mirror of
https://github.com/gogrlx/nats-server.git
synced 2026-04-02 03:38:42 -07:00
231 lines
6.0 KiB
Go
231 lines
6.0 KiB
Go
// Copyright 2021-2023 The NATS Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package server
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import (
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"sync"
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"sync/atomic"
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)
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const ipQueueDefaultMaxRecycleSize = 4 * 1024
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// This is a generic intra-process queue.
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type ipQueue[T any] struct {
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inprogress int64
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sync.Mutex
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ch chan struct{}
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elts []T
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pos int
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pool *sync.Pool
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mrs int
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name string
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m *sync.Map
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}
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type ipQueueOpts struct {
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maxRecycleSize int
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}
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type ipQueueOpt func(*ipQueueOpts)
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// This option allows to set the maximum recycle size when attempting
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// to put back a slice to the pool.
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func ipQueue_MaxRecycleSize(max int) ipQueueOpt {
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return func(o *ipQueueOpts) {
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o.maxRecycleSize = max
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}
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}
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func newIPQueue[T any](s *Server, name string, opts ...ipQueueOpt) *ipQueue[T] {
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qo := ipQueueOpts{maxRecycleSize: ipQueueDefaultMaxRecycleSize}
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for _, o := range opts {
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o(&qo)
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}
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q := &ipQueue[T]{
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ch: make(chan struct{}, 1),
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mrs: qo.maxRecycleSize,
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pool: &sync.Pool{},
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name: name,
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m: &s.ipQueues,
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}
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s.ipQueues.Store(name, q)
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return q
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}
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// Add the element `e` to the queue, notifying the queue channel's `ch` if the
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// entry is the first to be added, and returns the length of the queue after
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// this element is added.
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func (q *ipQueue[T]) push(e T) int {
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var signal bool
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q.Lock()
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l := len(q.elts) - q.pos
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if l == 0 {
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signal = true
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eltsi := q.pool.Get()
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if eltsi != nil {
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// Reason we use pointer to slice instead of slice is explained
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// here: https://staticcheck.io/docs/checks#SA6002
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q.elts = (*(eltsi.(*[]T)))[:0]
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}
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if cap(q.elts) == 0 {
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q.elts = make([]T, 0, 32)
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}
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}
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q.elts = append(q.elts, e)
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l++
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q.Unlock()
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if signal {
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select {
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case q.ch <- struct{}{}:
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default:
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}
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}
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return l
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}
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// Returns the whole list of elements currently present in the queue,
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// emptying the queue. This should be called after receiving a notification
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// from the queue's `ch` notification channel that indicates that there
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// is something in the queue.
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// However, in cases where `drain()` may be called from another go
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// routine, it is possible that a routine is notified that there is
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// something, but by the time it calls `pop()`, the drain() would have
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// emptied the queue. So the caller should never assume that pop() will
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// return a slice of 1 or more, it could return `nil`.
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func (q *ipQueue[T]) pop() []T {
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if q == nil {
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return nil
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}
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var elts []T
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q.Lock()
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if q.pos == 0 {
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elts = q.elts
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} else {
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elts = q.elts[q.pos:]
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}
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q.elts, q.pos = nil, 0
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atomic.AddInt64(&q.inprogress, int64(len(elts)))
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q.Unlock()
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return elts
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}
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func (q *ipQueue[T]) resetAndReturnToPool(elts *[]T) {
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(*elts) = (*elts)[:0]
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q.pool.Put(elts)
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}
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// Returns the first element from the queue, if any. See comment above
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// regarding calling after being notified that there is something and
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// the use of drain(). In short, the caller should always check the
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// boolean return value to ensure that the value is genuine and not a
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// default empty value.
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func (q *ipQueue[T]) popOne() (T, bool) {
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q.Lock()
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l := len(q.elts) - q.pos
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if l < 1 {
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q.Unlock()
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var empty T
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return empty, false
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}
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e := q.elts[q.pos]
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q.pos++
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l--
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if l > 0 {
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// We need to re-signal
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select {
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case q.ch <- struct{}{}:
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default:
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}
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} else {
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// We have just emptied the queue, so we can recycle now.
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q.resetAndReturnToPool(&q.elts)
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q.elts, q.pos = nil, 0
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}
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q.Unlock()
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return e, true
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}
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// After a pop(), the slice can be recycled for the next push() when
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// a first element is added to the queue.
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// This will also decrement the "in progress" count with the length
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// of the slice.
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// Reason we use pointer to slice instead of slice is explained
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// here: https://staticcheck.io/docs/checks#SA6002
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func (q *ipQueue[T]) recycle(elts *[]T) {
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// If invoked with a nil list, nothing to do.
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if elts == nil || *elts == nil {
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return
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}
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// Update the in progress count.
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if len(*elts) > 0 {
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if atomic.AddInt64(&q.inprogress, int64(-(len(*elts)))) < 0 {
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atomic.StoreInt64(&q.inprogress, 0)
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}
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}
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// We also don't want to recycle huge slices, so check against the max.
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// q.mrs is normally immutable but can be changed, in a safe way, in some tests.
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if cap(*elts) > q.mrs {
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return
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}
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q.resetAndReturnToPool(elts)
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}
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// Returns the current length of the queue.
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func (q *ipQueue[T]) len() int {
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q.Lock()
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l := len(q.elts) - q.pos
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q.Unlock()
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return l
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}
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// Empty the queue and consumes the notification signal if present.
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// Note that this could cause a reader go routine that has been
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// notified that there is something in the queue (reading from queue's `ch`)
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// may then get nothing if `drain()` is invoked before the `pop()` or `popOne()`.
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func (q *ipQueue[T]) drain() {
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if q == nil {
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return
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}
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q.Lock()
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if q.elts != nil {
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q.resetAndReturnToPool(&q.elts)
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q.elts, q.pos = nil, 0
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}
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// Consume the signal if it was present to reduce the chance of a reader
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// routine to be think that there is something in the queue...
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select {
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case <-q.ch:
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default:
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}
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q.Unlock()
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}
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// Since the length of the queue goes to 0 after a pop(), it is good to
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// have an insight on how many elements are yet to be processed after a pop().
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// For that reason, the queue maintains a count of elements returned through
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// the pop() API. When the caller will call q.recycle(), this count will
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// be reduced by the size of the slice returned by pop().
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func (q *ipQueue[T]) inProgress() int64 {
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return atomic.LoadInt64(&q.inprogress)
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}
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// Remove this queue from the server's map of ipQueues.
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// All ipQueue operations (such as push/pop/etc..) are still possible.
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func (q *ipQueue[T]) unregister() {
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if q == nil {
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return
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}
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q.m.Delete(q.name)
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}
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