mirror of
https://github.com/taigrr/arduinolibs
synced 2025-01-18 04:33:12 -08:00
Remove EEPROM address argument from RNG.begin()
Always store the seed at the very end of EEPROM memory.
This commit is contained in:
@@ -133,8 +133,8 @@ all of the application's noise sources:
|
||||
\code
|
||||
void setup() {
|
||||
// Initialize the random number generator with the application tag
|
||||
// "MyApp 1.0" and load the previous seed from EEPROM address 950.
|
||||
RNG.begin("MyApp 1.0", 950);
|
||||
// "MyApp 1.0" and load the previous seed from EEPROM.
|
||||
RNG.begin("MyApp 1.0");
|
||||
|
||||
// Add the noise source to the list of sources known to RNG.
|
||||
RNG.addNoiseSource(noise);
|
||||
@@ -143,17 +143,16 @@ void setup() {
|
||||
}
|
||||
\endcode
|
||||
|
||||
The begin() function is passed two arguments: a tag string that should
|
||||
be different for every application and an EEPROM address to use to
|
||||
load and save the random number seed. The tag string ensures that
|
||||
different applications and versions will generate different random numbers
|
||||
upon first boot before the noise source has collected any entropy.
|
||||
If the device also has a unique serial number or a MAC address, then
|
||||
those can be mixed in during the setup() function after calling begin():
|
||||
The begin() function is passed a tag string that should be different for
|
||||
every application. The tag string ensures that different applications and
|
||||
versions will generate different random numbers upon first boot before
|
||||
the noise source has collected any entropy. If the device also has a unique
|
||||
serial number or a MAC address, then those can be mixed in during the
|
||||
setup() function after calling begin():
|
||||
|
||||
\code
|
||||
void setup() {
|
||||
RNG.begin("MyApp 1.0", 950);
|
||||
RNG.begin("MyApp 1.0");
|
||||
RNG.stir(serial_number, sizeof(serial_number));
|
||||
RNG.stir(mac_address, sizeof(mac_address));
|
||||
RNG.addNoiseSource(noise);
|
||||
@@ -161,8 +160,8 @@ void setup() {
|
||||
}
|
||||
\endcode
|
||||
|
||||
The random number generator needs 49 bytes of EEPROM space at the
|
||||
specified address to store the previous seed. When the system is started
|
||||
The random number generator uses 49 bytes of space at the end of
|
||||
EEPROM memory to store the previous seed. When the system is started
|
||||
next time, the previous saved seed is loaded and then deliberately
|
||||
overwritten with a new seed. This ensures that the device will not
|
||||
accidentally generate the same sequence of random numbers if it is
|
||||
|
||||
Reference in New Issue
Block a user