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https://github.com/taigrr/bubbletea.git
synced 2026-04-02 02:59:09 -07:00
Fix infinte loop + backwards ignore behavior
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@@ -147,7 +147,7 @@ func (r *renderer) flush() {
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if r.linesRendered > 0 {
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// Clear the lines we painted in the last render.
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for i := r.linesRendered; i >= 0; i++ {
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for i := r.linesRendered; i > 0; i-- {
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// Check and see if we should skip rendering for this line. That
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// includes clearing the line, which we normally do before a
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// render.
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@@ -160,7 +160,7 @@ func (r *renderer) flush() {
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r.linesRendered = 0
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for _, b := range r.buf.Bytes() {
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if _, exists := r.ignoreLines[r.linesRendered]; !exists {
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if _, exists := r.ignoreLines[r.linesRendered]; exists {
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cursorDown(out) // skip rendering for this line.
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r.linesRendered++
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} else if b == '\n' {
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