/* Client.h - Base class that provides Client Copyright (c) 2011 Adrian McEwen. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef client_h #define client_h // XXX: This file has been hacked up to make it compile in the // emulation environment. Not intended for real work. //#include "Print.h" //#include "Stream.h" //#include "IPAddress.h" #include #include typedef uint32_t IPAddress; class Client /*: public Stream*/ { public: virtual ~Client() {} virtual int connect(IPAddress ip, uint16_t port) =0; virtual int connect(const char *host, uint16_t port) =0; virtual size_t write(uint8_t) =0; virtual size_t write(const uint8_t *buf, size_t size) =0; virtual int available() = 0; virtual int read() = 0; virtual int read(uint8_t *buf, size_t size) = 0; virtual int peek() = 0; virtual void flush() = 0; virtual void stop() = 0; virtual uint8_t connected() = 0; virtual operator bool() = 0; //protected: // uint8_t* rawIPAddress(IPAddress& addr) { return addr.raw_address(); }; }; #endif