mirror of
https://github.com/taigrr/arduinolibs
synced 2025-01-18 04:33:12 -08:00
141 lines
4.7 KiB
C++
141 lines
4.7 KiB
C++
/*
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* Copyright (C) 2012 Southern Storm Software, Pty Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef Bitmap_h
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#define Bitmap_h
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#include <inttypes.h>
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#include <avr/pgmspace.h>
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class DMD;
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class String;
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class Bitmap
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{
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public:
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Bitmap(int width, int height);
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~Bitmap();
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bool isValid() const { return fb != 0; }
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typedef uint8_t Color;
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typedef PGM_VOID_P ProgMem;
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typedef PGM_VOID_P Font;
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static const Color Black = 0;
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static const Color White = 1;
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static const Color NoFill = 2;
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int width() const { return _width; }
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int height() const { return _height; }
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int stride() const { return _stride; }
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int bitsPerPixel() const { return 1; }
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uint8_t *data() { return fb; }
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const uint8_t *data() const { return fb; }
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void clear(Color color = Black);
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Color pixel(int x, int y) const;
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void setPixel(int x, int y, Color color);
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void drawLine(int x1, int y1, int x2, int y2, Color color = White);
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void drawRect(int x1, int y1, int x2, int y2, Color borderColor = White, Color fillColor = NoFill);
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void drawFilledRect(int x1, int y1, int x2, int y2, Color color = White);
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void drawCircle(int centerX, int centerY, int radius, Color borderColor = White, Color fillColor = NoFill);
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void drawFilledCircle(int centerX, int centerY, int radius, Color color = White);
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void drawBitmap(int x, int y, const Bitmap &bitmap, Color color = White);
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void drawBitmap(int x, int y, Bitmap::ProgMem bitmap, Color color = White);
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void drawInvertedBitmap(int x, int y, const Bitmap &bitmap);
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void drawInvertedBitmap(int x, int y, Bitmap::ProgMem bitmap);
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Font font() const { return _font; }
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void setFont(Font font) { _font = font; }
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Color textColor() const { return _textColor; }
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void setTextColor(Color color) { _textColor = color; }
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void drawText(int x, int y, const char *str, int len = -1);
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void drawText(int x, int y, const String &str, int start = 0, int len = -1);
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int drawChar(int x, int y, char ch);
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int charWidth(char ch) const;
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int textWidth(const char *str, int len = -1) const;
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int textWidth(const String &str, int start = 0, int len = -1) const;
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int textHeight() const;
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void copy(int x, int y, int width, int height, Bitmap *dest, int destX, int destY);
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void fill(int x, int y, int width, int height, Color color);
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void fill(int x, int y, int width, int height, Bitmap::ProgMem pattern, Color color = White);
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void scroll(int dx, int dy, Color fillColor = Black);
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void scroll(int x, int y, int width, int height, int dx, int dy, Color fillColor = Black);
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void invert(int x, int y, int width, int height);
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private:
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// Disable copy constructor and operator=().
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Bitmap(const Bitmap &) {}
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Bitmap &operator=(const Bitmap &) { return *this; }
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int _width;
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int _height;
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int _stride;
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uint8_t *fb;
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Font _font;
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Color _textColor;
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friend class DMD;
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void blit(int x1, int y1, int x2, int y2, int x3, int y3);
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void drawCirclePoints(int centerX, int centerY, int radius, int x, int y, Color borderColor, Color fillColor);
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};
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inline void Bitmap::drawFilledRect(int x1, int y1, int x2, int y2, Color color)
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{
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drawRect(x1, y1, x2, y2, color, color);
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}
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inline void Bitmap::drawFilledCircle(int centerX, int centerY, int radius, Color color)
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{
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drawCircle(centerX, centerY, radius, color, color);
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}
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inline void Bitmap::drawInvertedBitmap(int x, int y, const Bitmap &bitmap)
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{
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drawBitmap(x, y, bitmap, Black);
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}
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inline void Bitmap::drawInvertedBitmap(int x, int y, Bitmap::ProgMem bitmap)
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{
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drawBitmap(x, y, bitmap, Black);
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}
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inline void Bitmap::scroll(int dx, int dy, Color fillColor)
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{
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scroll(0, 0, _width, _height, dx, dy, fillColor);
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}
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#endif
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