// Copyright 2012 Apcera Inc. All rights reserved. package server import ( "bufio" "encoding/json" "fmt" "net" "net/http" "os" "os/signal" "sync" "sync/atomic" "time" "github.com/apcera/gnatsd/hashmap" "github.com/apcera/gnatsd/sublist" ) type Info struct { Id string `json:"server_id"` Version string `json:"version"` Host string `json:"host"` Port int `json:"port"` AuthRequired bool `json:"auth_required"` SslRequired bool `json:"ssl_required"` MaxPayload int `json:"max_payload"` } type Server struct { mu sync.Mutex info Info infoJson []byte sl *sublist.Sublist gcid uint64 opts *Options trace bool debug bool running bool listener net.Listener clients map[uint64]*client done chan bool start time.Time stats } type stats struct { inMsgs int64 outMsgs int64 inBytes int64 outBytes int64 } func New(opts *Options) *Server { processOptions(opts) info := Info{ Id: genId(), Version: VERSION, Host: opts.Host, Port: opts.Port, AuthRequired: false, SslRequired: false, MaxPayload: MAX_PAYLOAD_SIZE, } // Check for Auth items if opts.Username != "" || opts.Authorization != "" { info.AuthRequired = true } s := &Server{ info: info, sl: sublist.New(), opts: opts, debug: opts.Debug, trace: opts.Trace, done: make(chan bool, 1), start: time.Now(), } // Setup logging with flags s.LogInit() // For tracing clients s.clients = make(map[uint64]*client) // Generate the info json b, err := json.Marshal(s.info) if err != nil { Fatalf("Err marshalling INFO JSON: %+v\n", err) } s.infoJson = []byte(fmt.Sprintf("INFO %s %s", b, CR_LF)) s.handleSignals() return s } // Signal Handling func (s *Server) handleSignals() { if s.opts.NoSigs { return } c := make(chan os.Signal, 1) signal.Notify(c, os.Interrupt) go func() { for sig := range c { Debugf("Trapped Signal; %v", sig) // FIXME, trip running? Log("Server Exiting..") os.Exit(0) } }() } // Shutdown will shutdown the server instance by kicking out the AcceptLoop // and closing all associated clients. func (s *Server) Shutdown() { s.running = false // Close client connections // FIXME(dlc) lock? will call back into remove.. for _, c := range s.clients { c.closeConnection() } // Kick AcceptLoop() if s.listener != nil { s.listener.Close() s.listener = nil } <-s.done } func (s *Server) AcceptLoop() { Logf("Starting nats-server version %s on port %d", VERSION, s.opts.Port) hp := fmt.Sprintf("%s:%d", s.opts.Host, s.opts.Port) l, e := net.Listen("tcp", hp) if e != nil { Fatalf("Error listening on port: %d - %v", s.opts.Port, e) return } Logf("nats-server is ready") // Setup state that can enable shutdown s.listener = l s.running = true for s.running { conn, err := s.listener.Accept() if err != nil { if ne, ok := err.(net.Error); ok && ne.Temporary() { Logf("Accept error: %v", err) } continue } s.createClient(conn) } s.done <- true Log("Server Exiting..") } func (s *Server) StartHTTPMonitoring() { go func() { // FIXME(dlc): port config lm := fmt.Sprintf("Starting http monitor on port %d", s.opts.HttpPort) Log(lm) // Varz http.HandleFunc("/varz", func(w http.ResponseWriter, r *http.Request) { s.HandleVarz(w, r) }) // Connz http.HandleFunc("/connz", func(w http.ResponseWriter, r *http.Request) { s.HandleConnz(w, r) }) hp := fmt.Sprintf("%s:%d", s.opts.Host, s.opts.HttpPort) Fatal(http.ListenAndServe(hp, nil)) }() } func (s *Server) createClient(conn net.Conn) *client { c := &client{srv: s, conn: conn, opts: defaultOpts} c.cid = atomic.AddUint64(&s.gcid, 1) c.bw = bufio.NewWriterSize(c.conn, defaultBufSize) c.subs = hashmap.New() // This is to track pending clients that have data to be flushed // after we process inbound msgs from our own connection. c.pcd = make(map[*client]struct{}) Debug("Client connection created", clientConnStr(conn), c.cid) if ip, ok := conn.(*net.TCPConn); ok { ip.SetReadBuffer(defaultBufSize) } s.sendInfo(c) go c.readLoop() // Check for Auth if s.info.AuthRequired { c.setAuthTimer(AUTH_TIMEOUT) // FIXME(dlc): Make option } // Set the Ping timer c.setPingTimer() // Register with the server. s.mu.Lock() s.clients[c.cid] = c s.mu.Unlock() return c } func (s *Server) sendInfo(c *client) { // FIXME, err c.conn.Write(s.infoJson) } // Check auth and return boolean indicating if client is ok func (s *Server) checkAuth(c *client) bool { if !s.info.AuthRequired { return true } // We require auth here, check the client // Authorization tokens trump username/password if s.opts.Authorization != "" { return s.opts.Authorization == c.opts.Authorization } else if s.opts.Username != c.opts.Username || s.opts.Password != c.opts.Password { return false } return true } func (s *Server) removeClient(c *client) { s.mu.Lock() delete(s.clients, c.cid) s.mu.Unlock() }