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mirror of https://github.com/taigrr/arduinolibs synced 2025-01-18 04:33:12 -08:00

Documentation for FreetronicsLCD library

This commit is contained in:
Rhys Weatherley 2012-04-05 15:09:43 +10:00
parent 4b2cdd3102
commit a84431d58e
19 changed files with 2512 additions and 83 deletions

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backup
*.swp

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@ -47,8 +47,8 @@ void loop() {
timeField.setValue(millis() / 1000);
// Dispatch button events to the main form.
int button = lcd.getButton();
if (mainForm.dispatch(button) == FORM_CHANGED) {
int event = lcd.getButton();
if (mainForm.dispatch(event) == FORM_CHANGED) {
if (mainForm.isCurrent(ledField)) {
if (ledField.value())
digitalWrite(STATUS_LED, HIGH);

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@ -0,0 +1,6 @@
/**
\file mainpage.dox
\mainpage
Utility libraries for enhanced use of standard Arduino shields.
*/

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@ -1,5 +1,53 @@
#include "BoolField.h"
/**
* \class BoolField BoolField.h <BoolField.h>
* \brief Field that manages the input of a boolean value.
*
* BoolField is intended for field values that are modifiable by the user.
* Pressing one of Up, Down, or Select will toggle the field's current value.
*
* The following example creates a boolean field that shows the state
* of the status LED on D13. When the LED is on (the default), the string
* "On" will be displayed on the LCD screen. When the LED is off, the
* string "Off" will be displayed instead.
*
* \code
* Form mainForm(lcd);
* BoolField ledField(mainForm, "Status LED", "On", "Off", true);
* \endcode
*
* To actually toggle the LED, the application's main loop() function
* should contain the following code:
*
* \code
* int event = lcd.getButton();
* if (mainForm.dispatch(event) == FORM_CHANGED) {
* if (mainForm.isCurrent(ledField)) {
* if (ledField.value())
* digitalWrite(STATUS_LED, HIGH);
* else
* digitalWrite(STATUS_LED, LOW);
* }
* }
* \endcode
*
* Use TextField for read-only fields that report boolean values but
* which are not modifiable by the user.
*
* \sa Field, TextField
*/
/**
* \brief Constructs a new boolean field with a specific \a label.
*
* The field is initially not associated with a Form. The field can be
* added to a form later using Form::addField().
*
* The initial value() will be false.
*
* \sa Form::addField()
*/
BoolField::BoolField(const String &label)
: Field(label)
, _printLen(0)
@ -7,13 +55,16 @@ BoolField::BoolField(const String &label)
{
}
BoolField::BoolField(Form &form, const String &label)
: Field(form, label)
, _printLen(0)
, _value(false)
{
}
/**
* \brief Constructs a new boolean field with a specific \a label and
* attaches it to a \a form.
*
* The initial value() of the field is set to the parameter \a value.
* When value() is true, \a trueLabel will be displayed on the screen.
* When value() is false, \a falseLabel will be displayed on the screen.
*
* \sa value()
*/
BoolField::BoolField(Form &form, const String &label, const String &trueLabel, const String &falseLabel, bool value)
: Field(form, label)
, _trueLabel(trueLabel)
@ -40,6 +91,18 @@ void BoolField::enterField(bool reverse)
printValue();
}
/**
* \fn bool BoolField::value() const
* \brief Returns the current value of this field, true or false.
*
* \sa setValue()
*/
/**
* \brief Sets the current value of this field to \a value.
*
* \sa value()
*/
void BoolField::setValue(bool value)
{
if (value != _value) {
@ -49,6 +112,19 @@ void BoolField::setValue(bool value)
}
}
/**
* \fn const String &BoolField::trueLabel() const
* \brief Returns the string that is displayed when value() is true.
*
* \sa setTrueLabel(), falseLabel()
*/
/**
* \brief Sets the string that is displayed when value() is true to
* \a trueLabel.
*
* \sa trueLabel(), setFalseLabel()
*/
void BoolField::setTrueLabel(const String &trueLabel)
{
_trueLabel = trueLabel;
@ -56,6 +132,19 @@ void BoolField::setTrueLabel(const String &trueLabel)
printValue();
}
/**
* \fn const String &BoolField::falseLabel() const
* \brief Returns the string that is displayed when value() is false.
*
* \sa setFalseLabel(), trueLabel()
*/
/**
* \brief Sets the string that is displayed when value() is false to
* \a falseLabel.
*
* \sa falseLabel(), setTrueLabel()
*/
void BoolField::setFalseLabel(const String &falseLabel)
{
_falseLabel = falseLabel;

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@ -6,7 +6,6 @@
class BoolField : public Field {
public:
explicit BoolField(const String &label);
BoolField(Form &form, const String &label);
BoolField(Form &form, const String &label, const String &trueLabel, const String &falseLabel, bool value);
int dispatch(int event);
@ -16,10 +15,10 @@ public:
bool value() const { return _value; }
void setValue(bool value);
String trueLabel() const { return _trueLabel; }
const String &trueLabel() const { return _trueLabel; }
void setTrueLabel(const String &trueLabel);
String falseLabel() const { return _falseLabel; }
const String &falseLabel() const { return _falseLabel; }
void setFalseLabel(const String &falseLabel);
private:

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@ -1,5 +1,20 @@
#include "Field.h"
/**
* \class Field Field.h <Field.h>
* \brief Manages a single data input/output field within a Form.
*
* \sa Form, BoolField, IntField, TextField, TimeField
*/
/**
* \brief Constructs a new field with a specific \a label.
*
* The field is initially not associated with a Form. The field can be
* added to a form later using Form::addField().
*
* \sa Form::addField()
*/
Field::Field(const String &label)
: _label(label)
, _form(0)
@ -8,6 +23,10 @@ Field::Field(const String &label)
{
}
/**
* \brief Constructs a new field with a specific \a label and attaches
* it to a \a form.
*/
Field::Field(Form &form, const String &label)
: _label(label)
, _form(0)
@ -17,31 +36,91 @@ Field::Field(Form &form, const String &label)
form.addField(this);
}
/**
* \brief Destroys this field and removes it from its owning Form.
*
* \sa Form::removeField()
*/
Field::~Field()
{
if (_form)
_form->removeField(this);
}
/**
* \fn Form *Field::form() const
* \brief Returns the Form that owns this field; null if not associated
* with a Form.
*/
/**
* \brief Dispatches \a event via this field.
*
* The \a event is usually obtained from FreetronicsLCD::getButton().
*
* Returns zero if the \a event has been handled and no further action
* is required.
*
* Returns FORM_CHANGED if the \a event has changed the value of this
* field in a manner that may require the application to take further
* action based on the new field value.
*
* Returns -1 if the \a event is not handled by this field, and should
* be handled by the Form itself (particularly for Left and Right buttons).
* The default implementation returns -1 for all events.
*
* \sa Form::dispatch(), FreetronicsLCD::getButton()
*/
int Field::dispatch(int event)
{
// Nothing to do here.
return -1;
}
/**
* \brief Enters the field due to form navigation.
*
* This function is typically called when the user presses Left and Right
* buttons to navigate to the field. If \a reverse is true, then navigation
* was due to the Left button being pressed.
*
* This function can assume that the display has been cleared and the
* cursor is positioned at (0, 0).
*
* The default implementation prints the label().
*
* \sa exitField()
*/
void Field::enterField(bool reverse)
{
// Print the label and then position the cursor on the second line.
// We assume that the screen has just been cleared.
lcd()->print(_label);
lcd()->setCursor(0, 1);
}
/**
* \brief Exits the field due to form navigation.
*
* This function is typically called when the user presses Left and Right
* buttons to navigate from the field.
*
* \sa enterField()
*/
void Field::exitField()
{
// Nothing to do here.
}
/**
* \fn const String &Field::label() const
* \brief Returns the label to display in the first line of this field.
*
* \sa setLabel()
*/
/**
* \brief Sets the \a label to display in the first line of this field.
*
* \sa label()
*/
void Field::setLabel(const String &label)
{
if (isCurrent()) {
@ -58,6 +137,13 @@ void Field::setLabel(const String &label)
}
}
/**
* \brief Returns true if this field is the currently-displayed field in
* its owning form; false otherwise.
*
* This function should be called from property setters in subclasses to
* determine if the screen should be updated when a property is modified.
*/
bool Field::isCurrent() const
{
if (!_form->isVisible())
@ -65,6 +151,21 @@ bool Field::isCurrent() const
return _form->currentField() == this;
}
/**
* \fn LiquidCrystal *Field::lcd() const
* \brief Returns the LCD that this field is being drawn on.
*/
/**
* \brief Updates the cursor position after the label has been drawn
* by setLabel().
*
* The default implementation does nothing. Subclasses that use an LCD
* cursor may override this to ensure that the cursor position stays
* valid after the label is modified.
*
* \sa setLabel()
*/
void Field::updateCursor()
{
// Nothing to do here.

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@ -16,7 +16,7 @@ public:
virtual void enterField(bool reverse);
virtual void exitField();
String label() const { return _label; }
const String &label() const { return _label; }
void setLabel(const String &label);
bool isCurrent() const;

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@ -1,6 +1,22 @@
#include "Form.h"
#include "Field.h"
/**
* \class Form Form.h <Form.h>
* \brief Manager for a form containing data input/output fields.
*/
/**
* \brief Constructs a new form and associates it with \a lcd.
*
* This constructor is typically followed by calls to construct Field
* values for each of the fields on the form. For example:
*
* \code
* Form mainForm(lcd);
* TextField welcomeField(mainForm, "Form example", "v1.0");
* \endcode
*/
Form::Form(LiquidCrystal &lcd)
: _lcd(&lcd)
, first(0)
@ -9,6 +25,9 @@ Form::Form(LiquidCrystal &lcd)
{
}
/**
* \brief Detaches all remaining fields and destroys this form.
*/
Form::~Form()
{
Field *field = first;
@ -22,6 +41,34 @@ Form::~Form()
}
}
/**
* \brief Dispatches \a event to the currently active field using
* Field::dispatch().
*
* The \a event is usually obtained from FreetronicsLCD::getButton().
*
* Returns zero if the \a event has been handled and no further action
* is required.
*
* Returns FORM_CHANGED if one of the fields on the form has changed value
* due to the \a event, perhaps requiring the application to take further
* action based on the new field value. Use currentField() or isCurrent()
* to determine which field has changed.
*
* \code
* int event = lcd.getButton();
* if (mainForm.dispatch(event) == FORM_CHANGED) {
* if (mainForm.isCurrent(volumeField)) {
* // Adjust the volume to match the field.
* setVolume(volumeField.value());
* }
* }
* \endcode
*
* This function handles the Left and Right buttons to navigate between fields.
*
* \sa Field::dispatch(), FreetronicsLCD::getButton(), currentField(), isCurrent()
*/
int Form::dispatch(int event)
{
if (current) {
@ -36,6 +83,11 @@ int Form::dispatch(int event)
return 0;
}
/**
* \brief Changes to the next field in the "tab order".
*
* \sa prevField(), defaultField(), currentField()
*/
void Form::nextField()
{
Field *field = current;
@ -48,6 +100,11 @@ void Form::nextField()
setCurrentField(field);
}
/**
* \brief Changes to the previous field in the "tab order".
*
* \sa nextField(), defaultField(), currentField()
*/
void Form::prevField()
{
Field *field = current;
@ -60,11 +117,24 @@ void Form::prevField()
setCurrentField(field);
}
/**
* \brief Changes to default field (i.e., the first field).
*
* \sa nextField(), prevField(), currentField()
*/
void Form::defaultField()
{
setCurrentField(first);
}
/**
* \brief Adds \a field to this form.
*
* Usually this function is not required because the field's constructor
* will add the field to the form automatically.
*
* \sa removeField()
*/
void Form::addField(Field *field)
{
if (field->_form)
@ -79,6 +149,14 @@ void Form::addField(Field *field)
last = field;
}
/**
* \brief Removes \a field from this form.
*
* If \a field is the current field on-screen, then either the next or
* previous field will be made current.
*
* \sa addField()
*/
void Form::removeField(Field *field)
{
if (field->_form != this)
@ -104,6 +182,24 @@ void Form::removeField(Field *field)
field->prev = 0;
}
/**
* \fn Field *Form::currentField() const
* \brief Returns the current field that is displayed on-screen.
*
* Returns null if the form has no fields, or setCurrentField() explicitly
* set the current field to null.
*
* \sa setCurrentField(), isCurrent()
*/
/**
* \brief Sets the current \a field that is displayed on-screen.
*
* Use this function to programmatically force the form to display a
* specific field on-screen.
*
* \sa currentField(), isCurrent()
*/
void Form::setCurrentField(Field *field)
{
if (field && field->_form != this)
@ -126,6 +222,28 @@ void Form::setCurrentField(Field *field)
}
}
/**
* \fn bool Form::isCurrent(Field &field) const
* \brief Returns true if \a field is currently displayed on-screen, false otherwise.
*
* This function is typically called after dispatch() returns FORM_CHANGED
* to determine which field has changed.
*
* \sa currentField(), setCurrentField()
*/
/**
* \brief Shows the form, or does nothing if the form is already on-screen.
*
* When the form is shown, the screen will be cleared and the currentField()
* will be drawn.
*
* If the form was previously hidden, then the field that was previously
* current will be shown again. Call defaultField() before show() to reset
* the form to show the first field instead.
*
* \sa hide(), isVisible(), defaultField()
*/
void Form::show()
{
if (!visible) {
@ -138,6 +256,13 @@ void Form::show()
}
}
/**
* \brief Hides the form, or does nothing if the form is not on-screen.
*
* The screen will be cleared to remove the contents of the current field.
*
* \sa show(), isVisible()
*/
void Form::hide()
{
if (visible) {
@ -147,3 +272,10 @@ void Form::hide()
_lcd->clear();
}
}
/**
* \fn bool Form::isVisible() const
* \brief Returns true if the form is shown; false if the form is hidden.
*
* \sa show(), hide()
*/

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@ -11,6 +11,80 @@
#define LCD_BUTTON_LEFT_VALUE 505
#define LCD_BUTTON_SELECT_VALUE 741
/**
* \class FreetronicsLCD FreetronicsLCD.h <FreetronicsLCD.h>
* \brief Enhanced library for Freetronics 16x2 LCD shields
*
* This class extends the standard Arduino LiquidCrystal library with
* extra functionality for the Freetronics 16x2 LCD shield:
*
* http://www.freetronics.com/pages/16x2-lcd-shield-quickstart-guide
*
* The Freetronics LCD has an additional back light, which is turned
* on and off with the display() and noDisplay() functions. The user
* can also call enableScreenSaver() to cause the display and back light
* to automatically turn off after a specific timeout.
*
* The Freetronics LCD also has 5 push buttons for Left, Right, Up, Down,
* and Select, to assist with the creation of interactive sketches.
* The user can call getButton() to get the current button state.
* One of the following values may be returned:
*
* \li LCD_BUTTON_NONE - No button has been pressed, or a button has been
* pressed but not yet released.
* \li LCD_BUTTON_LEFT - Left button was pressed.
* \li LCD_BUTTON_RIGHT - Right button was pressed.
* \li LCD_BUTTON_UP - Up button was pressed.
* \li LCD_BUTTON_DOWN - Down button was pressed.
* \li LCD_BUTTON_SELECT - Select button was pressed.
* \li LCD_BUTTON_LEFT_RELEASED - Left button was released.
* \li LCD_BUTTON_RIGHT_RELEASED - Right button was released.
* \li LCD_BUTTON_UP_RELEASED - Up button was released.
* \li LCD_BUTTON_DOWN_RELEASED - Down button was released.
* \li LCD_BUTTON_SELECT_RELEASED - Select button was released.
*
* For convenience, all RELEASED button codes are the negation of their
* pressed counterparts. That is, LCD_BUTTON_LEFT_RELEASED == -LCD_BUTTON_LEFT.
* LCD_BUTTON_NONE is defined to be zero. Thus, you can check if a
* generic button has been pressed with <tt>button &gt; 0</tt> and if a
* generic button has been released with <tt>button &lt; 0</tt>.
*
* \sa Form
*/
/**
* \fn FreetronicsLCD::FreetronicsLCD()
* \brief Initialize the Freetronics LCD display with the default
* pin assignment.
*
* The following example shows how to initialize the Freetronics
* LCD shield:
*
* \code
* FreetronicsLCD lcd;
* \endcode
*/
/**
* \fn FreetronicsLCD::FreetronicsLCD(uint8_t pin9)
* \brief Initialize the Freetronics LCD display for USBDroid.
*
* On the USBDroid, the D9 pin is used for USB Host functionality.
* Either the USB Host's use of D9 must be reassigned to another pin,
* or the Freetronics LCD shield must be modified. The following Web
* page describes the modifications that are necessary:
* http://www.freetronics.com/pages/combining-the-lcd-keypad-shield-and-the-usbdroid
*
* If you choose to modify the LCD shield, then you must use this version
* of the constructor to initialize the shield, passing the alternative
* pin as the \a pin9 parameter. Using the recommended pin from the above
* Web page of A1, you would initialize the LCD as follows:
*
* \code
* FreetronicsLCD lcd(A1);
* \endcode
*/
void FreetronicsLCD::init()
{
// The Freetronics display is 16x2.
@ -32,6 +106,15 @@ void FreetronicsLCD::init()
screenSaved = false;
}
/**
* \brief Turns on the display of text on the LCD and the back light.
*
* If the screen saver is active, then calling this function will
* deactivate the screen saver and reset the timeout. Thus, this
* function can be called for force the screen to restore.
*
* \sa noDisplay(), enableScreenSaver()
*/
void FreetronicsLCD::display()
{
LiquidCrystal::display();
@ -41,6 +124,13 @@ void FreetronicsLCD::display()
lastRestore = millis();
}
/**
* \brief Turns off the display of text on the LCD and the back light.
*
* This function can be called to force the screen saver to activate.
*
* \sa display(), enableScreenSaver()
*/
void FreetronicsLCD::noDisplay()
{
LiquidCrystal::noDisplay();
@ -48,6 +138,21 @@ void FreetronicsLCD::noDisplay()
screenSaved = true;
}
/**
* \brief Enables the screen saver and causes it to activate after
* \a timeoutSecs of inactivity on the buttons.
*
* If \a timeoutSecs is less than or equal to zero, then the call
* is equivalent to calling disableScreenSaver().
*
* For the screen saver to work, the application must regularly call
* getButton() to fetch the LCD's button state even if no buttons
* are pressed.
*
* If the \a timeoutSecs parameter is not supplied, the default is 10 seconds.
*
* \sa disableScreenSaver(), display(), getButton(), isScreenSaved()
*/
void FreetronicsLCD::enableScreenSaver(int timeoutSecs)
{
if (timeoutSecs < 0)
@ -57,12 +162,45 @@ void FreetronicsLCD::enableScreenSaver(int timeoutSecs)
display();
}
/**
* \brief Disables the screen saver.
*
* \sa enableScreenSaver(), display(), isScreenSaved()
*/
void FreetronicsLCD::disableScreenSaver()
{
timeout = 0;
display();
}
/**
* \fn bool FreetronicsLCD::isScreenSaved() const
* \brief Returns true if the screen has been saved; false otherwise.
*
* \sa enableScreenSaver()
*/
/**
* \brief Gets the next button press, release, or idle event.
*
* If no buttons are pressed, this function will return LCD_BUTTON_NONE.
*
* When a button is pressed, this function will return one of
* LCD_BUTTON_LEFT, LCD_BUTTON_RIGHT, LCD_BUTTON_UP, LCD_BUTTON_DOWN,
* or LCD_BUTTON_SELECT. While the button is pressed, this function
* will return LCD_BUTTON_NONE until the button is released. When the
* button is released, this function will return one of
* LCD_BUTTON_LEFT_RELEASED, LCD_BUTTON_RIGHT_RELEASED,
* LCD_BUTTON_UP_RELEAED, LCD_BUTTON_DOWN_RELEASED,
* or LCD_BUTTON_SELECT_RELEASED.
*
* If the screen saver is currently active, then it will be deactivated
* by this function whenever a button is pressed. In that case, the function
* will "eat" the button press and return LCD_BUTTON_NONE. The scrren saver
* can also be deactivated under program control by calling display()
*
* \sa enableScreenSaver(), display(), Form::dispatch()
*/
int FreetronicsLCD::getButton()
{
int value = analogRead(LCD_BUTTON_PIN);

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@ -26,34 +26,15 @@
class FreetronicsLCD : public LiquidCrystal {
public:
FreetronicsLCD() : LiquidCrystal(8, 9, 4, 5, 6, 7) { init(); }
// For USBDroid where D9 needs to be reassigned to some other pin.
FreetronicsLCD(uint8_t pin9) : LiquidCrystal(8, pin9, 4, 5, 6, 7) { init(); }
// Turn on the display, including the back light and the text.
// This will also reset the screen saver timeout.
void display();
// Turn off the display, including the back light and the text,
// effectively forcing the screen saver to activate immediately.
void noDisplay();
// Enable the screen saver and activate it after timeout seconds
// of inactivity on the buttons. Note: the screen saver is activated
// during the call to getButton() so it must be polled regularly.
void enableScreenSaver(int timeoutSecs = 10);
// Disable the screen saver and turn the screen back on.
void disableScreenSaver();
// Determine if the screen saver is active.
bool isScreenSaved() const { return screenSaved; }
// Get the next button event, or LCD_BUTTON_NONE if no change
// since the last event. If the screen saver is active, then
// pressing a button will disable the screen saver and return
// LCD_BUTTON_NONE as the button code. Thus, any button can
// be used to wake up the screen.
int getButton();
private:

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@ -1,5 +1,49 @@
#include "IntField.h"
/**
* \class IntField IntField.h <IntField.h>
* \brief Field that manages the input of an integer value.
*
* IntField is intended for field values that are modifiable by the user.
* Pressing Up adds stepValue() to the current value and pressing Down
* subtracts stepValue() from the current value. The value is clamped to
* the range minValue() to maxValue().
*
* The following example creates an integer field with the label "Iterations",
* that ranges between 1 and 5, with a stepValue() of 1, and an initial
* default value() of 2:
*
* \code
* Form mainForm(lcd);
* IntField iterField(mainForm, "Iterations", 1, 5, 1, 2);
* \endcode
*
* IntField can be configured to show a suffix() on the screen after the
* integer value(). This is intended for communicating the units in which
* the value is expressed. For example:
*
* \code
* IntField volumeField(mainForm, "Volume", 0, 100, 5, 85, "%");
* IntField speedField(mainForm, "Speed", 0, 2000, 15, 450, " rpm");
* \endcode
*
* Use TextField for read-only fields that report integer values but
* which are not modifiable by the user.
*
* \sa Field, TextField
*/
/**
* \brief Constructs a new integer field with a specific \a label.
*
* The field is initially not associated with a Form. The field can be
* added to a form later using Form::addField().
*
* Initially, value() is 0, minValue() is 0, maxValue() is 100,
* stepValue() is 1, and suffix() is an empty string.
*
* \sa Form::addField()
*/
IntField::IntField(const String &label)
: Field(label)
, _minValue(0)
@ -10,37 +54,28 @@ IntField::IntField(const String &label)
{
}
IntField::IntField(Form &form, const String &label)
: Field(form, label)
, _minValue(0)
, _maxValue(100)
, _stepValue(1)
, _value(0)
, _printLen(0)
{
}
IntField::IntField(Form &form, const String &label, int minValue, int maxValue, int value)
/**
* \brief Constructs a new integer field with a specific \a label,
* \a minValue, \a maxValue, \a stepValue, and \a value, and attaches
* it to a \a form.
*
* The suffix() is initially set to an empty string.
*/
IntField::IntField(Form &form, const String &label, int minValue, int maxValue, int stepValue, int value)
: Field(form, label)
, _minValue(minValue)
, _maxValue(maxValue)
, _stepValue(1)
, _stepValue(stepValue)
, _value(value)
, _printLen(0)
{
}
IntField::IntField(Form &form, const String &label, int minValue, int maxValue, int value, const String &suffix)
: Field(form, label)
, _minValue(minValue)
, _maxValue(maxValue)
, _stepValue(1)
, _value(value)
, _printLen(0)
, _suffix(suffix)
{
}
/**
* \brief Constructs a new integer field with a specific \a label,
* \a minValue, \a maxValue, \a stepValue, \a value, and \a suffix
* and attaches it to a \a form.
*/
IntField::IntField(Form &form, const String &label, int minValue, int maxValue, int stepValue, int value, const String &suffix)
: Field(form, label)
, _minValue(minValue)
@ -70,6 +105,72 @@ void IntField::enterField(bool reverse)
printValue();
}
/**
* \fn int IntField::minValue() const
* \brief Returns the minimum value for the input field.
*
* \sa setMinValue(), maxValue(), stepValue(), value()
*/
/**
* \fn void IntField::setMinValue(int value)
* \brief Sets the minimum \a value for the input field.
*
* The new minimum \a value will be used to clamp the field's value the
* next time setValue() is called.
*
* \sa minValue(), setMaxValue(), setStepValue(), setValue()
*/
/**
* \fn int IntField::maxValue() const
* \brief Returns the maximum value for the input field.
*
* \sa setMaxValue(), minValue(), stepValue(), value()
*/
/**
* \fn void IntField::setMaxValue(int value)
* \brief Sets the maximum \a value for the input field.
*
* The new maximum \a value will be used to clamp the field's value the
* next time setValue() is called.
*
* \sa maxValue(), setMinValue(), setStepValue(), setValue()
*/
/**
* \fn int IntField::stepValue() const
* \brief Returns the step value to use when increasing or decreasing the
* value() due to Up and Down button presses.
*
* \sa setStepValue(), minValue(), maxValue(), value()
*/
/**
* \fn void IntField::setStepValue(int value)
* \brief Sets the step value \a value to use when increasing or decreasing
* the value() due to Up and Down button presses.
*
* \sa stepValue(), setMinValue(), setMaxValue(), setValue()
*/
/**
* \fn int IntField::value() const
* \brief Returns the current value of this field.
*
* \sa setValue(), minValue(), maxValue(), stepValue()
*/
/**
* \fn void IntField::setValue(int value)
* \brief Sets the current \a value of this field.
*
* The \a value will be clamped to the range defined by minValue()
* and maxValue().
*
* \sa value(), setMinValue(), setMaxValue(), setStepValue()
*/
void IntField::setValue(int value)
{
if (value < _minValue)
@ -83,6 +184,26 @@ void IntField::setValue(int value)
}
}
/**
* \fn const String &IntField::suffix() const
* \brief Returns the suffix string to be displayed after the field's value.
*
* \sa setSuffix()
*/
/**
* \brief Sets the \a suffix string to be displayed after the field's value.
*
* Suffixes are typically used to indicate the units that the value() is
* expressed in. For example:
*
* \code
* field.setSuffix("%");
* field.setSuffix(" rpm");
* \endcode
*
* \sa suffix()
*/
void IntField::setSuffix(const String &suffix)
{
_suffix = suffix;

View File

@ -6,9 +6,7 @@
class IntField : public Field {
public:
explicit IntField(const String &label);
IntField(Form &form, const String &label);
IntField(Form &form, const String &label, int minValue, int maxValue, int value);
IntField(Form &form, const String &label, int minValue, int maxValue, int value, const String &suffix);
IntField(Form &form, const String &label, int minValue, int maxValue, int stepValue, int value);
IntField(Form &form, const String &label, int minValue, int maxValue, int stepValue, int value, const String &suffix);
int dispatch(int event);
@ -27,7 +25,7 @@ public:
int value() const { return _value; }
void setValue(int value);
String suffix() const { return _suffix; }
const String &suffix() const { return _suffix; }
void setSuffix(const String &suffix);
private:

View File

@ -1,15 +1,55 @@
#include "TextField.h"
/**
* \class TextField TextField.h <TextField.h>
* \brief Field that displays a read-only text value.
*
* This following example displays a text field with the label
* "Form example" and a value() of "v1.0".
*
* \code
* Form mainForm(lcd);
* TextField welcomeField(mainForm, "Form example", "v1.0");
* \endcode
*
* As well as static messages, TextField can be used to display read-only
* information that is computed at runtime:
*
* \code
* TextField timeField(mainForm, "Time since reset", "0");
*
* void loop() {
* timeField.setValue(millis() / 1000);
* mainForm.dispatch(lcd.getButton());
* }
* \endcode
*
* For writable fields, use BoolField, IntField, or TimeField.
*
* \sa Field
*/
/**
* \brief Constructs a new text field with a specific \a label.
*
* The field is initially not associated with a Form. The field can be
* added to a form later using Form::addField().
*
* The initial value() will be the empty string.
*
* \sa Form::addField()
*/
TextField::TextField(const String &label)
: Field(label)
{
}
TextField::TextField(Form &form, const String &label)
: Field(form, label)
{
}
/**
* \brief Constructs a new text field with a specific \a label and \a value
* attaches it to a \a form.
*
* \sa value()
*/
TextField::TextField(Form &form, const String &label, const String &value)
: Field(form, label)
, _value(value)
@ -19,9 +59,22 @@ TextField::TextField(Form &form, const String &label, const String &value)
void TextField::enterField(bool reverse)
{
Field::enterField(reverse);
lcd()->setCursor(0, 1);
lcd()->print(_value);
}
/**
* \fn const String &TextField::value() const
* \brief Returns the text value that is currently displayed by this field.
*
* \sa setValue()
*/
/**
* \brief Sets the text \a value that is displayed by this field.
*
* \sa value()
*/
void TextField::setValue(const String &value)
{
if (isCurrent()) {

View File

@ -6,12 +6,11 @@
class TextField : public Field {
public:
explicit TextField(const String &label);
TextField(Form &form, const String &label);
TextField(Form &form, const String &label, const String &value);
void enterField(bool reverse);
String value() const { return _value; }
const String &value() const { return _value; }
void setValue(const String &value);
private:

View File

@ -1,11 +1,58 @@
#include "TimeField.h"
/**
* \class TimeField TimeField.h <TimeField.h>
* \brief Field that manages the display and editing of a time value.
*
* TimeField is suitable for displaying wall clock time in 24-hour format,
* or for displaying timeouts and durations in seconds. Times are specified
* in seconds as an <tt>unsigned long</tt> value. They are displayed
* as <tt>HH:MM:SS</tt>, for hours, minutes, and seconds.
*
* The time field can be either read-only or read-write. When read-write,
* the Up, Down, Left, and Right buttons can be used to modify the hour,
* minute, and second components of the time value.
*
* The following example displays the number of hours, minutes, and seconds
* since the device was reset, wrapping around after 24 hours:
*
* \code
* Form mainForm(lcd);
* TimeField timeField(mainForm, "Time since reset", 24, TIMEFIELD_READ_ONLY);
*
* void loop() {
* timeField.setValue(millis() / 1000);
* mainForm.dispatch(lcd.getButton());
* }
* \endcode
*
* A read-write field can be used to ask the user for the duration of an
* application count-down timer:
*
* \code
* TimeField durationField(mainForm, "Timer duration", 24, TIMEFIELD_READ_WRITE);
* \endcode
*
* \sa Field
*/
#define EDIT_HOUR 0
#define EDIT_MINUTE_TENS 1
#define EDIT_MINUTE 2
#define EDIT_SECOND_TENS 3
#define EDIT_SECOND 4
/**
* \brief Constructs a new time field with a specific \a label.
*
* The field is initially not associated with a Form. The field can be
* added to a form later using Form::addField().
*
* Initially value() is 0, maxHours() is 24, and isReadOnly() is
* TIMEFIELD_READ_WRITE.
*
* \sa Form::addField()
*/
TimeField::TimeField(const String &label)
: Field(label)
, _value(0)
@ -16,16 +63,19 @@ TimeField::TimeField(const String &label)
{
}
TimeField::TimeField(Form &form, const String &label)
: Field(form, label)
, _value(0)
, _maxHours(24)
, _printLen(0)
, _readOnly(false)
, editField(EDIT_HOUR)
{
}
/**
* \brief Constructs a new boolean field with a specific \a label and
* attaches it to a \a form.
*
* The initial value() of the field will be 0. The value() will be limited
* to be less than \a maxHours * 60 * 60 seconds.
*
* If \a readOnly is TIMEFIELD_READ_ONLY, then the field will display times
* but not allow them to be modified by the user. If \a readOnly is
* TIMEFIELD_READ_WRITE, then the field will modifiable by the user.
*
* \sa value()
*/
TimeField::TimeField(Form &form, const String &label, int maxHours, bool readOnly)
: Field(form, label)
, _value(0)
@ -133,6 +183,21 @@ void TimeField::exitField()
Field::exitField();
}
/**
* \fn unsigned long TimeField::value() const
* \brief Returns the current value of this time field, in seconds.
*
* \sa setValue()
*/
/**
* \brief Sets the \a value of this time field, in seconds.
*
* If \a value is greater than or equal to maxHours() * 60 * 60,
* then it will be wrapped around to fall within the valid range.
*
* \sa value(), maxHours()
*/
void TimeField::setValue(unsigned long value)
{
unsigned long maxSecs = ((unsigned long)_maxHours) * 60 * 60;
@ -144,6 +209,36 @@ void TimeField::setValue(unsigned long value)
}
}
/**
* \fn int TimeField::maxHours() const
* \brief Returns the maximum number of hours before the field wraps around.
*
* \sa setMaxHours(), setValue()
*/
/**
* \fn void TimeField::setMaxHours(int maxHours)
* \brief Sets the maximum number of hours before the field wraps around
* to \a maxHours.
*
* \sa maxHours(), setValue()
*/
/**
* \fn bool TimeField::readOnly() const
* \brief Returns TIMEFIELD_READ_ONLY (true) or TIMEFIELD_READ_WRITE (false).
*
* \sa setReadOnly()
*/
/**
* \brief Sets the read-only state of this field to \a value.
*
* The \a value should be one of TIMEFIELD_READ_ONLY (true) or
* TIMEFIELD_READ_WRITE (false). Use of the named constants is recommended.
*
* \sa readOnly()
*/
void TimeField::setReadOnly(bool value)
{
if (_readOnly != value) {

View File

@ -9,7 +9,6 @@
class TimeField : public Field {
public:
explicit TimeField(const String &label);
TimeField(Form &form, const String &label);
TimeField(Form &form, const String &label, int maxHours, bool readOnly);
int dispatch(int event);
@ -23,7 +22,7 @@ public:
int maxHours() const { return _maxHours; }
void setMaxHours(int maxHours) { _maxHours = maxHours; }
bool isReadOnly() const { return _readOnly; }
bool readOnly() const { return _readOnly; }
void setReadOnly(bool value);
private:

View File

@ -47,8 +47,8 @@ void loop() {
timeField.setValue(millis() / 1000);
// Dispatch button events to the main form.
int button = lcd.getButton();
if (mainForm.dispatch(button) == FORM_CHANGED) {
int event = lcd.getButton();
if (mainForm.dispatch(event) == FORM_CHANGED) {
if (mainForm.isCurrent(ledField)) {
if (ledField.value())
digitalWrite(STATUS_LED, HIGH);