Files
nats-server/server/websocket.go
2023-10-04 17:18:47 +01:00

1432 lines
40 KiB
Go

// Copyright 2020-2023 The NATS Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
"bytes"
crand "crypto/rand"
"crypto/sha1"
"crypto/tls"
"encoding/base64"
"encoding/binary"
"errors"
"fmt"
"io"
"log"
mrand "math/rand"
"net"
"net/http"
"net/url"
"strconv"
"strings"
"sync"
"time"
"unicode/utf8"
"github.com/klauspost/compress/flate"
)
type wsOpCode int
const (
// From https://tools.ietf.org/html/rfc6455#section-5.2
wsTextMessage = wsOpCode(1)
wsBinaryMessage = wsOpCode(2)
wsCloseMessage = wsOpCode(8)
wsPingMessage = wsOpCode(9)
wsPongMessage = wsOpCode(10)
wsFinalBit = 1 << 7
wsRsv1Bit = 1 << 6 // Used for compression, from https://tools.ietf.org/html/rfc7692#section-6
wsRsv2Bit = 1 << 5
wsRsv3Bit = 1 << 4
wsMaskBit = 1 << 7
wsContinuationFrame = 0
wsMaxFrameHeaderSize = 14 // Since LeafNode may need to behave as a client
wsMaxControlPayloadSize = 125
wsFrameSizeForBrowsers = 4096 // From experiment, webrowsers behave better with limited frame size
wsCompressThreshold = 64 // Don't compress for small buffer(s)
wsCloseSatusSize = 2
// From https://tools.ietf.org/html/rfc6455#section-11.7
wsCloseStatusNormalClosure = 1000
wsCloseStatusGoingAway = 1001
wsCloseStatusProtocolError = 1002
wsCloseStatusUnsupportedData = 1003
wsCloseStatusNoStatusReceived = 1005
wsCloseStatusAbnormalClosure = 1006
wsCloseStatusInvalidPayloadData = 1007
wsCloseStatusPolicyViolation = 1008
wsCloseStatusMessageTooBig = 1009
wsCloseStatusInternalSrvError = 1011
wsCloseStatusTLSHandshake = 1015
wsFirstFrame = true
wsContFrame = false
wsFinalFrame = true
wsUncompressedFrame = false
wsSchemePrefix = "ws"
wsSchemePrefixTLS = "wss"
wsNoMaskingHeader = "Nats-No-Masking"
wsNoMaskingValue = "true"
wsXForwardedForHeader = "X-Forwarded-For"
wsNoMaskingFullResponse = wsNoMaskingHeader + ": " + wsNoMaskingValue + CR_LF
wsPMCExtension = "permessage-deflate" // per-message compression
wsPMCSrvNoCtx = "server_no_context_takeover"
wsPMCCliNoCtx = "client_no_context_takeover"
wsPMCReqHeaderValue = wsPMCExtension + "; " + wsPMCSrvNoCtx + "; " + wsPMCCliNoCtx
wsPMCFullResponse = "Sec-WebSocket-Extensions: " + wsPMCExtension + "; " + wsPMCSrvNoCtx + "; " + wsPMCCliNoCtx + _CRLF_
wsSecProto = "Sec-Websocket-Protocol"
wsMQTTSecProtoVal = "mqtt"
wsMQTTSecProto = wsSecProto + ": " + wsMQTTSecProtoVal + CR_LF
)
var decompressorPool sync.Pool
var compressLastBlock = []byte{0x00, 0x00, 0xff, 0xff, 0x01, 0x00, 0x00, 0xff, 0xff}
// From https://tools.ietf.org/html/rfc6455#section-1.3
var wsGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
// Test can enable this so that server does not support "no-masking" requests.
var wsTestRejectNoMasking = false
type websocket struct {
frames net.Buffers
fs int64
closeMsg []byte
compress bool
closeSent bool
browser bool
nocompfrag bool // No fragment for compressed frames
maskread bool
maskwrite bool
compressor *flate.Writer
cookieJwt string
clientIP string
}
type srvWebsocket struct {
mu sync.RWMutex
server *http.Server
listener net.Listener
listenerErr error
tls bool
allowedOrigins map[string]*allowedOrigin // host will be the key
sameOrigin bool
connectURLs []string
connectURLsMap refCountedUrlSet
authOverride bool // indicate if there is auth override in websocket config
}
type allowedOrigin struct {
scheme string
port string
}
type wsUpgradeResult struct {
conn net.Conn
ws *websocket
kind int
}
type wsReadInfo struct {
rem int
fs bool
ff bool
fc bool
mask bool // Incoming leafnode connections may not have masking.
mkpos byte
mkey [4]byte
cbufs [][]byte
coff int
}
func (r *wsReadInfo) init() {
r.fs, r.ff = true, true
}
// Returns a slice containing `needed` bytes from the given buffer `buf`
// starting at position `pos`, and possibly read from the given reader `r`.
// When bytes are present in `buf`, the `pos` is incremented by the number
// of bytes found up to `needed` and the new position is returned. If not
// enough bytes are found, the bytes found in `buf` are copied to the returned
// slice and the remaning bytes are read from `r`.
func wsGet(r io.Reader, buf []byte, pos, needed int) ([]byte, int, error) {
avail := len(buf) - pos
if avail >= needed {
return buf[pos : pos+needed], pos + needed, nil
}
b := make([]byte, needed)
start := copy(b, buf[pos:])
for start != needed {
n, err := r.Read(b[start:cap(b)])
if err != nil {
return nil, 0, err
}
start += n
}
return b, pos + avail, nil
}
// Returns true if this connection is from a Websocket client.
// Lock held on entry.
func (c *client) isWebsocket() bool {
return c.ws != nil
}
// Returns a slice of byte slices corresponding to payload of websocket frames.
// The byte slice `buf` is filled with bytes from the connection's read loop.
// This function will decode the frame headers and unmask the payload(s).
// It is possible that the returned slices point to the given `buf` slice, so
// `buf` should not be overwritten until the returned slices have been parsed.
//
// Client lock MUST NOT be held on entry.
func (c *client) wsRead(r *wsReadInfo, ior io.Reader, buf []byte) ([][]byte, error) {
var (
bufs [][]byte
tmpBuf []byte
err error
pos int
max = len(buf)
)
for pos != max {
if r.fs {
b0 := buf[pos]
frameType := wsOpCode(b0 & 0xF)
final := b0&wsFinalBit != 0
compressed := b0&wsRsv1Bit != 0
pos++
tmpBuf, pos, err = wsGet(ior, buf, pos, 1)
if err != nil {
return bufs, err
}
b1 := tmpBuf[0]
// Clients MUST set the mask bit. If not set, reject.
// However, LEAF by default will not have masking, unless they are forced to, by configuration.
if r.mask && b1&wsMaskBit == 0 {
return bufs, c.wsHandleProtocolError("mask bit missing")
}
// Store size in case it is < 125
r.rem = int(b1 & 0x7F)
switch frameType {
case wsPingMessage, wsPongMessage, wsCloseMessage:
if r.rem > wsMaxControlPayloadSize {
return bufs, c.wsHandleProtocolError(
fmt.Sprintf("control frame length bigger than maximum allowed of %v bytes",
wsMaxControlPayloadSize))
}
if !final {
return bufs, c.wsHandleProtocolError("control frame does not have final bit set")
}
case wsTextMessage, wsBinaryMessage:
if !r.ff {
return bufs, c.wsHandleProtocolError("new message started before final frame for previous message was received")
}
r.ff = final
r.fc = compressed
case wsContinuationFrame:
// Compressed bit must be only set in the first frame
if r.ff || compressed {
return bufs, c.wsHandleProtocolError("invalid continuation frame")
}
r.ff = final
default:
return bufs, c.wsHandleProtocolError(fmt.Sprintf("unknown opcode %v", frameType))
}
switch r.rem {
case 126:
tmpBuf, pos, err = wsGet(ior, buf, pos, 2)
if err != nil {
return bufs, err
}
r.rem = int(binary.BigEndian.Uint16(tmpBuf))
case 127:
tmpBuf, pos, err = wsGet(ior, buf, pos, 8)
if err != nil {
return bufs, err
}
r.rem = int(binary.BigEndian.Uint64(tmpBuf))
}
if r.mask {
// Read masking key
tmpBuf, pos, err = wsGet(ior, buf, pos, 4)
if err != nil {
return bufs, err
}
copy(r.mkey[:], tmpBuf)
r.mkpos = 0
}
// Handle control messages in place...
if wsIsControlFrame(frameType) {
pos, err = c.wsHandleControlFrame(r, frameType, ior, buf, pos)
if err != nil {
return bufs, err
}
continue
}
// Done with the frame header
r.fs = false
}
if pos < max {
var b []byte
var n int
n = r.rem
if pos+n > max {
n = max - pos
}
b = buf[pos : pos+n]
pos += n
r.rem -= n
// If needed, unmask the buffer
if r.mask {
r.unmask(b)
}
addToBufs := true
// Handle compressed message
if r.fc {
// Assume that we may have continuation frames or not the full payload.
addToBufs = false
// Make a copy of the buffer before adding it to the list
// of compressed fragments.
r.cbufs = append(r.cbufs, append([]byte(nil), b...))
// When we have the final frame and we have read the full payload,
// we can decompress it.
if r.ff && r.rem == 0 {
b, err = r.decompress()
if err != nil {
return bufs, err
}
r.fc = false
// Now we can add to `bufs`
addToBufs = true
}
}
// For non compressed frames, or when we have decompressed the
// whole message.
if addToBufs {
bufs = append(bufs, b)
}
// If payload has been fully read, then indicate that next
// is the start of a frame.
if r.rem == 0 {
r.fs = true
}
}
}
return bufs, nil
}
func (r *wsReadInfo) Read(dst []byte) (int, error) {
if len(dst) == 0 {
return 0, nil
}
if len(r.cbufs) == 0 {
return 0, io.EOF
}
copied := 0
rem := len(dst)
for buf := r.cbufs[0]; buf != nil && rem > 0; {
n := len(buf[r.coff:])
if n > rem {
n = rem
}
copy(dst[copied:], buf[r.coff:r.coff+n])
copied += n
rem -= n
r.coff += n
buf = r.nextCBuf()
}
return copied, nil
}
func (r *wsReadInfo) nextCBuf() []byte {
// We still have remaining data in the first buffer
if r.coff != len(r.cbufs[0]) {
return r.cbufs[0]
}
// We read the full first buffer. Reset offset.
r.coff = 0
// We were at the last buffer, so we are done.
if len(r.cbufs) == 1 {
r.cbufs = nil
return nil
}
// Here we move to the next buffer.
r.cbufs = r.cbufs[1:]
return r.cbufs[0]
}
func (r *wsReadInfo) ReadByte() (byte, error) {
if len(r.cbufs) == 0 {
return 0, io.EOF
}
b := r.cbufs[0][r.coff]
r.coff++
r.nextCBuf()
return b, nil
}
func (r *wsReadInfo) decompress() ([]byte, error) {
r.coff = 0
// As per https://tools.ietf.org/html/rfc7692#section-7.2.2
// add 0x00, 0x00, 0xff, 0xff and then a final block so that flate reader
// does not report unexpected EOF.
r.cbufs = append(r.cbufs, compressLastBlock)
// Get a decompressor from the pool and bind it to this object (wsReadInfo)
// that provides Read() and ReadByte() APIs that will consume the compressed
// buffers (r.cbufs).
d, _ := decompressorPool.Get().(io.ReadCloser)
if d == nil {
d = flate.NewReader(r)
} else {
d.(flate.Resetter).Reset(r, nil)
}
// This will do the decompression.
b, err := io.ReadAll(d)
decompressorPool.Put(d)
// Now reset the compressed buffers list.
r.cbufs = nil
return b, err
}
// Handles the PING, PONG and CLOSE websocket control frames.
//
// Client lock MUST NOT be held on entry.
func (c *client) wsHandleControlFrame(r *wsReadInfo, frameType wsOpCode, nc io.Reader, buf []byte, pos int) (int, error) {
var payload []byte
var err error
if r.rem > 0 {
payload, pos, err = wsGet(nc, buf, pos, r.rem)
if err != nil {
return pos, err
}
if r.mask {
r.unmask(payload)
}
r.rem = 0
}
switch frameType {
case wsCloseMessage:
status := wsCloseStatusNoStatusReceived
var body string
lp := len(payload)
// If there is a payload, the status is represented as a 2-byte
// unsigned integer (in network byte order). Then, there may be an
// optional body.
hasStatus, hasBody := lp >= wsCloseSatusSize, lp > wsCloseSatusSize
if hasStatus {
// Decode the status
status = int(binary.BigEndian.Uint16(payload[:wsCloseSatusSize]))
// Now if there is a body, capture it and make sure this is a valid UTF-8.
if hasBody {
body = string(payload[wsCloseSatusSize:])
if !utf8.ValidString(body) {
// https://tools.ietf.org/html/rfc6455#section-5.5.1
// If body is present, it must be a valid utf8
status = wsCloseStatusInvalidPayloadData
body = "invalid utf8 body in close frame"
}
}
}
clm := wsCreateCloseMessage(status, body)
c.wsEnqueueControlMessage(wsCloseMessage, clm)
nbPoolPut(clm) // wsEnqueueControlMessage has taken a copy.
// Return io.EOF so that readLoop will close the connection as ClientClosed
// after processing pending buffers.
return pos, io.EOF
case wsPingMessage:
c.wsEnqueueControlMessage(wsPongMessage, payload)
case wsPongMessage:
// Nothing to do..
}
return pos, nil
}
// Unmask the given slice.
func (r *wsReadInfo) unmask(buf []byte) {
p := int(r.mkpos)
if len(buf) < 16 {
for i := 0; i < len(buf); i++ {
buf[i] ^= r.mkey[p&3]
p++
}
r.mkpos = byte(p & 3)
return
}
var k [8]byte
for i := 0; i < 8; i++ {
k[i] = r.mkey[(p+i)&3]
}
km := binary.BigEndian.Uint64(k[:])
n := (len(buf) / 8) * 8
for i := 0; i < n; i += 8 {
tmp := binary.BigEndian.Uint64(buf[i : i+8])
tmp ^= km
binary.BigEndian.PutUint64(buf[i:], tmp)
}
buf = buf[n:]
for i := 0; i < len(buf); i++ {
buf[i] ^= r.mkey[p&3]
p++
}
r.mkpos = byte(p & 3)
}
// Returns true if the op code corresponds to a control frame.
func wsIsControlFrame(frameType wsOpCode) bool {
return frameType >= wsCloseMessage
}
// Create the frame header.
// Encodes the frame type and optional compression flag, and the size of the payload.
func wsCreateFrameHeader(useMasking, compressed bool, frameType wsOpCode, l int) ([]byte, []byte) {
fh := nbPoolGet(wsMaxFrameHeaderSize)[:wsMaxFrameHeaderSize]
n, key := wsFillFrameHeader(fh, useMasking, wsFirstFrame, wsFinalFrame, compressed, frameType, l)
return fh[:n], key
}
func wsFillFrameHeader(fh []byte, useMasking, first, final, compressed bool, frameType wsOpCode, l int) (int, []byte) {
var n int
var b byte
if first {
b = byte(frameType)
}
if final {
b |= wsFinalBit
}
if compressed {
b |= wsRsv1Bit
}
b1 := byte(0)
if useMasking {
b1 |= wsMaskBit
}
switch {
case l <= 125:
n = 2
fh[0] = b
fh[1] = b1 | byte(l)
case l < 65536:
n = 4
fh[0] = b
fh[1] = b1 | 126
binary.BigEndian.PutUint16(fh[2:], uint16(l))
default:
n = 10
fh[0] = b
fh[1] = b1 | 127
binary.BigEndian.PutUint64(fh[2:], uint64(l))
}
var key []byte
if useMasking {
var keyBuf [4]byte
if _, err := io.ReadFull(crand.Reader, keyBuf[:4]); err != nil {
kv := mrand.Int31()
binary.LittleEndian.PutUint32(keyBuf[:4], uint32(kv))
}
copy(fh[n:], keyBuf[:4])
key = fh[n : n+4]
n += 4
}
return n, key
}
// Invokes wsEnqueueControlMessageLocked under client lock.
//
// Client lock MUST NOT be held on entry
func (c *client) wsEnqueueControlMessage(controlMsg wsOpCode, payload []byte) {
c.mu.Lock()
c.wsEnqueueControlMessageLocked(controlMsg, payload)
c.mu.Unlock()
}
// Mask the buffer with the given key
func wsMaskBuf(key, buf []byte) {
for i := 0; i < len(buf); i++ {
buf[i] ^= key[i&3]
}
}
// Mask the buffers, as if they were contiguous, with the given key
func wsMaskBufs(key []byte, bufs [][]byte) {
pos := 0
for i := 0; i < len(bufs); i++ {
buf := bufs[i]
for j := 0; j < len(buf); j++ {
buf[j] ^= key[pos&3]
pos++
}
}
}
// Enqueues a websocket control message.
// If the control message is a wsCloseMessage, then marks this client
// has having sent the close message (since only one should be sent).
// This will prevent the generic closeConnection() to enqueue one.
//
// Client lock held on entry.
func (c *client) wsEnqueueControlMessageLocked(controlMsg wsOpCode, payload []byte) {
// Control messages are never compressed and their size will be
// less than wsMaxControlPayloadSize, which means the frame header
// will be only 2 or 6 bytes.
useMasking := c.ws.maskwrite
sz := 2
if useMasking {
sz += 4
}
cm := nbPoolGet(sz + len(payload))
cm = cm[:cap(cm)]
n, key := wsFillFrameHeader(cm, useMasking, wsFirstFrame, wsFinalFrame, wsUncompressedFrame, controlMsg, len(payload))
cm = cm[:n]
// Note that payload is optional.
if len(payload) > 0 {
cm = append(cm, payload...)
if useMasking {
wsMaskBuf(key, cm[n:])
}
}
c.out.pb += int64(len(cm))
if controlMsg == wsCloseMessage {
// We can't add the close message to the frames buffers
// now. It will be done on a flushOutbound() when there
// are no more pending buffers to send.
c.ws.closeSent = true
c.ws.closeMsg = cm
} else {
c.ws.frames = append(c.ws.frames, cm)
c.ws.fs += int64(len(cm))
}
c.flushSignal()
}
// Enqueues a websocket close message with a status mapped from the given `reason`.
//
// Client lock held on entry
func (c *client) wsEnqueueCloseMessage(reason ClosedState) {
var status int
switch reason {
case ClientClosed:
status = wsCloseStatusNormalClosure
case AuthenticationTimeout, AuthenticationViolation, SlowConsumerPendingBytes, SlowConsumerWriteDeadline,
MaxAccountConnectionsExceeded, MaxConnectionsExceeded, MaxControlLineExceeded, MaxSubscriptionsExceeded,
MissingAccount, AuthenticationExpired, Revocation:
status = wsCloseStatusPolicyViolation
case TLSHandshakeError:
status = wsCloseStatusTLSHandshake
case ParseError, ProtocolViolation, BadClientProtocolVersion:
status = wsCloseStatusProtocolError
case MaxPayloadExceeded:
status = wsCloseStatusMessageTooBig
case ServerShutdown:
status = wsCloseStatusGoingAway
case WriteError, ReadError, StaleConnection:
status = wsCloseStatusAbnormalClosure
default:
status = wsCloseStatusInternalSrvError
}
body := wsCreateCloseMessage(status, reason.String())
c.wsEnqueueControlMessageLocked(wsCloseMessage, body)
nbPoolPut(body) // wsEnqueueControlMessageLocked has taken a copy.
}
// Create and then enqueue a close message with a protocol error and the
// given message. This is invoked when parsing websocket frames.
//
// Lock MUST NOT be held on entry.
func (c *client) wsHandleProtocolError(message string) error {
buf := wsCreateCloseMessage(wsCloseStatusProtocolError, message)
c.wsEnqueueControlMessage(wsCloseMessage, buf)
nbPoolPut(buf) // wsEnqueueControlMessage has taken a copy.
return fmt.Errorf(message)
}
// Create a close message with the given `status` and `body`.
// If the `body` is more than the maximum allows control frame payload size,
// it is truncated and "..." is added at the end (as a hint that message
// is not complete).
func wsCreateCloseMessage(status int, body string) []byte {
// Since a control message payload is limited in size, we
// will limit the text and add trailing "..." if truncated.
// The body of a Close Message must be preceded with 2 bytes,
// so take that into account for limiting the body length.
if len(body) > wsMaxControlPayloadSize-2 {
body = body[:wsMaxControlPayloadSize-5]
body += "..."
}
buf := nbPoolGet(2 + len(body))[:2+len(body)]
// We need to have a 2 byte unsigned int that represents the error status code
// https://tools.ietf.org/html/rfc6455#section-5.5.1
binary.BigEndian.PutUint16(buf[:2], uint16(status))
copy(buf[2:], []byte(body))
return buf
}
// Process websocket client handshake. On success, returns the raw net.Conn that
// will be used to create a *client object.
// Invoked from the HTTP server listening on websocket port.
func (s *Server) wsUpgrade(w http.ResponseWriter, r *http.Request) (*wsUpgradeResult, error) {
kind := CLIENT
if r.URL != nil {
ep := r.URL.EscapedPath()
if strings.HasPrefix(ep, leafNodeWSPath) {
kind = LEAF
} else if strings.HasPrefix(ep, mqttWSPath) {
kind = MQTT
}
}
opts := s.getOpts()
// From https://tools.ietf.org/html/rfc6455#section-4.2.1
// Point 1.
if r.Method != "GET" {
return nil, wsReturnHTTPError(w, r, http.StatusMethodNotAllowed, "request method must be GET")
}
// Point 2.
if r.Host == _EMPTY_ {
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "'Host' missing in request")
}
// Point 3.
if !wsHeaderContains(r.Header, "Upgrade", "websocket") {
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "invalid value for header 'Upgrade'")
}
// Point 4.
if !wsHeaderContains(r.Header, "Connection", "Upgrade") {
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "invalid value for header 'Connection'")
}
// Point 5.
key := r.Header.Get("Sec-Websocket-Key")
if key == _EMPTY_ {
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "key missing")
}
// Point 6.
if !wsHeaderContains(r.Header, "Sec-Websocket-Version", "13") {
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "invalid version")
}
// Others are optional
// Point 7.
if err := s.websocket.checkOrigin(r); err != nil {
return nil, wsReturnHTTPError(w, r, http.StatusForbidden, fmt.Sprintf("origin not allowed: %v", err))
}
// Point 8.
// We don't have protocols, so ignore.
// Point 9.
// Extensions, only support for compression at the moment
compress := opts.Websocket.Compression
if compress {
// Simply check if permessage-deflate extension is present.
compress, _ = wsPMCExtensionSupport(r.Header, true)
}
// We will do masking if asked (unless we reject for tests)
noMasking := r.Header.Get(wsNoMaskingHeader) == wsNoMaskingValue && !wsTestRejectNoMasking
h := w.(http.Hijacker)
conn, brw, err := h.Hijack()
if err != nil {
if conn != nil {
conn.Close()
}
return nil, wsReturnHTTPError(w, r, http.StatusInternalServerError, err.Error())
}
if brw.Reader.Buffered() > 0 {
conn.Close()
return nil, wsReturnHTTPError(w, r, http.StatusBadRequest, "client sent data before handshake is complete")
}
var buf [1024]byte
p := buf[:0]
// From https://tools.ietf.org/html/rfc6455#section-4.2.2
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, wsAcceptKey(key)...)
p = append(p, _CRLF_...)
if compress {
p = append(p, wsPMCFullResponse...)
}
if noMasking {
p = append(p, wsNoMaskingFullResponse...)
}
if kind == MQTT {
p = append(p, wsMQTTSecProto...)
}
p = append(p, _CRLF_...)
if _, err = conn.Write(p); err != nil {
conn.Close()
return nil, err
}
// If there was a deadline set for the handshake, clear it now.
if opts.Websocket.HandshakeTimeout > 0 {
conn.SetDeadline(time.Time{})
}
// Server always expect "clients" to send masked payload, unless the option
// "no-masking" has been enabled.
ws := &websocket{compress: compress, maskread: !noMasking}
// Check for X-Forwarded-For header
if cips, ok := r.Header[wsXForwardedForHeader]; ok {
cip := cips[0]
if net.ParseIP(cip) != nil {
ws.clientIP = cip
}
}
if kind == CLIENT || kind == MQTT {
// Indicate if this is likely coming from a browser.
if ua := r.Header.Get("User-Agent"); ua != _EMPTY_ && strings.HasPrefix(ua, "Mozilla/") {
ws.browser = true
// Disable fragmentation of compressed frames for Safari browsers.
// Unfortunately, you could be running Chrome on macOS and this
// string will contain "Safari/" (along "Chrome/"). However, what
// I have found is that actual Safari browser also have "Version/".
// So make the combination of the two.
ws.nocompfrag = ws.compress && strings.Contains(ua, "Version/") && strings.Contains(ua, "Safari/")
}
if opts.Websocket.JWTCookie != _EMPTY_ {
if c, err := r.Cookie(opts.Websocket.JWTCookie); err == nil && c != nil {
ws.cookieJwt = c.Value
}
}
}
return &wsUpgradeResult{conn: conn, ws: ws, kind: kind}, nil
}
// Returns true if the header named `name` contains a token with value `value`.
func wsHeaderContains(header http.Header, name string, value string) bool {
for _, s := range header[name] {
tokens := strings.Split(s, ",")
for _, t := range tokens {
t = strings.Trim(t, " \t")
if strings.EqualFold(t, value) {
return true
}
}
}
return false
}
func wsPMCExtensionSupport(header http.Header, checkPMCOnly bool) (bool, bool) {
for _, extensionList := range header["Sec-Websocket-Extensions"] {
extensions := strings.Split(extensionList, ",")
for _, extension := range extensions {
extension = strings.Trim(extension, " \t")
params := strings.Split(extension, ";")
for i, p := range params {
p = strings.Trim(p, " \t")
if strings.EqualFold(p, wsPMCExtension) {
if checkPMCOnly {
return true, false
}
var snc bool
var cnc bool
for j := i + 1; j < len(params); j++ {
p = params[j]
p = strings.Trim(p, " \t")
if strings.EqualFold(p, wsPMCSrvNoCtx) {
snc = true
} else if strings.EqualFold(p, wsPMCCliNoCtx) {
cnc = true
}
if snc && cnc {
return true, true
}
}
return true, false
}
}
}
}
return false, false
}
// Send an HTTP error with the given `status` to the given http response writer `w`.
// Return an error created based on the `reason` string.
func wsReturnHTTPError(w http.ResponseWriter, r *http.Request, status int, reason string) error {
err := fmt.Errorf("%s - websocket handshake error: %s", r.RemoteAddr, reason)
w.Header().Set("Sec-Websocket-Version", "13")
http.Error(w, http.StatusText(status), status)
return err
}
// If the server is configured to accept any origin, then this function returns
// `nil` without checking if the Origin is present and valid. This is also
// the case if the request does not have the Origin header.
// Otherwise, this will check that the Origin matches the same origin or
// any origin in the allowed list.
func (w *srvWebsocket) checkOrigin(r *http.Request) error {
w.mu.RLock()
checkSame := w.sameOrigin
listEmpty := len(w.allowedOrigins) == 0
w.mu.RUnlock()
if !checkSame && listEmpty {
return nil
}
origin := r.Header.Get("Origin")
if origin == _EMPTY_ {
origin = r.Header.Get("Sec-Websocket-Origin")
}
// If the header is not present, we will accept.
// From https://datatracker.ietf.org/doc/html/rfc6455#section-1.6
// "Naturally, when the WebSocket Protocol is used by a dedicated client
// directly (i.e., not from a web page through a web browser), the origin
// model is not useful, as the client can provide any arbitrary origin string."
if origin == _EMPTY_ {
return nil
}
u, err := url.ParseRequestURI(origin)
if err != nil {
return err
}
oh, op, err := wsGetHostAndPort(u.Scheme == "https", u.Host)
if err != nil {
return err
}
// If checking same origin, compare with the http's request's Host.
if checkSame {
rh, rp, err := wsGetHostAndPort(r.TLS != nil, r.Host)
if err != nil {
return err
}
if oh != rh || op != rp {
return errors.New("not same origin")
}
// I guess it is possible to have cases where one wants to check
// same origin, but also that the origin is in the allowed list.
// So continue with the next check.
}
if !listEmpty {
w.mu.RLock()
ao := w.allowedOrigins[oh]
w.mu.RUnlock()
if ao == nil || u.Scheme != ao.scheme || op != ao.port {
return errors.New("not in the allowed list")
}
}
return nil
}
func wsGetHostAndPort(tls bool, hostport string) (string, string, error) {
host, port, err := net.SplitHostPort(hostport)
if err != nil {
// If error is missing port, then use defaults based on the scheme
if ae, ok := err.(*net.AddrError); ok && strings.Contains(ae.Err, "missing port") {
err = nil
host = hostport
if tls {
port = "443"
} else {
port = "80"
}
}
}
return strings.ToLower(host), port, err
}
// Concatenate the key sent by the client with the GUID, then computes the SHA1 hash
// and returns it as a based64 encoded string.
func wsAcceptKey(key string) string {
h := sha1.New()
h.Write([]byte(key))
h.Write(wsGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func wsMakeChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(crand.Reader, p); err != nil {
return _EMPTY_, err
}
return base64.StdEncoding.EncodeToString(p), nil
}
// Validate the websocket related options.
func validateWebsocketOptions(o *Options) error {
wo := &o.Websocket
// If no port is defined, we don't care about other options
if wo.Port == 0 {
return nil
}
// Enforce TLS... unless NoTLS is set to true.
if wo.TLSConfig == nil && !wo.NoTLS {
return errors.New("websocket requires TLS configuration")
}
// Make sure that allowed origins, if specified, can be parsed.
for _, ao := range wo.AllowedOrigins {
if _, err := url.Parse(ao); err != nil {
return fmt.Errorf("unable to parse allowed origin: %v", err)
}
}
// If there is a NoAuthUser, we need to have Users defined and
// the user to be present.
if wo.NoAuthUser != _EMPTY_ {
if err := validateNoAuthUser(o, wo.NoAuthUser); err != nil {
return err
}
}
// Token/Username not possible if there are users/nkeys
if len(o.Users) > 0 || len(o.Nkeys) > 0 {
if wo.Username != _EMPTY_ {
return fmt.Errorf("websocket authentication username not compatible with presence of users/nkeys")
}
if wo.Token != _EMPTY_ {
return fmt.Errorf("websocket authentication token not compatible with presence of users/nkeys")
}
}
// Using JWT requires Trusted Keys
if wo.JWTCookie != _EMPTY_ {
if len(o.TrustedOperators) == 0 && len(o.TrustedKeys) == 0 {
return fmt.Errorf("trusted operators or trusted keys configuration is required for JWT authentication via cookie %q", wo.JWTCookie)
}
}
if err := validatePinnedCerts(wo.TLSPinnedCerts); err != nil {
return fmt.Errorf("websocket: %v", err)
}
return nil
}
// Creates or updates the existing map
func (s *Server) wsSetOriginOptions(o *WebsocketOpts) {
ws := &s.websocket
ws.mu.Lock()
defer ws.mu.Unlock()
// Copy over the option's same origin boolean
ws.sameOrigin = o.SameOrigin
// Reset the map. Will help for config reload if/when we support it.
ws.allowedOrigins = nil
if o.AllowedOrigins == nil {
return
}
for _, ao := range o.AllowedOrigins {
// We have previously checked (during options validation) that the urls
// are parseable, but if we get an error, report and skip.
u, err := url.ParseRequestURI(ao)
if err != nil {
s.Errorf("error parsing allowed origin: %v", err)
continue
}
h, p, _ := wsGetHostAndPort(u.Scheme == "https", u.Host)
if ws.allowedOrigins == nil {
ws.allowedOrigins = make(map[string]*allowedOrigin, len(o.AllowedOrigins))
}
ws.allowedOrigins[h] = &allowedOrigin{scheme: u.Scheme, port: p}
}
}
// Given the websocket options, we check if any auth configuration
// has been provided. If so, possibly create users/nkey users and
// store them in s.websocket.users/nkeys.
// Also update a boolean that indicates if auth is required for
// websocket clients.
// Server lock is held on entry.
func (s *Server) wsConfigAuth(opts *WebsocketOpts) {
ws := &s.websocket
// If any of those is specified, we consider that there is an override.
ws.authOverride = opts.Username != _EMPTY_ || opts.Token != _EMPTY_ || opts.NoAuthUser != _EMPTY_
}
func (s *Server) startWebsocketServer() {
if s.isShuttingDown() {
return
}
sopts := s.getOpts()
o := &sopts.Websocket
s.wsSetOriginOptions(o)
var hl net.Listener
var proto string
var err error
port := o.Port
if port == -1 {
port = 0
}
hp := net.JoinHostPort(o.Host, strconv.Itoa(port))
// We are enforcing (when validating the options) the use of TLS, but the
// code was originally supporting both modes. The reason for TLS only is
// that we expect users to send JWTs with bearer tokens and we want to
// avoid the possibility of it being "intercepted".
s.mu.Lock()
// Do not check o.NoTLS here. If a TLS configuration is available, use it,
// regardless of NoTLS. If we don't have a TLS config, it means that the
// user has configured NoTLS because otherwise the server would have failed
// to start due to options validation.
if o.TLSConfig != nil {
proto = wsSchemePrefixTLS
config := o.TLSConfig.Clone()
config.GetConfigForClient = s.wsGetTLSConfig
hl, err = tls.Listen("tcp", hp, config)
} else {
proto = wsSchemePrefix
hl, err = net.Listen("tcp", hp)
}
s.websocket.listenerErr = err
if err != nil {
s.mu.Unlock()
s.Fatalf("Unable to listen for websocket connections: %v", err)
return
}
if port == 0 {
o.Port = hl.Addr().(*net.TCPAddr).Port
}
s.Noticef("Listening for websocket clients on %s://%s:%d", proto, o.Host, o.Port)
if proto == wsSchemePrefix {
s.Warnf("Websocket not configured with TLS. DO NOT USE IN PRODUCTION!")
}
s.websocket.tls = proto == "wss"
s.websocket.connectURLs, err = s.getConnectURLs(o.Advertise, o.Host, o.Port)
if err != nil {
s.Fatalf("Unable to get websocket connect URLs: %v", err)
hl.Close()
s.mu.Unlock()
return
}
hasLeaf := sopts.LeafNode.Port != 0
mux := http.NewServeMux()
mux.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
res, err := s.wsUpgrade(w, r)
if err != nil {
s.Errorf(err.Error())
return
}
switch res.kind {
case CLIENT:
s.createWSClient(res.conn, res.ws)
case MQTT:
s.createMQTTClient(res.conn, res.ws)
case LEAF:
if !hasLeaf {
s.Errorf("Not configured to accept leaf node connections")
// Silently close for now. If we want to send an error back, we would
// need to create the leafnode client anyway, so that is is handling websocket
// frames, then send the error to the remote.
res.conn.Close()
return
}
s.createLeafNode(res.conn, nil, nil, res.ws)
}
})
hs := &http.Server{
Addr: hp,
Handler: mux,
ReadTimeout: o.HandshakeTimeout,
ErrorLog: log.New(&captureHTTPServerLog{s, "websocket: "}, _EMPTY_, 0),
}
s.websocket.server = hs
s.websocket.listener = hl
go func() {
if err := hs.Serve(hl); err != http.ErrServerClosed {
s.Fatalf("websocket listener error: %v", err)
}
if s.isLameDuckMode() {
// Signal that we are not accepting new clients
s.ldmCh <- true
// Now wait for the Shutdown...
<-s.quitCh
return
}
s.done <- true
}()
s.mu.Unlock()
}
// The TLS configuration is passed to the listener when the websocket
// "server" is setup. That prevents TLS configuration updates on reload
// from being used. By setting this function in tls.Config.GetConfigForClient
// we instruct the TLS handshake to ask for the tls configuration to be
// used for a specific client. We don't care which client, we always use
// the same TLS configuration.
func (s *Server) wsGetTLSConfig(_ *tls.ClientHelloInfo) (*tls.Config, error) {
opts := s.getOpts()
return opts.Websocket.TLSConfig, nil
}
// This is similar to createClient() but has some modifications
// specific to handle websocket clients.
// The comments have been kept to minimum to reduce code size.
// Check createClient() for more details.
func (s *Server) createWSClient(conn net.Conn, ws *websocket) *client {
opts := s.getOpts()
maxPay := int32(opts.MaxPayload)
maxSubs := int32(opts.MaxSubs)
if maxSubs == 0 {
maxSubs = -1
}
now := time.Now().UTC()
c := &client{srv: s, nc: conn, opts: defaultOpts, mpay: maxPay, msubs: maxSubs, start: now, last: now, ws: ws}
c.registerWithAccount(s.globalAccount())
var info Info
var authRequired bool
s.mu.Lock()
info = s.copyInfo()
// Check auth, override if applicable.
if !info.AuthRequired {
// Set info.AuthRequired since this is what is sent to the client.
info.AuthRequired = s.websocket.authOverride
}
if s.nonceRequired() {
var raw [nonceLen]byte
nonce := raw[:]
s.generateNonce(nonce)
info.Nonce = string(nonce)
}
c.nonce = []byte(info.Nonce)
authRequired = info.AuthRequired
s.totalClients++
s.mu.Unlock()
c.mu.Lock()
if authRequired {
c.flags.set(expectConnect)
}
c.initClient()
c.Debugf("Client connection created")
c.sendProtoNow(c.generateClientInfoJSON(info))
c.mu.Unlock()
s.mu.Lock()
if !s.isRunning() || s.ldm {
if s.isShuttingDown() {
conn.Close()
}
s.mu.Unlock()
return c
}
if opts.MaxConn > 0 && len(s.clients) >= opts.MaxConn {
s.mu.Unlock()
c.maxConnExceeded()
return nil
}
s.clients[c.cid] = c
s.mu.Unlock()
c.mu.Lock()
// Websocket clients do TLS in the websocket http server.
// So no TLS initiation here...
if _, ok := conn.(*tls.Conn); ok {
c.flags.set(handshakeComplete)
}
if c.isClosed() {
c.mu.Unlock()
c.closeConnection(WriteError)
return nil
}
if authRequired {
timeout := opts.AuthTimeout
// Possibly override with Websocket specific value.
if opts.Websocket.AuthTimeout != 0 {
timeout = opts.Websocket.AuthTimeout
}
c.setAuthTimer(secondsToDuration(timeout))
}
c.setPingTimer()
s.startGoRoutine(func() { c.readLoop(nil) })
s.startGoRoutine(func() { c.writeLoop() })
c.mu.Unlock()
return c
}
func (c *client) wsCollapsePtoNB() (net.Buffers, int64) {
var nb net.Buffers
var mfs int
var usz int
if c.ws.browser {
mfs = wsFrameSizeForBrowsers
}
nb = c.out.nb
mask := c.ws.maskwrite
// Start with possible already framed buffers (that we could have
// got from partials or control messages such as ws pings or pongs).
bufs := c.ws.frames
compress := c.ws.compress
if compress && len(nb) > 0 {
// First, make sure we don't compress for very small cumulative buffers.
for _, b := range nb {
usz += len(b)
}
if usz <= wsCompressThreshold {
compress = false
}
}
if compress && len(nb) > 0 {
// Overwrite mfs if this connection does not support fragmented compressed frames.
if mfs > 0 && c.ws.nocompfrag {
mfs = 0
}
buf := bytes.NewBuffer(nbPoolGet(usz))
cp := c.ws.compressor
if cp == nil {
c.ws.compressor, _ = flate.NewWriter(buf, flate.BestSpeed)
cp = c.ws.compressor
} else {
cp.Reset(buf)
}
var csz int
for _, b := range nb {
cp.Write(b)
nbPoolPut(b) // No longer needed as contents written to compressor.
}
if err := cp.Flush(); err != nil {
c.Errorf("Error during compression: %v", err)
c.markConnAsClosed(WriteError)
return nil, 0
}
b := buf.Bytes()
p := b[:len(b)-4]
if mfs > 0 && len(p) > mfs {
for first, final := true, false; len(p) > 0; first = false {
lp := len(p)
if lp > mfs {
lp = mfs
} else {
final = true
}
// Only the first frame should be marked as compressed, so pass
// `first` for the compressed boolean.
fh := nbPoolGet(wsMaxFrameHeaderSize)[:wsMaxFrameHeaderSize]
n, key := wsFillFrameHeader(fh, mask, first, final, first, wsBinaryMessage, lp)
if mask {
wsMaskBuf(key, p[:lp])
}
bufs = append(bufs, fh[:n], p[:lp])
csz += n + lp
p = p[lp:]
}
} else {
ol := len(p)
h, key := wsCreateFrameHeader(mask, true, wsBinaryMessage, ol)
if mask {
wsMaskBuf(key, p)
}
if ol > 0 {
bufs = append(bufs, h, p)
}
csz = len(h) + ol
}
// Add to pb the compressed data size (including headers), but
// remove the original uncompressed data size that was added
// during the queueing.
c.out.pb += int64(csz) - int64(usz)
c.ws.fs += int64(csz)
} else if len(nb) > 0 {
var total int
if mfs > 0 {
// We are limiting the frame size.
startFrame := func() int {
bufs = append(bufs, nbPoolGet(wsMaxFrameHeaderSize))
return len(bufs) - 1
}
endFrame := func(idx, size int) {
bufs[idx] = bufs[idx][:wsMaxFrameHeaderSize]
n, key := wsFillFrameHeader(bufs[idx], mask, wsFirstFrame, wsFinalFrame, wsUncompressedFrame, wsBinaryMessage, size)
bufs[idx] = bufs[idx][:n]
c.out.pb += int64(n)
c.ws.fs += int64(n + size)
if mask {
wsMaskBufs(key, bufs[idx+1:])
}
}
fhIdx := startFrame()
for i := 0; i < len(nb); i++ {
b := nb[i]
if total+len(b) <= mfs {
bufs = append(bufs, b)
total += len(b)
continue
}
for len(b) > 0 {
endStart := total != 0
if endStart {
endFrame(fhIdx, total)
}
total = len(b)
if total >= mfs {
total = mfs
}
if endStart {
fhIdx = startFrame()
}
bufs = append(bufs, b[:total])
b = b[total:]
}
}
if total > 0 {
endFrame(fhIdx, total)
}
} else {
// If there is no limit on the frame size, create a single frame for
// all pending buffers.
for _, b := range nb {
total += len(b)
}
wsfh, key := wsCreateFrameHeader(mask, false, wsBinaryMessage, total)
c.out.pb += int64(len(wsfh))
bufs = append(bufs, wsfh)
idx := len(bufs)
bufs = append(bufs, nb...)
if mask {
wsMaskBufs(key, bufs[idx:])
}
c.ws.fs += int64(len(wsfh) + total)
}
}
if len(c.ws.closeMsg) > 0 {
bufs = append(bufs, c.ws.closeMsg)
c.ws.fs += int64(len(c.ws.closeMsg))
c.ws.closeMsg = nil
}
c.ws.frames = nil
return bufs, c.ws.fs
}
func isWSURL(u *url.URL) bool {
return strings.HasPrefix(strings.ToLower(u.Scheme), wsSchemePrefix)
}
func isWSSURL(u *url.URL) bool {
return strings.HasPrefix(strings.ToLower(u.Scheme), wsSchemePrefixTLS)
}