mirror of
https://github.com/gogrlx/nats-server.git
synced 2026-04-02 11:48:43 -07:00
Removed the warnings, instead have a sync.Map where they are registered/unregistered and can be inspected with an undocumented monitor page. Added the notion of "in progress" which is the number of messages that have beend pop()'ed. When recycle() is invoked this count goes down. Signed-off-by: Ivan Kozlovic <ivan@synadia.com>
225 lines
6.0 KiB
Go
225 lines
6.0 KiB
Go
// Copyright 2021 The NATS Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package server
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import (
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"sync"
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"sync/atomic"
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)
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const ipQueueDefaultMaxRecycleSize = 4 * 1024
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// This is a generic intra-process queue.
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type ipQueue struct {
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inprogress int64
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sync.RWMutex
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ch chan struct{}
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elts []interface{}
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pos int
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pool *sync.Pool
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mrs int
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name string
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m *sync.Map
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}
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type ipQueueOpts struct {
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maxRecycleSize int
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}
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type ipQueueOpt func(*ipQueueOpts)
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// This option allows to set the maximum recycle size when attempting
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// to put back a slice to the pool.
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func ipQueue_MaxRecycleSize(max int) ipQueueOpt {
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return func(o *ipQueueOpts) {
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o.maxRecycleSize = max
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}
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}
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func (s *Server) newIPQueue(name string, opts ...ipQueueOpt) *ipQueue {
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qo := ipQueueOpts{maxRecycleSize: ipQueueDefaultMaxRecycleSize}
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for _, o := range opts {
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o(&qo)
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}
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q := &ipQueue{
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ch: make(chan struct{}, 1),
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mrs: qo.maxRecycleSize,
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pool: &sync.Pool{},
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name: name,
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m: &s.ipQueues,
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}
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s.ipQueues.Store(name, q)
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return q
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}
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// Add the element `e` to the queue, notifying the queue channel's `ch` if the
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// entry is the first to be added, and returns the length of the queue after
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// this element is added.
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func (q *ipQueue) push(e interface{}) int {
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var signal bool
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q.Lock()
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l := len(q.elts) - q.pos
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if l == 0 {
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signal = true
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eltsi := q.pool.Get()
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if eltsi != nil {
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// Reason we use pointer to slice instead of slice is explained
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// here: https://staticcheck.io/docs/checks#SA6002
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q.elts = (*(eltsi.(*[]interface{})))[:0]
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}
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if cap(q.elts) == 0 {
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q.elts = make([]interface{}, 0, 32)
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}
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}
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q.elts = append(q.elts, e)
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l++
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q.Unlock()
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if signal {
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select {
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case q.ch <- struct{}{}:
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default:
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}
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}
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return l
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}
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// Returns the whole list of elements currently present in the queue,
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// emptying the queue. This should be called after receiving a notification
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// from the queue's `ch` notification channel that indicates that there
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// is something in the queue.
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// However, in cases where `drain()` may be called from another go
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// routine, it is possible that a routine is notified that there is
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// something, but by the time it calls `pop()`, the drain() would have
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// emptied the queue. So the caller should never assume that pop() will
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// return a slice of 1 or more, it could return `nil`.
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func (q *ipQueue) pop() []interface{} {
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var elts []interface{}
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q.Lock()
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if q.pos == 0 {
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elts = q.elts
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} else {
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elts = q.elts[q.pos:]
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}
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q.elts, q.pos = nil, 0
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atomic.AddInt64(&q.inprogress, int64(len(elts)))
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q.Unlock()
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return elts
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}
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func (q *ipQueue) resetAndReturnToPool(elts *[]interface{}) {
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for i, l := 0, len(*elts); i < l; i++ {
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(*elts)[i] = nil
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}
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q.pool.Put(elts)
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}
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// Returns the first element from the queue, if any. See comment above
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// regarding calling after being notified that there is something and
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// the use of drain(). In short, the caller should always expect that
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// pop() or popOne() may return `nil`.
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func (q *ipQueue) popOne() interface{} {
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q.Lock()
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l := len(q.elts) - q.pos
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if l < 1 {
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q.Unlock()
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return nil
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}
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e := q.elts[q.pos]
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q.pos++
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l--
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if l > 0 {
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// We need to re-signal
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select {
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case q.ch <- struct{}{}:
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default:
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}
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} else {
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// We have just emptied the queue, so we can recycle now.
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q.resetAndReturnToPool(&q.elts)
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q.elts, q.pos = nil, 0
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}
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q.Unlock()
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return e
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}
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// After a pop(), the slice can be recycled for the next push() when
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// a first element is added to the queue.
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// This will also decrement the "in progress" count with the length
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// of the slice.
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// Reason we use pointer to slice instead of slice is explained
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// here: https://staticcheck.io/docs/checks#SA6002
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func (q *ipQueue) recycle(elts *[]interface{}) {
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// If invoked with a nil list, nothing to do.
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if elts == nil || *elts == nil {
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return
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}
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// Update the in progress count.
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if len(*elts) > 0 {
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if atomic.AddInt64(&q.inprogress, int64(-(len(*elts)))) < 0 {
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atomic.StoreInt64(&q.inprogress, 0)
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}
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}
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// We also don't want to recycle huge slices, so check against the max.
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// q.mrs is normally immutable but can be changed, in a safe way, in some tests.
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if cap(*elts) > q.mrs {
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return
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}
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q.resetAndReturnToPool(elts)
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}
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// Returns the current length of the queue.
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func (q *ipQueue) len() int {
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q.RLock()
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l := len(q.elts) - q.pos
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q.RUnlock()
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return l
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}
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// Empty the queue and consumes the notification signal if present.
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// Note that this could cause a reader go routine that has been
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// notified that there is something in the queue (reading from queue's `ch`)
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// may then get nothing if `drain()` is invoked before the `pop()` or `popOne()`.
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func (q *ipQueue) drain() {
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q.Lock()
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if q.elts != nil {
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q.resetAndReturnToPool(&q.elts)
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q.elts, q.pos = nil, 0
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}
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// Consume the signal if it was present to reduce the chance of a reader
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// routine to be think that there is something in the queue...
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select {
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case <-q.ch:
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default:
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}
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q.Unlock()
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}
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// Since the length of the queue goes to 0 after a pop(), it is good to
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// have an insight on how many elements are yet to be processed after a pop().
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// For that reason, the queue maintains a count of elements returned through
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// the pop() API. When the caller will call q.recycle(), this count will
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// be reduced by the size of the slice returned by pop().
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func (q *ipQueue) inProgress() int64 {
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return atomic.LoadInt64(&q.inprogress)
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}
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// Remove this queue from the server's map of ipQueues.
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// All ipQueue operations (such as push/pop/etc..) are still possible.
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func (q *ipQueue) unregister() {
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if q == nil {
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return
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}
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q.m.Delete(q.name)
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}
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