync.RWMutex logger Logger trace int32 debug int32 } clientConnectURLs []string lastCURLsUpdate int64 // These store the real client/cluster listen ports. They are // required during config reload to reset the Options (after // reload) to the actual listen port values. clientActualPort int clusterActualPort int // Used by tests to check that http.Servers do // not set any timeout. monitoringServer *http.Server profilingServer *http.Server } // Make sure all are 64bits for atomic use type stats struct { inMsgs int64 outMsgs int64 inBytes int64 outBytes int64 slowConsumers int64 } // New will setup a new server struct after parsing the options. func New(opts *Options) *Server { processOptions(opts) // Process TLS options, including whether we require client certificates. tlsReq := opts.TLSConfig != nil verify := (tlsReq && opts.TLSConfig.ClientAuth == tls.RequireAndVerifyClientCert) info := Info{ ID: genID(), Version: VERSION, GitCommit: gitCommit, GoVersion: runtime.Version(), Host: opts.Host, Port: opts.Port, AuthRequired: false, TLSRequired: tlsReq, TLSVerify: verify, MaxPayload: opts.MaxPayload, clientConnectURLs: make(map[string]struct{}), } now := time.Now() s := &Server{ configFile: opts.ConfigFile, info: info, sl: NewSublist(), opts: opts, done: make(chan bool, 1), start: now, configTime: now, } s.mu.Lock() defer s.mu.Unlock() // This is normally done in the AcceptLoop, once the // listener has been created (possibly with random port), // but since some tests may expect the INFO to be properly // set after New(), let's do it now. s.setInfoHostPortAndGenerateJSON() // For tracking clients s.clients = make(map[uint64]*client) // For tracking connections that are not yet registered // in s.routes, but for which readLoop has started. s.grTmpClients = make(map[uint64]*client) // For tracking routes and their remote ids s.routes = make(map[uint64]*client) s.remotes = make(map[string]*client) // Used to kick out all go routines possibly waiting on server // to shutdown. s.quitCh = make(chan struct{}) // Used to setup Authorization. s.configureAuthorization() // Start signal handler s.handleSignals() return s } func (s *Server) getOpts() *Options { s.optsMu.RLock() opts := s.opts s.optsMu.RUnlock() return opts } func (s *Server) setOpts(opts *Options) { s.optsMu.Lock() s.opts = opts s.optsMu.Unlock() } func (s *Server) generateServerInfoJSON() { // Generate the info json b, err := json.Marshal(s.info) if err != nil { s.Fatalf("Error marshaling INFO JSON: %+v\n", err) return } s.infoJSON = []byte(fmt.Sprintf("INFO %s %s", b, CR_LF)) } func (s *Server) generateRouteInfoJSON() { b, err := json.Marshal(s.routeInfo) if err != nil { s.Fatalf("Error marshaling route INFO JSON: %+v\n", err) return } s.routeInfoJSON = []byte(fmt.Sprintf(InfoProto, b)) } // PrintAndDie is exported for access in other packages. func PrintAndDie(msg string) { fmt.Fprintf(os.Stderr, "%s\n", msg) os.Exit(1) } // PrintServerAndExit will print our version and exit. func PrintServerAndExit() { fmt.Printf("nats-server version %s\n", VERSION) os.Exit(0) } // ProcessCommandLineArgs takes the command line arguments // validating and setting flags for handling in case any // sub command was present. func ProcessCommandLineArgs(cmd *flag.FlagSet) (showVersion bool, showHelp bool, err error) { if len(cmd.Args()) > 0 { arg := cmd.Args()[0] switch strings.ToLower(arg) { case "version": return true, false, nil case "help": return false, true, nil default: return false, false, fmt.Errorf("unrecognized command: %q", arg) } } return false, false, nil } // Protected check on running state func (s *Server) isRunning() bool { s.mu.Lock() defer s.mu.Unlock() return s.running } func (s *Server) logPid() error { pidStr := strconv.Itoa(os.Getpid()) return ioutil.WriteFile(s.getOpts().PidFile, []byte(pidStr), 0660) } // Start up the server, this will block. // Start via a Go routine if needed. func (s *Server) Start() { s.Noticef("Starting nats-server version %s", VERSION) s.Debugf("Go build version %s", s.info.GoVersion) gc := gitCommit if gc == "" { gc = "not set" } s.Noticef("Git commit [%s]", gc) // Avoid RACE between Start() and Shutdown() s.mu.Lock() s.running = true s.mu.Unlock() s.grMu.Lock() s.grRunning = true s.grMu.Unlock() // Snapshot server options. opts := s.getOpts() // Log the pid to a file if opts.PidFile != _EMPTY_ { if err := s.logPid(); err != nil { PrintAndDie(fmt.Sprintf("Could not write pidfile: %v\n", err)) } } // Start monitoring if needed if err := s.StartMonitoring(); err != nil { s.Fatalf("Can't start monitoring: %v", err) return } // The Routing routine needs to wait for the client listen // port to be opened and potential ephemeral port selected. clientListenReady := make(chan struct{}) // Start up routing as well if needed. if opts.Cluster.Port != 0 { s.startGoRoutine(func() { s.StartRouting(clientListenReady) }) } // Pprof http endpoint for the profiler. if opts.ProfPort != 0 { s.StartProfiler() } // Wait for clients. s.AcceptLoop(clientListenReady) } // Shutdown will shutdown the server instance by kicking out the AcceptLoop // and closing all associated clients. func (s *Server) Shutdown() { s.mu.Lock() // Prevent issues with multiple calls. if s.shutdown { s.mu.Unlock() return } s.shutdown = true s.running = false s.grMu.Lock() s.grRunning = false s.grMu.Unlock() conns := make(map[uint64]*client) // Copy off the clients for i, c := range s.clients { conns[i] = c } // Copy off the connections that are not yet registered // in s.routes, but for which the readLoop has started s.grMu.Lock() for i, c := range s.grTmpClients { conns[i] = c } s.grMu.Unlock() // Copy off the routes for i, r := range s.routes { r.setRouteNoReconnectOnClose() conns[i] = r } // Number of done channel responses we expect. doneExpected := 0 // Kick client AcceptLoop() if s.listener != nil { doneExpected++ s.listener.Close() s.listener = nil } // Kick route AcceptLoop() if s.routeListener != nil { doneExpected++ s.routeListener.Close() s.routeListener = nil } // Kick HTTP monitoring if its running if s.http != nil { doneExpected++ s.http.Close() s.http = nil } // Kick Profiling if its running if s.profiler != nil { doneExpected++ s.profiler.Close() } // Clear any remote qsub mappings s.clearRemoteQSubs() s.mu.Unlock() // Release go routines that wait on that channel close(s.quitCh) // Close client and route connections for _, c := range conns { c.closeConnection() } // Block until the accept loops exit for doneExpected > 0 { <-s.done doneExpected-- } // Wait for go routines to be done. s.grWG.Wait() } // AcceptLoop is exported for easier testing. func (s *Server) AcceptLoop(clr chan struct{}) { // If we were to exit before the listener is setup properly, // make sure we close the channel. defer func() { if clr != nil { close(clr) } }() // Snapshot server options. opts := s.getOpts() hp := net.JoinHostPort(opts.Host, strconv.Itoa(opts.Port)) l, e := net.Listen("tcp", hp) if e != nil { s.Fatalf("Error listening on port: %s, %q", hp, e) return } s.Noticef("Listening for client connections on %s", net.JoinHostPort(opts.Host, strconv.Itoa(l.Addr().(*net.TCPAddr).Port))) // Alert of TLS enabled. if opts.TLSConfig != nil { s.Noticef("TLS required for client connections") } s.Debugf("Server id is %s", s.info.ID) s.Noticef("Server is ready") // Setup state that can enable shutdown s.mu.Lock() s.listener = l // If server was started with RANDOM_PORT (-1), opts.Port would be equal // to 0 at the beginning this function. So we need to get the actual port if opts.Port == 0 { // Write resolved port back to options. opts.Port = l.Addr().(*net.TCPAddr).Port } // Keep track of actual listen port. This will be needed in case of // config reload. s.clientActualPort = opts.Port // Now that port has been set (if it was set to RANDOM), set the // server's info Host/Port with either values from Options or // ClientAdvertise. Also generate the JSON byte array. if err := s.setInfoHostPortAndGenerateJSON(); err != nil { s.Fatalf("Error setting server INFO with ClientAdvertise value of %s, err=%v", s.opts.ClientAdvertise, err) s.mu.Unlock() return } // Keep track of client connect URLs. We may need them later. s.clientConnectURLs = s.getClientConnectURLs() s.mu.Unlock() // Let the caller know that we are ready close(clr) clr = nil tmpDelay := ACCEPT_MIN_SLEEP for s.isRunning() { conn, err := l.Accept() if err != nil { if ne, ok := err.(net.Error); ok && ne.Temporary() { s.Errorf("Temporary Client Accept Error (%v), sleeping %dms", ne, tmpDelay/time.Millisecond) time.Sleep(tmpDelay) tmpDelay *= 2 if tmpDelay > ACCEPT_MAX_SLEEP { tmpDelay = ACCEPT_MAX_SLEEP } } else if s.isRunning() { s.Errorf("Client Accept Error: %v", err) } continue } tmpDelay = ACCEPT_MIN_SLEEP s.startGoRoutine(func() { s.createClient(conn) s.grWG.Done() }) } s.Noticef("Server Exiting..") s.done <- true } // This function sets the server's info Host/Port based on server Options. // Note that this function may be called during config reload, this is why // Host/Port may be reset to original Options if the ClientAdvertise option // is not set (since it may have previously been). // The function then generates the server infoJSON. func (s *Server) setInfoHostPortAndGenerateJSON() error { // When this function is called, opts.Port is set to the actual listen // port (if option was originally set to RANDOM), even during a config // reload. So use of s.opts.Port is safe. if s.opts.ClientAdvertise != "" { h, p, err := parseHostPort(s.opts.ClientAdvertise, s.opts.Port) if err != nil { return err } s.info.Host = h s.info.Port = p } else { s.info.Host = s.opts.Host s.info.Port = s.opts.Port } // (re)generate the infoJSON byte array. s.generateServerInfoJSON() return nil } // StartProfiler is called to enable dynamic profiling. func (s *Server) StartProfiler() { // Snapshot server options. opts := s.getOpts() port := opts.ProfPort // Check for Random Port if port == -1 { port = 0 } hp := net.JoinHostPort(opts.Host, strconv.Itoa(port)) l, err := net.Listen("tcp", hp) s.Noticef("profiling port: %d", l.Addr().(*net.TCPAddr).Port) if err != nil { s.Fatalf("error starting profiler: %s", err) } srv := &http.Server{ Addr: hp, Handler: http.DefaultServeMux, MaxHeaderBytes: 1 << 20, } s.mu.Lock() s.profiler = l s.profilingServer = srv s.mu.Unlock() go func() { // if this errors out, it's probably because the server is being shutdown err := srv.Serve(l) if err != nil { s.mu.Lock() shutdown := s.shutdown s.mu.Unlock() if !shutdown { s.Fatalf("error starting profiler: %s", err) } } s.done <- true }() } // StartHTTPMonitoring will enable the HTTP monitoring port. // DEPRECATED: Should use StartMonitoring. func (s *Server) StartHTTPMonitoring() { s.startMonitoring(false) } // StartHTTPSMonitoring will enable the HTTPS monitoring port. // DEPRECATED: Should use StartMonitoring. func (s *Server) StartHTTPSMonitoring() { s.startMonitoring(true) } // StartMonitoring starts the HTTP or HTTPs server if needed. func (s *Server) StartMonitoring() error { // Snapshot server options. opts := s.getOpts() // Specifying both HTTP and HTTPS ports is a misconfiguration if opts.HTTPPort != 0 && opts.HTTPSPort != 0 { return fmt.Errorf("can't specify both HTTP (%v) and HTTPs (%v) ports", opts.HTTPPort, opts.HTTPSPort) } var err error if opts.HTTPPort != 0 { err = s.startMonitoring(false) } else if opts.HTTPSPort != 0 { if opts.TLSConfig == nil { return fmt.Errorf("TLS cert and key required for HTTPS") } err = s.startMonitoring(true) } return err } // HTTP endpoints const ( RootPath = "/" VarzPath = "/varz" ConnzPath = "/connz" RoutezPath = "/routez" SubszPath = "/subsz" StackszPath = "/stacksz" ) // Start the monitoring server func (s *Server) startMonitoring(secure bool) error { // Snapshot server options. opts := s.getOpts() // Used to track HTTP requests s.httpReqStats = map[string]uint64{ RootPath: 0, VarzPath: 0, ConnzPath: 0, RoutezPath: 0, SubszPath: 0, } var ( hp string err error httpListener net.Listener port int ) monitorProtocol := "http" if secure { monitorProtocol += "s" port = opts.HTTPSPort if port == -1 { port = 0 } hp = net.JoinHostPort(opts.HTTPHost, strconv.Itoa(port)) config := util.CloneTLSConfig(opts.TLSConfig) config.ClientAuth = tls.NoClientCert httpListener, err = tls.Listen("tcp", hp, config) } else { port = opts.HTTPPort if port == -1 { port = 0 } hp = net.JoinHostPort(opts.HTTPHost, strconv.Itoa(port)) httpListener, err = net.Listen("tcp", hp) } if err != nil { return fmt.Errorf("can't listen to the monitor port: %v", err) } s.Noticef("Starting %s monitor on %s", monitorProtocol, net.JoinHostPort(opts.HTTPHost, strconv.Itoa(httpListener.Addr().(*net.TCPAddr).Port))) mux := http.NewServeMux() // Root mux.HandleFunc(RootPath, s.HandleRoot) // Varz mux.HandleFunc(VarzPath, s.HandleVarz) // Connz mux.HandleFunc(ConnzPath, s.HandleConnz) // Routez mux.HandleFunc(RoutezPath, s.HandleRoutez) // Subz mux.HandleFunc(SubszPath, s.HandleSubsz) // Subz alias for backwards compatibility mux.HandleFunc("/subscriptionsz", s.HandleSubsz) // Stacksz mux.HandleFunc(StackszPath, s.HandleStacksz) // Do not set a WriteTimeout because it could cause cURL/browser // to return empty response or unable to display page if the // server needs more time to build the response. srv := &http.Server{ Addr: hp, Handler: mux, MaxHeaderBytes: 1 << 20, } s.mu.Lock() s.http = httpListener s.httpHandler = mux s.monitoringServer = srv s.mu.Unlock() go func() { srv.Serve(httpListener) srv.Handler = nil s.mu.Lock() s.httpHandler = nil s.mu.Unlock() s.done <- true }() return nil } // HTTPHandler returns the http.Handler object used to handle monitoring // endpoints. It will return nil if the server is not configured for // monitoring, or if the server has not been started yet (Server.Start()). func (s *Server) HTTPHandler() http.Handler { s.mu.Lock() defer s.mu.Unlock() return s.httpHandler } func (s *Server) createClient(conn net.Conn) *client { // Snapshot server options. opts := s.getOpts() c := &client{srv: s, nc: conn, opts: defaultOpts, mpay: int64(opts.MaxPayload), start: time.Now()} // Grab JSON info string s.mu.Lock() info := s.infoJSON authRequired := s.info.AuthRequired tlsRequired := s.info.TLSRequired s.totalClients++ s.mu.Unlock() // Grab lock c.mu.Lock() // Initialize c.initClient() c.Debugf("Client connection created") // Send our information. c.sendInfo(info) // Unlock to register c.mu.Unlock() // Register with the server. s.mu.Lock() // If server is not running, Shutdown() may have already gathered the // list of connections to close. It won't contain this one, so we need // to bail out now otherwise the readLoop started down there would not // be interrupted. if !s.running { s.mu.Unlock() return c } // If there is a max connections specified, check that adding // this new client would not push us over the max if opts.MaxConn > 0 && len(s.clients) >= opts.MaxConn { s.mu.Unlock() c.maxConnExceeded() return nil } s.clients[c.cid] = c s.mu.Unlock() // Re-Grab lock c.mu.Lock() // Check for TLS if tlsRequired { c.Debugf("Starting TLS client connection handshake") c.nc = tls.Server(c.nc, opts.TLSConfig) conn := c.nc.(*tls.Conn) // Setup the timeout ttl := secondsToDuration(opts.TLSTimeout) time.AfterFunc(ttl, func() { tlsTimeout(c, conn) }) conn.SetReadDeadline(time.Now().Add(ttl)) // Force handshake c.mu.Unlock() if err := conn.Handshake(); err != nil { c.Debugf("TLS handshake error: %v", err) c.sendErr("Secure Connection - TLS Required") c.closeConnection() return nil } // Reset the read deadline conn.SetReadDeadline(time.Time{}) // Re-Grab lock c.mu.Lock() // Indicate that handshake is complete (used in monitoring) c.flags.set(handshakeComplete) } // The connection may have been closed if c.nc == nil { c.mu.Unlock() return c } // Check for Auth. We schedule this timer after the TLS handshake to avoid // the race where the timer fires during the handshake and causes the // server to write bad data to the socket. See issue #432. if authRequired { c.setAuthTimer(secondsToDuration(opts.AuthTimeout)) } // Do final client initialization // Set the Ping timer c.setPingTimer() // Spin up the read loop. s.startGoRoutine(c.readLoop) // Spin up the write loop. s.startGoRoutine(c.writeLoop) if tlsRequired { c.Debugf("TLS handshake complete") cs := c.nc.(*tls.Conn).ConnectionState() c.Debugf("TLS version %s, cipher suite %s", tlsVersion(cs.Version), tlsCipher(cs.CipherSuite)) } c.mu.Unlock() return c } // Adds the given array of urls to the server's INFO.ClientConnectURLs // array. The server INFO JSON is regenerated. // Note that a check is made to ensure that given URLs are not // already present. So the INFO JSON is regenerated only if new ULRs // were added. // If there was a change, an INFO protocol is sent to registered clients // that support async INFO protocols. func (s *Server) addClientConnectURLsAndSendINFOToClients(urls []string) { s.updateServerINFOAndSendINFOToClients(urls, true) } // Removes the given array of urls from the server's INFO.ClientConnectURLs // array. The server INFO JSON is regenerated if needed. // If there was a change, an INFO protocol is sent to registered clients // that support async INFO protocols. func (s *Server) removeClientConnectURLsAndSendINFOToClients(urls []string) { s.updateServerINFOAndSendINFOToClients(urls, false) } // Updates the server's Info object with the given array of URLs and re-generate // the infoJSON byte array, then send an (async) INFO protocol to clients that // support it. func (s *Server) updateServerINFOAndSendINFOToClients(urls []string, add bool) { s.mu.Lock() defer s.mu.Unlock() // Will be set to true if we alter the server's Info object. wasUpdated := false remove := !add for _, url := range urls { _, present := s.info.clientConnectURLs[url] if add && !present { s.info.clientConnectURLs[url] = struct{}{} wasUpdated = true } else if remove && present { delete(s.info.clientConnectURLs, url) wasUpdated = true } } if wasUpdated { // Recreate the info.ClientConnectURL array from the map s.info.ClientConnectURLs = s.info.ClientConnectURLs[:0] // Add this server client connect ULRs first... s.info.ClientConnectURLs = append(s.info.ClientConnectURLs, s.clientConnectURLs...) for url := range s.info.clientConnectURLs { s.info.ClientConnectURLs = append(s.info.ClientConnectURLs, url) } s.generateServerInfoJSON() // Update the time of this update s.lastCURLsUpdate = time.Now().UnixNano() // Send to all registered clients that support async INFO protocols. s.sendAsyncInfoToClients() } } // Handle closing down a connection when the handshake has timedout. func tlsTimeout(c *client, conn *tls.Conn) { c.mu.Lock() nc := c.nc c.mu.Unlock() // Check if already closed if nc == nil { return } cs := conn.ConnectionState() if !cs.HandshakeComplete { c.Debugf("TLS handshake timeout") c.sendErr("Secure Connection - TLS Required") c.closeConnection() } } // Seems silly we have to write these func tlsVersion(ver uint16) string { switch ver { case tls.VersionTLS10: return "1.0" case tls.VersionTLS11: return "1.1" case tls.VersionTLS12: return "1.2" } return fmt.Sprintf("Unknown [%x]", ver) } // We use hex here so we don't need multiple versions func tlsCipher(cs uint16) string { name, present := cipherMapByID[cs] if present { return name } return fmt.Sprintf("Unknown [%x]", cs) } // Remove a client or route from our internal accounting. func (s *Server) removeClient(c *client) { var rID string c.mu.Lock() cid := c.cid typ := c.typ r := c.route if r != nil { rID = r.remoteID } updateProtoInfoCount := false if typ == CLIENT && c.opts.Protocol >= ClientProtoInfo { updateProtoInfoCount = true } c.mu.Unlock() s.mu.Lock() switch typ { case CLIENT: delete(s.clients, cid) if updateProtoInfoCount { s.cproto-- } case ROUTER: delete(s.routes, cid) if r != nil { rc, ok := s.remotes[rID] // Only delete it if it is us.. if ok && c == rc { delete(s.remotes, rID) } } // Remove from temporary map in case it is there. s.grMu.Lock() delete(s.grTmpClients, cid) s.grMu.Unlock() } s.mu.Unlock() } ///////////////////////////////////////////////////////////////// // These are some helpers for accounting in functional tests. ///////////////////////////////////////////////////////////////// // NumRoutes will report the number of registered routes. func (s *Server) NumRoutes() int { s.mu.Lock() nr := len(s.routes) s.mu.Unlock() return nr } // NumRemotes will report number of registered remotes. func (s *Server) NumRemotes() int { s.mu.Lock() defer s.mu.Unlock() return len(s.remotes) } // NumClients will report the number of registered clients. func (s *Server) NumClients() int { s.mu.Lock() defer s.mu.Unlock() return len(s.clients) } // NumSubscriptions will report how many subscriptions are active. func (s *Server) NumSubscriptions() uint32 { s.mu.Lock() subs := s.sl.Count() s.mu.Unlock() return subs } // NumSlowConsumers will report the number of slow consumers. func (s *Server) NumSlowConsumers() int64 { return atomic.LoadInt64(&s.slowConsumers) } // ConfigTime will report the last time the server configuration was loaded. func (s *Server) ConfigTime() time.Time { s.mu.Lock() defer s.mu.Unlock() return s.configTime } // Addr will return the net.Addr object for the current listener. func (s *Server) Addr() net.Addr { s.mu.Lock() defer s.mu.Unlock() if s.listener == nil { return nil } return s.listener.Addr() } // MonitorAddr will return the net.Addr object for the monitoring listener. func (s *Server) MonitorAddr() *net.TCPAddr { s.mu.Lock() defer s.mu.Unlock() if s.http == nil { return nil } return s.http.Addr().(*net.TCPAddr) } // ClusterAddr returns the net.Addr object for the route listener. func (s *Server) ClusterAddr() *net.TCPAddr { s.mu.Lock() defer s.mu.Unlock() if s.routeListener == nil { return nil } return s.routeListener.Addr().(*net.TCPAddr) } // ProfilerAddr returns the net.Addr object for the route listener. func (s *Server) ProfilerAddr() *net.TCPAddr { s.mu.Lock() defer s.mu.Unlock() if s.profiler == nil { return nil } return s.profiler.Addr().(*net.TCPAddr) } // ReadyForConnections returns `true` if the server is ready to accept client // and, if routing is enabled, route connections. If after the duration // `dur` the server is still not ready, returns `false`. func (s *Server) ReadyForConnections(dur time.Duration) bool { // Snapshot server options. opts := s.getOpts() end := time.Now().Add(dur) for time.Now().Before(end) { s.mu.Lock() ok := s.listener != nil && (opts.Cluster.Port == 0 || s.routeListener != nil) s.mu.Unlock() if ok { return true } time.Sleep(25 * time.Millisecond) } return false } // ID returns the server's ID func (s *Server) ID() string { s.mu.Lock() defer s.mu.Unlock() return s.info.ID } func (s *Server) startGoRoutine(f func()) { s.grMu.Lock() if s.grRunning { s.grWG.Add(1) go f() } s.grMu.Unlock() } // getClientConnectURLs returns suitable URLs for clients to connect to the listen // port based on the server options' Host and Port. If the Host corresponds to // "any" interfaces, this call returns the list of resolved IP addresses. // If ClientAdvertise is set, returns the client advertise host and port. // The server lock is assumed held on entry. func (s *Server) getClientConnectURLs() []string { // Snapshot server options. opts := s.getOpts() urls := make([]string, 0, 1) // short circuit if client advertise is set if opts.ClientAdvertise != "" { // just use the info host/port. This is updated in s.New() urls = append(urls, net.JoinHostPort(s.info.Host, strconv.Itoa(s.info.Port))) } else { sPort := strconv.Itoa(opts.Port) ipAddr, err := net.ResolveIPAddr("ip", opts.Host) // If the host is "any" (0.0.0.0 or ::), get specific IPs from available // interfaces. if err == nil && ipAddr.IP.IsUnspecified() { var ip net.IP ifaces, _ := net.Interfaces() for _, i := range ifaces { addrs, _ := i.Addrs() for _, addr := range addrs { switch v := addr.(type) { case *net.IPNet: ip = v.IP case *net.IPAddr: ip = v.IP } // Skip non global unicast addresses if !ip.IsGlobalUnicast() || ip.IsUnspecified() { ip = nil continue } urls = append(urls, net.JoinHostPort(ip.String(), sPort)) } } } if err != nil || len(urls) == 0 { // We are here if s.opts.Host is not "0.0.0.0" nor "::", or if for some // reason we could not add any URL in the loop above. // We had a case where a Windows VM was hosed and would have err == nil // and not add any address in the array in the loop above, and we // ended-up returning 0.0.0.0, which is problematic for Windows clients. // Check for 0.0.0.0 or :: specifically, and ignore if that's the case. if opts.Host == "0.0.0.0" || opts.Host == "::" { s.Errorf("Address %q can not be resolved properly", opts.Host) } else { urls = append(urls, net.JoinHostPort(opts.Host, sPort)) } } } return urls }