Files
nats-server/server/events.go
Derek Collison 52430c304a System level services for debugging.
This is the first pass at introducing exported services to the system account for generally debugging of blackbox systems.
The first service reports number of subscribers for a given subject. The payload of the request is the subject, and optional queue group, and can contain wildcards.

Signed-off-by: Derek Collison <derek@nats.io>
2019-09-17 09:37:35 -07:00

1334 lines
37 KiB
Go

// Copyright 2018-2019 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
"bytes"
"crypto/sha256"
"encoding/json"
"fmt"
"math/rand"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/nats-io/nats-server/v2/server/pse"
)
const (
connectEventSubj = "$SYS.ACCOUNT.%s.CONNECT"
disconnectEventSubj = "$SYS.ACCOUNT.%s.DISCONNECT"
accConnsReqSubj = "$SYS.REQ.ACCOUNT.%s.CONNS"
accUpdateEventSubj = "$SYS.ACCOUNT.%s.CLAIMS.UPDATE"
connsRespSubj = "$SYS._INBOX_.%s"
accConnsEventSubj = "$SYS.SERVER.ACCOUNT.%s.CONNS"
shutdownEventSubj = "$SYS.SERVER.%s.SHUTDOWN"
authErrorEventSubj = "$SYS.SERVER.%s.CLIENT.AUTH.ERR"
serverStatsSubj = "$SYS.SERVER.%s.STATSZ"
serverStatsReqSubj = "$SYS.REQ.SERVER.%s.STATSZ"
serverStatsPingReqSubj = "$SYS.REQ.SERVER.PING"
leafNodeConnectEventSubj = "$SYS.ACCOUNT.%s.LEAFNODE.CONNECT"
remoteLatencyEventSubj = "$SYS.LATENCY.M2.%s"
inboxRespSubj = "$SYS._INBOX.%s.%s"
// FIXME(dlc) - Should account scope, even with wc for now, but later on
// we can then shard as needed.
accNumSubsReqSubj = "$SYS.REQ.ACCOUNT.NSUBS"
// These are for exported debug services. These are local to this server only.
accSubsSubj = "$SYS.DEBUG.SUBSCRIBERS"
shutdownEventTokens = 4
serverSubjectIndex = 2
accUpdateTokens = 5
accUpdateAccIndex = 2
)
// FIXME(dlc) - make configurable.
var eventsHBInterval = 30 * time.Second
// Used to send and receive messages from inside the server.
type internal struct {
account *Account
client *client
seq uint64
sid uint64
servers map[string]*serverUpdate
sweeper *time.Timer
stmr *time.Timer
subs map[string]msgHandler
replies map[string]msgHandler
sendq chan *pubMsg
wg sync.WaitGroup
orphMax time.Duration
chkOrph time.Duration
statsz time.Duration
shash string
inboxPre string
}
// ServerStatsMsg is sent periodically with stats updates.
type ServerStatsMsg struct {
Server ServerInfo `json:"server"`
Stats ServerStats `json:"statsz"`
}
// ConnectEventMsg is sent when a new connection is made that is part of an account.
type ConnectEventMsg struct {
Server ServerInfo `json:"server"`
Client ClientInfo `json:"client"`
}
// DisconnectEventMsg is sent when a new connection previously defined from a
// ConnectEventMsg is closed.
type DisconnectEventMsg struct {
Server ServerInfo `json:"server"`
Client ClientInfo `json:"client"`
Sent DataStats `json:"sent"`
Received DataStats `json:"received"`
Reason string `json:"reason"`
}
// AccountNumConns is an event that will be sent from a server that is tracking
// a given account when the number of connections changes. It will also HB
// updates in the absence of any changes.
type AccountNumConns struct {
Server ServerInfo `json:"server"`
Account string `json:"acc"`
Conns int `json:"conns"`
LeafNodes int `json:"leafnodes"`
TotalConns int `json:"total_conns"`
}
// accNumConnsReq is sent when we are starting to track an account for the first
// time. We will request others send info to us about their local state.
type accNumConnsReq struct {
Server ServerInfo `json:"server"`
Account string `json:"acc"`
}
// ServerInfo identifies remote servers.
type ServerInfo struct {
Host string `json:"host"`
ID string `json:"id"`
Cluster string `json:"cluster,omitempty"`
Version string `json:"ver"`
Seq uint64 `json:"seq"`
Time time.Time `json:"time"`
}
// ClientInfo is detailed information about the client forming a connection.
type ClientInfo struct {
Start time.Time `json:"start,omitempty"`
Host string `json:"host,omitempty"`
ID uint64 `json:"id"`
Account string `json:"acc"`
User string `json:"user,omitempty"`
Name string `json:"name,omitempty"`
Lang string `json:"lang,omitempty"`
Version string `json:"ver,omitempty"`
RTT string `json:"rtt,omitempty"`
Stop *time.Time `json:"stop,omitempty"`
}
// ServerStats hold various statistics that we will periodically send out.
type ServerStats struct {
Start time.Time `json:"start"`
Mem int64 `json:"mem"`
Cores int `json:"cores"`
CPU float64 `json:"cpu"`
Connections int `json:"connections"`
TotalConnections uint64 `json:"total_connections"`
ActiveAccounts int `json:"active_accounts"`
NumSubs uint32 `json:"subscriptions"`
Sent DataStats `json:"sent"`
Received DataStats `json:"received"`
SlowConsumers int64 `json:"slow_consumers"`
Routes []*RouteStat `json:"routes,omitempty"`
Gateways []*GatewayStat `json:"gateways,omitempty"`
}
// RouteStat holds route statistics.
type RouteStat struct {
ID uint64 `json:"rid"`
Sent DataStats `json:"sent"`
Received DataStats `json:"received"`
Pending int `json:"pending"`
}
// GatewayStat holds gateway statistics.
type GatewayStat struct {
ID uint64 `json:"gwid"`
Name string `json:"name"`
Sent DataStats `json:"sent"`
Received DataStats `json:"received"`
NumInbound int `json:"inbound_connections"`
}
// DataStats reports how may msg and bytes. Applicable for both sent and received.
type DataStats struct {
Msgs int64 `json:"msgs"`
Bytes int64 `json:"bytes"`
}
// Used for internally queueing up messages that the server wants to send.
type pubMsg struct {
acc *Account
sub string
rply string
si *ServerInfo
msg interface{}
last bool
}
// Used to track server updates.
type serverUpdate struct {
seq uint64
ltime time.Time
}
// internalSendLoop will be responsible for serializing all messages that
// a server wants to send.
func (s *Server) internalSendLoop(wg *sync.WaitGroup) {
defer wg.Done()
s.mu.Lock()
if s.sys == nil || s.sys.sendq == nil {
s.mu.Unlock()
return
}
c := s.sys.client
sysacc := s.sys.account
sendq := s.sys.sendq
id := s.info.ID
host := s.info.Host
seqp := &s.sys.seq
var cluster string
if s.gateway.enabled {
cluster = s.getGatewayName()
}
s.mu.Unlock()
// Warn when internal send queue is backed up past 75%
warnThresh := 3 * internalSendQLen / 4
warnFreq := time.Second
last := time.Now().Add(-warnFreq)
for s.eventsRunning() {
// Setup information for next message
if len(sendq) > warnThresh && time.Since(last) >= warnFreq {
s.Warnf("Internal system send queue > 75%")
last = time.Now()
}
select {
case pm := <-sendq:
if pm.si != nil {
pm.si.Host = host
pm.si.Cluster = cluster
pm.si.ID = id
pm.si.Seq = atomic.AddUint64(seqp, 1)
pm.si.Version = VERSION
pm.si.Time = time.Now()
}
var b []byte
if pm.msg != nil {
b, _ = json.MarshalIndent(pm.msg, _EMPTY_, " ")
}
// We can have an override for account here.
c.mu.Lock()
if pm.acc != nil {
c.acc = pm.acc
} else {
c.acc = sysacc
}
// Prep internal structures needed to send message.
c.pa.subject = []byte(pm.sub)
c.pa.size = len(b)
c.pa.szb = []byte(strconv.FormatInt(int64(len(b)), 10))
c.pa.reply = []byte(pm.rply)
c.mu.Unlock()
// Add in NL
b = append(b, _CRLF_...)
c.processInboundClientMsg(b)
c.flushClients(0) // Never spend time in place.
// See if we are doing graceful shutdown.
if pm.last {
return
}
case <-s.quitCh:
return
}
}
}
// Will send a shutdown message.
func (s *Server) sendShutdownEvent() {
s.mu.Lock()
if s.sys == nil || s.sys.sendq == nil {
s.mu.Unlock()
return
}
subj := fmt.Sprintf(shutdownEventSubj, s.info.ID)
sendq := s.sys.sendq
// Stop any more messages from queueing up.
s.sys.sendq = nil
// Unhook all msgHandlers. Normal client cleanup will deal with subs, etc.
s.sys.subs = nil
s.sys.replies = nil
s.mu.Unlock()
// Send to the internal queue and mark as last.
sendq <- &pubMsg{nil, subj, _EMPTY_, nil, nil, true}
}
// Used to send an internal message to an arbitrary account.
func (s *Server) sendInternalAccountMsg(a *Account, subject string, msg interface{}) error {
s.mu.Lock()
if s.sys == nil || s.sys.sendq == nil {
s.mu.Unlock()
return ErrNoSysAccount
}
sendq := s.sys.sendq
// Don't hold lock while placing on the channel.
s.mu.Unlock()
sendq <- &pubMsg{a, subject, "", nil, msg, false}
return nil
}
// This will queue up a message to be sent.
// Lock should not be held.
func (s *Server) sendInternalMsgLocked(sub, rply string, si *ServerInfo, msg interface{}) {
s.mu.Lock()
s.sendInternalMsg(sub, rply, si, msg)
s.mu.Unlock()
}
// This will queue up a message to be sent.
// Assumes lock is held on entry.
func (s *Server) sendInternalMsg(sub, rply string, si *ServerInfo, msg interface{}) {
if s.sys == nil || s.sys.sendq == nil {
return
}
sendq := s.sys.sendq
// Don't hold lock while placing on the channel.
s.mu.Unlock()
sendq <- &pubMsg{nil, sub, rply, si, msg, false}
s.mu.Lock()
}
// Locked version of checking if events system running. Also checks server.
func (s *Server) eventsRunning() bool {
s.mu.Lock()
er := s.running && s.eventsEnabled()
s.mu.Unlock()
return er
}
// EventsEnabled will report if the server has internal events enabled via
// a defined system account.
func (s *Server) EventsEnabled() bool {
s.mu.Lock()
ee := s.eventsEnabled()
s.mu.Unlock()
return ee
}
// eventsEnabled will report if events are enabled.
// Lock should be held.
func (s *Server) eventsEnabled() bool {
return s.sys != nil && s.sys.client != nil && s.sys.account != nil
}
// TrackedRemoteServers returns how many remote servers we are tracking
// from a system events perspective.
func (s *Server) TrackedRemoteServers() int {
s.mu.Lock()
if !s.running || !s.eventsEnabled() {
return -1
}
ns := len(s.sys.servers)
s.mu.Unlock()
return ns
}
// Check for orphan servers who may have gone away without notification.
// This should be wrapChk() to setup common locking.
func (s *Server) checkRemoteServers() {
now := time.Now()
for sid, su := range s.sys.servers {
if now.Sub(su.ltime) > s.sys.orphMax {
s.Debugf("Detected orphan remote server: %q", sid)
// Simulate it going away.
s.processRemoteServerShutdown(sid)
delete(s.sys.servers, sid)
}
}
if s.sys.sweeper != nil {
s.sys.sweeper.Reset(s.sys.chkOrph)
}
}
// Grab RSS and PCPU
func updateServerUsage(v *ServerStats) {
var rss, vss int64
var pcpu float64
pse.ProcUsage(&pcpu, &rss, &vss)
v.Mem = rss
v.CPU = pcpu
v.Cores = numCores
}
// Generate a route stat for our statz update.
func routeStat(r *client) *RouteStat {
if r == nil {
return nil
}
r.mu.Lock()
rs := &RouteStat{
ID: r.cid,
Sent: DataStats{
Msgs: atomic.LoadInt64(&r.outMsgs),
Bytes: atomic.LoadInt64(&r.outBytes),
},
Received: DataStats{
Msgs: atomic.LoadInt64(&r.inMsgs),
Bytes: atomic.LoadInt64(&r.inBytes),
},
Pending: int(r.out.pb),
}
r.mu.Unlock()
return rs
}
// Actual send method for statz updates.
// Lock should be held.
func (s *Server) sendStatsz(subj string) {
m := ServerStatsMsg{}
updateServerUsage(&m.Stats)
m.Stats.Start = s.start
m.Stats.Connections = len(s.clients)
m.Stats.TotalConnections = s.totalClients
m.Stats.ActiveAccounts = int(atomic.LoadInt32(&s.activeAccounts))
m.Stats.Received.Msgs = atomic.LoadInt64(&s.inMsgs)
m.Stats.Received.Bytes = atomic.LoadInt64(&s.inBytes)
m.Stats.Sent.Msgs = atomic.LoadInt64(&s.outMsgs)
m.Stats.Sent.Bytes = atomic.LoadInt64(&s.outBytes)
m.Stats.SlowConsumers = atomic.LoadInt64(&s.slowConsumers)
m.Stats.NumSubs = s.numSubscriptions()
for _, r := range s.routes {
m.Stats.Routes = append(m.Stats.Routes, routeStat(r))
}
if s.gateway.enabled {
gw := s.gateway
gw.RLock()
for name, c := range gw.out {
gs := &GatewayStat{Name: name}
c.mu.Lock()
gs.ID = c.cid
gs.Sent = DataStats{
Msgs: atomic.LoadInt64(&c.outMsgs),
Bytes: atomic.LoadInt64(&c.outBytes),
}
c.mu.Unlock()
// Gather matching inbound connections
gs.Received = DataStats{}
for _, c := range gw.in {
c.mu.Lock()
if c.gw.name == name {
gs.Received.Msgs += atomic.LoadInt64(&c.inMsgs)
gs.Received.Bytes += atomic.LoadInt64(&c.inBytes)
gs.NumInbound++
}
c.mu.Unlock()
}
m.Stats.Gateways = append(m.Stats.Gateways, gs)
}
gw.RUnlock()
}
s.sendInternalMsg(subj, _EMPTY_, &m.Server, &m)
}
// Send out our statz update.
// This should be wrapChk() to setup common locking.
func (s *Server) heartbeatStatsz() {
if s.sys.stmr != nil {
s.sys.stmr.Reset(s.sys.statsz)
}
s.sendStatsz(fmt.Sprintf(serverStatsSubj, s.info.ID))
}
// This should be wrapChk() to setup common locking.
func (s *Server) startStatszTimer() {
s.sys.stmr = time.AfterFunc(s.sys.statsz, s.wrapChk(s.heartbeatStatsz))
}
// Start a ticker that will fire periodically and check for orphaned servers.
// This should be wrapChk() to setup common locking.
func (s *Server) startRemoteServerSweepTimer() {
s.sys.sweeper = time.AfterFunc(s.sys.chkOrph, s.wrapChk(s.checkRemoteServers))
}
// Length of our system hash used for server targeted messages.
const sysHashLen = 4
// This will setup our system wide tracking subs.
// For now we will setup one wildcard subscription to
// monitor all accounts for changes in number of connections.
// We can make this on a per account tracking basis if needed.
// Tradeoff is subscription and interest graph events vs connect and
// disconnect events, etc.
func (s *Server) initEventTracking() {
if !s.eventsEnabled() {
return
}
// Create a system hash which we use for other servers to target us
// specifically.
sha := sha256.New()
sha.Write([]byte(s.info.ID))
s.sys.shash = fmt.Sprintf("%x", sha.Sum(nil))[:sysHashLen]
// This will be for all inbox responses.
subject := fmt.Sprintf(inboxRespSubj, s.sys.shash, "*")
if _, err := s.sysSubscribe(subject, s.inboxReply); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
s.sys.inboxPre = subject
// This is for remote updates for connection accounting.
subject = fmt.Sprintf(accConnsEventSubj, "*")
if _, err := s.sysSubscribe(subject, s.remoteConnsUpdate); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// This will be for responses for account info that we send out.
subject = fmt.Sprintf(connsRespSubj, s.info.ID)
if _, err := s.sysSubscribe(subject, s.remoteConnsUpdate); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for broad requests to respond with account info.
subject = fmt.Sprintf(accConnsReqSubj, "*")
if _, err := s.sysSubscribe(subject, s.connsRequest); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for broad requests to respond with number of subscriptions for a given subject.
if _, err := s.sysSubscribe(accNumSubsReqSubj, s.nsubsRequest); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for all server shutdowns.
subject = fmt.Sprintf(shutdownEventSubj, "*")
if _, err := s.sysSubscribe(subject, s.remoteServerShutdown); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for account claims updates.
subject = fmt.Sprintf(accUpdateEventSubj, "*")
if _, err := s.sysSubscribe(subject, s.accountClaimUpdate); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for requests for our statsz.
subject = fmt.Sprintf(serverStatsReqSubj, s.info.ID)
if _, err := s.sysSubscribe(subject, s.statszReq); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for ping messages that will be sent to all servers for statsz.
if _, err := s.sysSubscribe(serverStatsPingReqSubj, s.statszReq); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// Listen for updates when leaf nodes connect for a given account. This will
// force any gateway connections to move to `modeInterestOnly`
subject = fmt.Sprintf(leafNodeConnectEventSubj, "*")
if _, err := s.sysSubscribe(subject, s.leafNodeConnected); err != nil {
s.Errorf("Error setting up internal tracking: %v", err)
}
// For tracking remote latency measurements.
subject = fmt.Sprintf(remoteLatencyEventSubj, s.sys.shash)
if _, err := s.sysSubscribe(subject, s.remoteLatencyUpdate); err != nil {
s.Errorf("Error setting up internal latency tracking: %v", err)
}
// These are for system account exports for debugging from client applications.
sacc := s.sys.account
// This is for simple debugging of number of subscribers that exist in the system.
if _, err := s.sysSubscribeInternal(accSubsSubj, s.debugSubscribers); err != nil {
s.Errorf("Error setting up internal debug service for subscribers: %v", err)
}
if err := sacc.AddServiceExport(accSubsSubj, nil); err != nil {
s.Errorf("Error adding system service export for %q: %v", accSubsSubj, err)
}
}
// accountClaimUpdate will receive claim updates for accounts.
func (s *Server) accountClaimUpdate(sub *subscription, _ *client, subject, reply string, msg []byte) {
s.mu.Lock()
defer s.mu.Unlock()
if !s.eventsEnabled() {
return
}
toks := strings.Split(subject, tsep)
if len(toks) < accUpdateTokens {
s.Debugf("Received account claims update on bad subject %q", subject)
return
}
if v, ok := s.accounts.Load(toks[accUpdateAccIndex]); ok {
s.updateAccountWithClaimJWT(v.(*Account), string(msg))
}
}
// processRemoteServerShutdown will update any affected accounts.
// Will update the remote count for clients.
// Lock assume held.
func (s *Server) processRemoteServerShutdown(sid string) {
s.accounts.Range(func(k, v interface{}) bool {
v.(*Account).removeRemoteServer(sid)
return true
})
}
// remoteServerShutdownEvent is called when we get an event from another server shutting down.
func (s *Server) remoteServerShutdown(sub *subscription, _ *client, subject, reply string, msg []byte) {
s.mu.Lock()
defer s.mu.Unlock()
if !s.eventsEnabled() {
return
}
toks := strings.Split(subject, tsep)
if len(toks) < shutdownEventTokens {
s.Debugf("Received remote server shutdown on bad subject %q", subject)
return
}
sid := toks[serverSubjectIndex]
su := s.sys.servers[sid]
if su != nil {
s.processRemoteServerShutdown(sid)
}
}
// updateRemoteServer is called when we have an update from a remote server.
// This allows us to track remote servers, respond to shutdown messages properly,
// make sure that messages are ordered, and allow us to prune dead servers.
// Lock should be held upon entry.
func (s *Server) updateRemoteServer(ms *ServerInfo) {
su := s.sys.servers[ms.ID]
if su == nil {
s.sys.servers[ms.ID] = &serverUpdate{ms.Seq, time.Now()}
} else {
// Should always be going up.
if ms.Seq <= su.seq {
s.Errorf("Received out of order remote server update from: %q", ms.ID)
return
}
su.seq = ms.Seq
su.ltime = time.Now()
}
}
// shutdownEventing will clean up all eventing state.
func (s *Server) shutdownEventing() {
if !s.eventsRunning() {
return
}
s.mu.Lock()
clearTimer(&s.sys.sweeper)
clearTimer(&s.sys.stmr)
s.mu.Unlock()
// We will queue up a shutdown event and wait for the
// internal send loop to exit.
s.sendShutdownEvent()
s.sys.wg.Wait()
s.mu.Lock()
defer s.mu.Unlock()
// Whip through all accounts.
s.accounts.Range(func(k, v interface{}) bool {
v.(*Account).clearEventing()
return true
})
// Turn everything off here.
s.sys = nil
}
// Request for our local connection count.
func (s *Server) connsRequest(sub *subscription, _ *client, subject, reply string, msg []byte) {
if !s.eventsRunning() {
return
}
m := accNumConnsReq{}
if err := json.Unmarshal(msg, &m); err != nil {
s.sys.client.Errorf("Error unmarshalling account connections request message: %v", err)
return
}
acc, _ := s.lookupAccount(m.Account)
if acc == nil {
return
}
if nlc := acc.NumLocalConnections(); nlc > 0 {
s.mu.Lock()
s.sendAccConnsUpdate(acc, reply)
s.mu.Unlock()
}
}
// leafNodeConnected is an event we will receive when a leaf node for a given account
// connects.
func (s *Server) leafNodeConnected(sub *subscription, _ *client, subject, reply string, msg []byte) {
m := accNumConnsReq{}
if err := json.Unmarshal(msg, &m); err != nil {
s.sys.client.Errorf("Error unmarshalling account connections request message: %v", err)
return
}
s.mu.Lock()
na := m.Account == "" || !s.eventsEnabled() || !s.gateway.enabled
s.mu.Unlock()
if na {
return
}
if acc, _ := s.lookupAccount(m.Account); acc != nil {
s.switchAccountToInterestMode(acc.Name)
}
}
// statszReq is a request for us to respond with current statz.
func (s *Server) statszReq(sub *subscription, _ *client, subject, reply string, msg []byte) {
s.mu.Lock()
defer s.mu.Unlock()
if !s.eventsEnabled() || reply == _EMPTY_ {
return
}
s.sendStatsz(reply)
}
// remoteConnsUpdate gets called when we receive a remote update from another server.
func (s *Server) remoteConnsUpdate(sub *subscription, _ *client, subject, reply string, msg []byte) {
if !s.eventsRunning() {
return
}
m := AccountNumConns{}
if err := json.Unmarshal(msg, &m); err != nil {
s.sys.client.Errorf("Error unmarshalling account connection event message: %v", err)
return
}
// See if we have the account registered, if not drop it.
acc, _ := s.lookupAccount(m.Account)
s.mu.Lock()
defer s.mu.Unlock()
// check again here if we have been shutdown.
if !s.running || !s.eventsEnabled() {
return
}
// Double check that this is not us, should never happen, so error if it does.
if m.Server.ID == s.info.ID {
s.sys.client.Errorf("Processing our own account connection event message: ignored")
return
}
if acc == nil {
s.sys.client.Debugf("Received account connection event for unknown account: %s", m.Account)
return
}
// If we are here we have interest in tracking this account. Update our accounting.
acc.updateRemoteServer(&m)
s.updateRemoteServer(&m.Server)
}
// Setup tracking for this account. This allows us to track globally
// account activity.
// Lock should be held on entry.
func (s *Server) enableAccountTracking(a *Account) {
if a == nil || !s.eventsEnabled() {
return
}
// TODO(ik): Generate payload although message may not be sent.
// May need to ensure we do so only if there is a known interest.
// This can get complicated with gateways.
subj := fmt.Sprintf(accConnsReqSubj, a.Name)
reply := fmt.Sprintf(connsRespSubj, s.info.ID)
m := accNumConnsReq{Account: a.Name}
s.sendInternalMsg(subj, reply, &m.Server, &m)
}
// Event on leaf node connect.
// Lock should NOT be held on entry.
func (s *Server) sendLeafNodeConnect(a *Account) {
s.mu.Lock()
// If we are not in operator mode, or do not have any gateways defined, this should also be a no-op.
if a == nil || !s.eventsEnabled() || !s.gateway.enabled {
s.mu.Unlock()
return
}
subj := fmt.Sprintf(leafNodeConnectEventSubj, a.Name)
m := accNumConnsReq{Account: a.Name}
s.sendInternalMsg(subj, "", &m.Server, &m)
s.mu.Unlock()
s.switchAccountToInterestMode(a.Name)
}
// sendAccConnsUpdate is called to send out our information on the
// account's local connections.
// Lock should be held on entry.
func (s *Server) sendAccConnsUpdate(a *Account, subj string) {
if !s.eventsEnabled() || a == nil || a == s.gacc {
return
}
a.mu.RLock()
// Build event with account name and number of local clients and leafnodes.
m := AccountNumConns{
Account: a.Name,
Conns: a.numLocalConnections(),
LeafNodes: a.numLocalLeafNodes(),
TotalConns: a.numLocalConnections() + a.numLocalLeafNodes(),
}
a.mu.RUnlock()
s.sendInternalMsg(subj, _EMPTY_, &m.Server, &m)
// Set timer to fire again unless we are at zero.
a.mu.Lock()
if a.numLocalConnections() == 0 {
clearTimer(&a.ctmr)
} else {
// Check to see if we have an HB running and update.
if a.ctmr == nil {
a.ctmr = time.AfterFunc(eventsHBInterval, func() { s.accConnsUpdate(a) })
} else {
a.ctmr.Reset(eventsHBInterval)
}
}
a.mu.Unlock()
}
// accConnsUpdate is called whenever there is a change to the account's
// number of active connections, or during a heartbeat.
func (s *Server) accConnsUpdate(a *Account) {
s.mu.Lock()
defer s.mu.Unlock()
if !s.eventsEnabled() || a == nil {
return
}
subj := fmt.Sprintf(accConnsEventSubj, a.Name)
s.sendAccConnsUpdate(a, subj)
}
// accountConnectEvent will send an account client connect event if there is interest.
// This is a billing event.
func (s *Server) accountConnectEvent(c *client) {
s.mu.Lock()
gacc := s.gacc
if !s.eventsEnabled() {
s.mu.Unlock()
return
}
s.mu.Unlock()
c.mu.Lock()
// Ignore global account activity
if c.acc == nil || c.acc == gacc {
c.mu.Unlock()
return
}
m := ConnectEventMsg{
Client: ClientInfo{
Start: c.start,
Host: c.host,
ID: c.cid,
Account: accForClient(c),
User: nameForClient(c),
Name: c.opts.Name,
Lang: c.opts.Lang,
Version: c.opts.Version,
},
}
c.mu.Unlock()
subj := fmt.Sprintf(connectEventSubj, c.acc.Name)
s.sendInternalMsgLocked(subj, _EMPTY_, &m.Server, &m)
}
// accountDisconnectEvent will send an account client disconnect event if there is interest.
// This is a billing event.
func (s *Server) accountDisconnectEvent(c *client, now time.Time, reason string) {
s.mu.Lock()
gacc := s.gacc
if !s.eventsEnabled() {
s.mu.Unlock()
return
}
s.mu.Unlock()
c.mu.Lock()
// Ignore global account activity
if c.acc == nil || c.acc == gacc {
c.mu.Unlock()
return
}
m := DisconnectEventMsg{
Client: ClientInfo{
Start: c.start,
Stop: &now,
Host: c.host,
ID: c.cid,
Account: accForClient(c),
User: nameForClient(c),
Name: c.opts.Name,
Lang: c.opts.Lang,
Version: c.opts.Version,
RTT: c.getRTT(),
},
Sent: DataStats{
Msgs: c.inMsgs,
Bytes: c.inBytes,
},
Received: DataStats{
Msgs: c.outMsgs,
Bytes: c.outBytes,
},
Reason: reason,
}
c.mu.Unlock()
subj := fmt.Sprintf(disconnectEventSubj, c.acc.Name)
s.sendInternalMsgLocked(subj, _EMPTY_, &m.Server, &m)
}
func (s *Server) sendAuthErrorEvent(c *client) {
s.mu.Lock()
if !s.eventsEnabled() {
s.mu.Unlock()
return
}
s.mu.Unlock()
now := time.Now()
c.mu.Lock()
m := DisconnectEventMsg{
Client: ClientInfo{
Start: c.start,
Stop: &now,
Host: c.host,
ID: c.cid,
Account: accForClient(c),
User: nameForClient(c),
Name: c.opts.Name,
Lang: c.opts.Lang,
Version: c.opts.Version,
RTT: c.getRTT(),
},
Sent: DataStats{
Msgs: c.inMsgs,
Bytes: c.inBytes,
},
Received: DataStats{
Msgs: c.outMsgs,
Bytes: c.outBytes,
},
Reason: AuthenticationViolation.String(),
}
c.mu.Unlock()
s.mu.Lock()
subj := fmt.Sprintf(authErrorEventSubj, s.info.ID)
s.sendInternalMsg(subj, _EMPTY_, &m.Server, &m)
s.mu.Unlock()
}
// Internal message callback. If the msg is needed past the callback it is
// required to be copied.
type msgHandler func(sub *subscription, client *client, subject, reply string, msg []byte)
func (s *Server) deliverInternalMsg(sub *subscription, c *client, subject, reply, msg []byte) {
s.mu.Lock()
if !s.eventsEnabled() || s.sys.subs == nil {
s.mu.Unlock()
return
}
cb := s.sys.subs[string(sub.sid)]
s.mu.Unlock()
if cb != nil {
cb(sub, c, string(subject), string(reply), msg)
}
}
// Create an internal subscription. No support for queue groups atm.
func (s *Server) sysSubscribe(subject string, cb msgHandler) (*subscription, error) {
return s.systemSubscribe(subject, false, cb)
}
// Create an internal subscription but do not forward interest.
func (s *Server) sysSubscribeInternal(subject string, cb msgHandler) (*subscription, error) {
return s.systemSubscribe(subject, true, cb)
}
func (s *Server) systemSubscribe(subject string, internalOnly bool, cb msgHandler) (*subscription, error) {
if !s.eventsEnabled() {
return nil, ErrNoSysAccount
}
if cb == nil {
return nil, fmt.Errorf("undefined message handler")
}
s.mu.Lock()
sid := strconv.FormatInt(int64(s.sys.sid), 10)
s.sys.subs[sid] = cb
s.sys.sid++
c := s.sys.client
s.mu.Unlock()
// Now create the subscription
return c.processSub([]byte(subject+" "+sid), internalOnly)
}
func (s *Server) sysUnsubscribe(sub *subscription) {
if sub == nil || !s.eventsEnabled() {
return
}
s.mu.Lock()
acc := s.sys.account
c := s.sys.client
delete(s.sys.subs, string(sub.sid))
s.mu.Unlock()
c.unsubscribe(acc, sub, true, true)
}
// This will generate the tracking subject for remote latency from the response subject.
func remoteLatencySubjectForResponse(subject []byte) string {
if !isTrackedReply(subject) {
return ""
}
toks := bytes.Split(subject, []byte(tsep))
// FIXME(dlc) - Sprintf may become a performance concern at some point.
return fmt.Sprintf(remoteLatencyEventSubj, toks[len(toks)-2])
}
// remoteLatencyUpdate is used to track remote latency measurements for tracking on exported services.
func (s *Server) remoteLatencyUpdate(sub *subscription, _ *client, subject, _ string, msg []byte) {
if !s.eventsRunning() {
return
}
rl := remoteLatency{}
if err := json.Unmarshal(msg, &rl); err != nil {
s.Errorf("Error unmarshalling remot elatency measurement: %v", err)
return
}
// Now we need to look up the responseServiceImport associated with this measurement.
acc, err := s.LookupAccount(rl.Account)
if err != nil {
s.Warnf("Could not lookup account %q for latency measurement", rl.Account)
}
// Now get the request id / reply. We need to see if we have a GW prefix and if so strip that off.
reply := rl.ReqId
if subjectStartsWithGatewayReplyPrefix([]byte(reply)) {
reply = reply[gwReplyStart:]
}
acc.mu.RLock()
si := acc.imports.services[reply]
if si == nil {
acc.mu.RUnlock()
return
}
m1 := si.m1
m2 := rl.M2
lsub := si.latency.subject
acc.mu.RUnlock()
// So we have not processed the response tracking measurement yet.
if m1 == nil {
acc.mu.Lock()
// Double check since could have slipped in.
m1 = si.m1
if m1 == nil {
// Store our value there for them to pick up.
si.m1 = &m2
}
acc.mu.Unlock()
if m1 == nil {
return
}
}
// Calculate the correct latency given M1 and M2.
// M2 ServiceLatency is correct, so use that.
// M1 TotalLatency is correct, so use that.
// Will use those to back into NATS latency.
m1.merge(&m2)
// Make sure we remove the entry here.
si.acc.removeServiceImport(si.from)
// Send the metrics
s.sendInternalAccountMsg(acc, lsub, &m1)
}
// This is used for all inbox replies so that we do not send supercluster wide interest
// updates for every request. Same trick used in modern NATS clients.
func (s *Server) inboxReply(sub *subscription, c *client, subject, reply string, msg []byte) {
s.mu.Lock()
if !s.eventsEnabled() || s.sys.replies == nil {
s.mu.Unlock()
return
}
cb, ok := s.sys.replies[subject]
s.mu.Unlock()
if ok && cb != nil {
cb(sub, c, subject, reply, msg)
}
}
// Copied from go client.
// We could use serviceReply here instead to save some code.
// I prefer these semantics for the moment, when tracing you know
// what this is.
const (
InboxPrefix = "$SYS._INBOX."
inboxPrefixLen = len(InboxPrefix)
respInboxPrefixLen = inboxPrefixLen + sysHashLen + 1
replySuffixLen = 8 // Gives us 62^8
)
// Creates an internal inbox used for replies that will be processed by the global wc handler.
func (s *Server) newRespInbox() string {
var b [respInboxPrefixLen + replySuffixLen]byte
pres := b[:respInboxPrefixLen]
copy(pres, s.sys.inboxPre)
rn := rand.Int63()
for i, l := respInboxPrefixLen, rn; i < len(b); i++ {
b[i] = digits[l%base]
l /= base
}
return string(b[:])
}
// accNumSubsReq is sent when we need to gather remote info on subs.
type accNumSubsReq struct {
Account string `json:"acc"`
Subject string `json:"subject"`
Queue []byte `json:"queue,omitempty"`
}
// helper function to total information from results to count subs.
func totalSubs(rr *SublistResult, qg []byte) (nsubs int32) {
if rr == nil {
return
}
checkSub := func(sub *subscription) {
// TODO(dlc) - This could be smarter.
if qg != nil && !bytes.Equal(qg, sub.queue) {
return
}
if sub.client.kind == CLIENT || sub.client.isUnsolicitedLeafNode() {
nsubs++
}
}
if qg == nil {
for _, sub := range rr.psubs {
checkSub(sub)
}
}
for _, qsub := range rr.qsubs {
for _, sub := range qsub {
checkSub(sub)
}
}
return
}
// Allows users of large systems to debug active subscribers for a given subject.
// Payload should be the subject of interest.
func (s *Server) debugSubscribers(sub *subscription, c *client, subject, reply string, msg []byte) {
// Even though this is an internal only subscription, meaning interest was not forwarded, we could
// get one here from a GW in optimistic mode. Ignore for now.
// FIXME(dlc) - Should we send no interest here back to the GW?
if c.kind != CLIENT {
return
}
var nsubs int32
// We could have a single subject or we could have a subject and a wildcard separated by whitespace.
args := strings.Split(strings.TrimSpace(string(msg)), " ")
if len(args) == 0 {
s.sendInternalAccountMsg(c.acc, reply, 0)
return
}
tsubj := args[0]
var qgroup []byte
if len(args) > 1 {
qgroup = []byte(args[1])
}
if subjectIsLiteral(tsubj) {
// We will look up subscribers locally first then determine if we need to solicit other servers.
rr := c.acc.sl.Match(tsubj)
nsubs = totalSubs(rr, qgroup)
} else {
// We have a wildcard, so this is a bit slower path.
var _subs [32]*subscription
subs := _subs[:0]
c.acc.sl.All(&subs)
for _, sub := range subs {
if subjectIsSubsetMatch(string(sub.subject), tsubj) {
if qgroup != nil && !bytes.Equal(qgroup, sub.queue) {
continue
}
if sub.client.kind == CLIENT || sub.client.isUnsolicitedLeafNode() {
nsubs++
}
}
}
}
// We should have an idea of how many responses to expect from remote servers.
var expected = c.acc.expectedRemoteResponses()
// If we are only local, go ahead and return.
if expected == 0 {
s.sendInternalAccountMsg(c.acc, reply, nsubs)
return
}
// We need to solicit from others.
// To track status.
responses := int32(0)
done := make(chan (bool))
s.mu.Lock()
// Create direct reply inbox that we multiplex under the WC replies.
replySubj := s.newRespInbox()
// Store our handler.
s.sys.replies[replySubj] = func(sub *subscription, _ *client, subject, _ string, msg []byte) {
if n, err := strconv.Atoi(string(msg)); err == nil {
atomic.AddInt32(&nsubs, int32(n))
}
if atomic.AddInt32(&responses, 1) >= expected {
select {
case done <- true:
default:
}
}
}
// Send the request to the other servers.
request := &accNumSubsReq{
Account: c.acc.Name,
Subject: tsubj,
Queue: qgroup,
}
s.sendInternalMsg(accNumSubsReqSubj, replySubj, nil, request)
s.mu.Unlock()
// FIXME(dlc) - We should rate limit here instead of blind Go routine.
go func() {
select {
case <-done:
case <-time.After(500 * time.Millisecond):
}
// Cleanup the WC entry.
s.mu.Lock()
delete(s.sys.replies, replySubj)
s.mu.Unlock()
// Send the response.
s.sendInternalAccountMsg(c.acc, reply, nsubs)
}()
}
// Request for our local subscription count. This will come from a remote origin server
// that received the initial request.
func (s *Server) nsubsRequest(sub *subscription, _ *client, subject, reply string, msg []byte) {
if !s.eventsRunning() {
return
}
m := accNumSubsReq{}
if err := json.Unmarshal(msg, &m); err != nil {
s.sys.client.Errorf("Error unmarshalling account nsubs request message: %v", err)
return
}
// Grab account.
acc, _ := s.lookupAccount(m.Account)
if acc == nil || acc.numLocalAndLeafConnections() == 0 {
return
}
// We will look up subscribers locally first then determine if we need to solicit other servers.
var nsubs int32
if subjectIsLiteral(m.Subject) {
rr := acc.sl.Match(m.Subject)
nsubs = totalSubs(rr, m.Queue)
} else {
// We have a wildcard, so this is a bit slower path.
var _subs [32]*subscription
subs := _subs[:0]
acc.sl.All(&subs)
for _, sub := range subs {
if (sub.client.kind == CLIENT || sub.client.isUnsolicitedLeafNode()) && subjectIsSubsetMatch(string(sub.subject), m.Subject) {
if m.Queue != nil && !bytes.Equal(m.Queue, sub.queue) {
continue
}
nsubs++
}
}
}
s.sendInternalMsgLocked(reply, _EMPTY_, nil, nsubs)
}
// Helper to grab name for a client.
func nameForClient(c *client) string {
if c.user != nil {
return c.user.Nkey
}
return "N/A"
}
// Helper to grab account name for a client.
func accForClient(c *client) string {
if c.acc != nil {
return c.acc.Name
}
return "N/A"
}
// Helper to clear timers.
func clearTimer(tp **time.Timer) {
if t := *tp; t != nil {
t.Stop()
*tp = nil
}
}
// Helper function to wrap functions with common test
// to lock server and return if events not enabled.
func (s *Server) wrapChk(f func()) func() {
return func() {
s.mu.Lock()
if !s.eventsEnabled() {
s.mu.Unlock()
return
}
f()
s.mu.Unlock()
}
}