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arduinolibs/index.html
Rhys Weatherley 448ca56a5a Update docs
2012-06-10 10:52:14 +10:00

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<div class="title">ArduinoLibs Documentation</div> </div>
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<div class="textblock"><p>This distribution contains a bunch of libraries and example applications that I have made for Arduino, covering a variety of tasks from blinking LED's to LCD's and RTC-based alarm clocks. They are distributed under the terms of the MIT license, with the source code available from <a href="https://github.com/rweather/arduinolibs">github</a>.</p>
<p>For more information on these libraries, to report bugs, or to suggest improvements, please contact the author Rhys Weatherley via <a href="mailto:rhys.weatherley@gmail.com">email</a>.</p>
<h2><a class="anchor" id="main_LCD"></a>
LCD Shield</h2>
<ul>
<li><a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> class to manage the extended features of the Freetronics and DFRobot <a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> shields. </li>
<li><a class="el" href="classForm.html" title="Manager for a form containing data input/output fields.">Form</a> and <a class="el" href="classField.html" title="Manages a single data input/output field within a Form.">Field</a> classes to build simple property sheet UI's on <a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> displays. </li>
<li><a class="el" href="lcd_hello_world.html">Hello World</a> example for the Freetronics <a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> shield. </li>
<li><a class="el" href="lcd_form.html">Form</a> example for <a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> displays.</li>
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Freetronics Large Dot Matrix Display (DMD)</h2>
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<li><a class="el" href="classDMD.html" title="Handle large dot matrix displays composed of LED&#39;s.">DMD</a> class to manage the initialize of the display. </li>
<li><a class="el" href="classBitmap.html" title="Represents a monochrome bitmap within main memory.">Bitmap</a> class to manage drawing to in-memory bitmaps and the <a class="el" href="classDMD.html" title="Handle large dot matrix displays composed of LED&#39;s.">DMD</a> display. </li>
<li><a class="el" href="dmd_demo.html">Demo</a> that shows off various bitmap drawing features. </li>
<li><a class="el" href="dmd_running_figure.html">RunningFigure</a> example that demonstrates how to draw and animate bitmaps. </li>
<li><a class="el" href="ir_snake.html">Snake</a> game that combines the dot matrix display with <a class="el" href="classIRreceiver.html" title="Manages the reception of RC-5 commands from an infrared remote control.">IRreceiver</a> to make a simple video game.</li>
</ul>
<h2><a class="anchor" id="main_BlinkLED"></a>
BlinkLED Utility Library</h2>
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<li><a class="el" href="classBlinkLED.html" title="Blink a LED on a digital output pin.">BlinkLED</a> class that simplifies the process of blinking a LED connected to a output pin. </li>
<li><a class="el" href="classChaseLEDs.html" title="Chase LED&#39;s on output pins in a defined sequence.">ChaseLEDs</a> class that simplifies the process of performing a LED chase over several output pins. </li>
<li><a class="el" href="classCharlieplex.html" title="Manage an array of LED&#39;s in a charlieplexed arrangement.">Charlieplex</a> class that manages a matrix of LED's arranged in a <a href="http://en.wikipedia.org/wiki/Charlieplexing">Charlieplexing</a> arrangement. </li>
<li><a class="el" href="blink_blink.html">Blink</a> example of using <a class="el" href="classBlinkLED.html" title="Blink a LED on a digital output pin.">BlinkLED</a>. </li>
<li><a class="el" href="blink_cylon.html">Cylon</a> example of using <a class="el" href="classChaseLEDs.html" title="Chase LED&#39;s on output pins in a defined sequence.">ChaseLEDs</a> to simulate the Cylon eye effect from Battlestar Galactica. </li>
<li><a class="el" href="blink_startrek.html">StarTrek</a> example for lighting a starship Enterprise model kit. </li>
<li><a class="el" href="blink_charlieplex.html">Charlieplex</a> example.</li>
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<h2><a class="anchor" id="main_I2C"></a>
I2C Utility Library</h2>
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<li><a class="el" href="classI2CMaster.html" title="Abstract base class for I2C master implementations.">I2CMaster</a> abstract class that provides an improved API for implementing an I2C master. </li>
<li><a class="el" href="classSoftI2C.html" title="Bit-banged implementation of an I2C master.">SoftI2C</a> class that implements the master side of the I2C protocol in software on any arbitrary pair of pins for DATA and CLOCK. This class supports both 7-bit and 10-bit I2C addresses.</li>
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<h2><a class="anchor" id="main_RTC"></a>
Realtime Clock Library</h2>
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<li><a class="el" href="classRTC.html" title="Base class for realtime clock handlers.">RTC</a> class that acts as a base for all realtime clock implementations, including support for configuring alarms and storing clock settings. The default implementation simulates the time and date based on the value of <code>millis()</code>. </li>
<li><a class="el" href="classDS1307RTC.html" title="Communicates with a DS1307 realtime clock chip via I2C.">DS1307RTC</a> class that talks to the DS1307 realtime clock chip via I2C. </li>
<li><a class="el" href="classDS3232RTC.html" title="Communicates with a DS3232 realtime clock chip via I2C.">DS3232RTC</a> class that talks to the DS3232 realtime clock chip via I2C. </li>
<li><a class="el" href="alarm_clock.html">Alarm Clock</a> example that uses the DS1307 or DS3232 realtime clock and the <a class="el" href="classLCD.html" title="Enhanced library for Freetronics 16x2 LCD shields.">LCD</a> library to implement an alarm clock.</li>
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Infrared Control Library</h2>
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<li><a class="el" href="classIRreceiver.html" title="Manages the reception of RC-5 commands from an infrared remote control.">IRreceiver</a> class that receives incoming RC-5 commands from an infrared remote control. </li>
<li><a class="el" href="ir_dumpir.html">DumpIR</a> example that dumps all incoming RC-5 commands. </li>
<li><a class="el" href="ir_snake.html">Snake</a> game that combines <a class="el" href="classDMD.html" title="Handle large dot matrix displays composed of LED&#39;s.">DMD</a> with an infrared remote control to make a simple video game.</li>
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<h2><a class="anchor" id="main_other"></a>
Other</h2>
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<li><a class="el" href="classMelody.html" title="Plays a melody on a digital output pin using tone().">Melody</a> plays a melody on a digital output pin using <code>tone()</code>. </li>
<li><a class="el" href="group__power__save.html">Power saving utility functions</a> </li>
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