mirror of
https://github.com/taigrr/bubbletea.git
synced 2026-04-02 02:59:09 -07:00
Tidy up tutorials
This commit is contained in:
@@ -14,7 +14,7 @@ This tutorial assumes you have a working knowledge of Go.
|
||||
|
||||
## Enough! Let's get to it.
|
||||
|
||||
For this tutorial we're making a to-do list.
|
||||
For this tutorial we're making a shopping list.
|
||||
|
||||
To start we'll define our package and import some libraries. Our only external
|
||||
import will be the Bubble Tea library, which we'll call `tea` for short.
|
||||
@@ -52,25 +52,29 @@ type model struct {
|
||||
|
||||
## Initialization
|
||||
|
||||
Next we'll define our application’s initial state. We’ll store our initial
|
||||
model in a simple variable, and then define the `Init` method. `Init` can
|
||||
return a `Cmd` that could perform some initial I/O. For now, we don't need to
|
||||
do any I/O, so for the command we'll just return `nil`, which translates to "no
|
||||
command."
|
||||
Next we’ll define our application’s initial state. In this case we’re defining
|
||||
a function to return our initial model, however we could just as easily define
|
||||
the initial model as a variable elsewhere, too.
|
||||
|
||||
```go
|
||||
func main() {
|
||||
initialModel := model{
|
||||
// Our to-do list is just a grocery list
|
||||
choices: []string{"Buy carrots", "Buy celery", "Buy kohlrabi"},
|
||||
func initialModel() model {
|
||||
return model{
|
||||
// Our shopping list is a grocery list
|
||||
choices: []string{"Buy carrots", "Buy celery", "Buy kohlrabi"},
|
||||
|
||||
// A map which indicates which choices are selected. We're using
|
||||
// the map like a mathematical set. The keys refer to the indexes
|
||||
// of the `choices` slice, above.
|
||||
selected: make(map[int]struct{}),
|
||||
// A map which indicates which choices are selected. We're using
|
||||
// the map like a mathematical set. The keys refer to the indexes
|
||||
// of the `choices` slice, above.
|
||||
selected: make(map[int]struct{}),
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Next we define the `Init` method. `Init` can return a `Cmd` that could perform
|
||||
some initial I/O. For now, we don't need to do any I/O, so for the command
|
||||
we'll just return `nil`, which translates to "no command."
|
||||
|
||||
```go
|
||||
func (m model) Init() tea.Cmd {
|
||||
// Just return `nil`, which means "no I/O right now, please."
|
||||
return nil
|
||||
@@ -79,15 +83,15 @@ func (m model) Init() tea.Cmd {
|
||||
|
||||
## The Update Method
|
||||
|
||||
Next we'll define the update method. The update function is called when
|
||||
"things happen." Its job is to look at what has happened and return an updated
|
||||
model in response to whatever happened. It can also return a `Cmd` and make
|
||||
more things happen, but for now don't worry about that part.
|
||||
Next up is the update method. The update function is called when ”things
|
||||
happen.” Its job is to look at what has happened and return an updated model in
|
||||
response. It can also return a `Cmd` to make more things happen, but for now
|
||||
don't worry about that part.
|
||||
|
||||
In our case, when a user presses the down arrow, `update`'s job is to notice
|
||||
In our case, when a user presses the down arrow, `Update`’s job is to notice
|
||||
that the down arrow was pressed and move the cursor accordingly (or not).
|
||||
|
||||
The "something happened" comes in the form of a `Msg`, which can be any type.
|
||||
The “something happened” comes in the form of a `Msg`, which can be any type.
|
||||
Messages are the result of some I/O that took place, such as a keypress, timer
|
||||
tick, or a response from a server.
|
||||
|
||||
@@ -141,18 +145,18 @@ func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
|
||||
}
|
||||
```
|
||||
|
||||
You may have noticed that "ctrl+c" and "q" above return a `tea.Quit` command
|
||||
with the model. That's a special command which instructs the Bubble Tea runtime
|
||||
to quit, exiting the program.
|
||||
You may have noticed that <kbd>ctrl+c</kbd> and <kbd>q</kbd> above return
|
||||
a `tea.Quit` command with the model. That’s a special command which instructs
|
||||
the Bubble Tea runtime to quit, exiting the program.
|
||||
|
||||
## The View Method
|
||||
|
||||
At last, it's time to render our UI. Of all the methods, the view is the
|
||||
At last, it’s time to render our UI. Of all the methods, the view is the
|
||||
simplest. We look at the model in it's current state and use it to return
|
||||
a `string`. That string is our UI!
|
||||
|
||||
Because the view describes the entire UI of your application, you don't have
|
||||
to worry about redraw logic and stuff like that. Bubble Tea takes care of it
|
||||
Because the view describes the entire UI of your application, you don’t have to
|
||||
worry about redrawing logic and stuff like that. Bubble Tea takes care of it
|
||||
for you.
|
||||
|
||||
```go
|
||||
@@ -194,12 +198,7 @@ The last step is to simply run our program. We pass our initial model to
|
||||
|
||||
```go
|
||||
func main() {
|
||||
initialModel := model{
|
||||
choices: []string{"Carrots", "Celery", "Kohlrabi"},
|
||||
selected: make(map[int]struct{}),
|
||||
}
|
||||
|
||||
p := tea.NewProgram(initialModel)
|
||||
p := tea.NewProgram(initialModel())
|
||||
if err := p.Start(); err != nil {
|
||||
fmt.Printf("Alas, there's been an error: %v", err)
|
||||
os.Exit(1)
|
||||
@@ -207,7 +206,7 @@ func main() {
|
||||
}
|
||||
```
|
||||
|
||||
## What's Next?
|
||||
## What’s Next?
|
||||
|
||||
This tutorial covers the basics of building an interactive terminal UI, but
|
||||
in the real world you'll also need to perform I/O. To learn about that have a
|
||||
@@ -220,22 +219,10 @@ there are [Go Docs][docs].
|
||||
[examples]: http://github.com/charmbracelet/bubbletea/tree/master/examples
|
||||
[docs]: https://pkg.go.dev/github.com/charmbracelet/bubbletea?tab=doc
|
||||
|
||||
### Bubble Tea in the Wild
|
||||
## Additional Resources
|
||||
|
||||
For some Bubble Tea programs in production, see:
|
||||
|
||||
* [Glow](https://github.com/charmbracelet/glow): a markdown reader, browser and online markdown stash
|
||||
* [The Charm Tool](https://github.com/charmbracelet/charm): the Charm user account manager
|
||||
|
||||
### Libraries we use with Bubble Tea
|
||||
|
||||
* [Bubbles][bubbles]: various Bubble Tea components
|
||||
* [Termenv][termenv]: Advanced ANSI styling for terminal applications
|
||||
* [Reflow][reflow]: ANSI-aware methods for formatting and generally working with text. Of particular note is `PrintableRuneWidth` in the `ansi` sub-package which measures the physical widths of strings. Many runes, such as East Asian characters, emojis, and various unicode symbols are two cells wide, so measuring a layout with `len()` often won't cut it. Reflow is particularly nice for this as it measures character widths while ignoring any ANSI sequences present.
|
||||
|
||||
[termenv]: https://github.com/muesli/termenv
|
||||
[reflow]: https://github.com/muesli/reflow
|
||||
[bubbles]: https://github.com/charmbracelet/bubbles
|
||||
* [Libraries we use with Bubble Tea](https://github.com/charmbracelet/bubbletea/#libraries-we-use-with-bubble-tea)
|
||||
* [Bubble Tea in the Wild](https://github.com/charmbracelet/bubbletea/#bubble-tea-in-the-wild)
|
||||
|
||||
### Feedback
|
||||
|
||||
@@ -243,3 +230,11 @@ We'd love to hear your thoughts on this tutorial. Feel free to drop us a note!
|
||||
|
||||
* [Twitter](https://twitter.com/charmcli)
|
||||
* [The Fediverse](https://mastodon.technology/@charm)
|
||||
|
||||
***
|
||||
|
||||
Part of [Charm](https://charm.sh).
|
||||
|
||||
<a href="https://charm.sh/"><img alt="The Charm logo" src="https://stuff.charm.sh/charm-badge-unrounded.jpg" width="400"></a>
|
||||
|
||||
Charm热爱开源 • Charm loves open source
|
||||
|
||||
Reference in New Issue
Block a user