mirror of
https://github.com/taigrr/bubbletea.git
synced 2026-04-02 02:59:09 -07:00
`WithFilter` lets you supply an event filter that will be invoked before Bubble Tea processes a `tea.Msg`. The event filter can return any `tea.Msg` which will then get handled by Bubble Tea instead of the original event. If the event filter returns nil, the event will be ignored and Bubble Tea will not process it. As an example, this could be used to prevent a program from shutting down if there are unsaved changes. Based on the fantastic work by @aschey and supersedes #521. Resolves #472.
664 lines
16 KiB
Go
664 lines
16 KiB
Go
// Package tea provides a framework for building rich terminal user interfaces
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// based on the paradigms of The Elm Architecture. It's well-suited for simple
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// and complex terminal applications, either inline, full-window, or a mix of
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// both. It's been battle-tested in several large projects and is
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// production-ready.
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//
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// A tutorial is available at https://github.com/charmbracelet/bubbletea/tree/master/tutorials
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//
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// Example programs can be found at https://github.com/charmbracelet/bubbletea/tree/master/examples
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package tea
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"os"
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"os/signal"
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"runtime/debug"
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"sync"
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"syscall"
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"github.com/containerd/console"
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isatty "github.com/mattn/go-isatty"
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"github.com/muesli/cancelreader"
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"github.com/muesli/termenv"
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"golang.org/x/sync/errgroup"
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)
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// ErrProgramKilled is returned by [Program.Run] when the program got killed.
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var ErrProgramKilled = errors.New("program was killed")
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// Msg contain data from the result of a IO operation. Msgs trigger the update
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// function and, henceforth, the UI.
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type Msg interface{}
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// Model contains the program's state as well as its core functions.
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type Model interface {
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// Init is the first function that will be called. It returns an optional
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// initial command. To not perform an initial command return nil.
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Init() Cmd
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// Update is called when a message is received. Use it to inspect messages
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// and, in response, update the model and/or send a command.
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Update(Msg) (Model, Cmd)
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// View renders the program's UI, which is just a string. The view is
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// rendered after every Update.
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View() string
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}
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// Cmd is an IO operation that returns a message when it's complete. If it's
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// nil it's considered a no-op. Use it for things like HTTP requests, timers,
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// saving and loading from disk, and so on.
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//
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// Note that there's almost never a reason to use a command to send a message
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// to another part of your program. That can almost always be done in the
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// update function.
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type Cmd func() Msg
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type handlers []chan struct{}
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// Options to customize the program during its initialization. These are
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// generally set with ProgramOptions.
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//
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// The options here are treated as bits.
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type startupOptions byte
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func (s startupOptions) has(option startupOptions) bool {
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return s&option != 0
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}
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const (
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withAltScreen startupOptions = 1 << iota
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withMouseCellMotion
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withMouseAllMotion
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withInputTTY
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withCustomInput
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withANSICompressor
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withoutSignalHandler
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// Catching panics is incredibly useful for restoring the terminal to a
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// usable state after a panic occurs. When this is set, Bubble Tea will
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// recover from panics, print the stack trace, and disable raw mode. This
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// feature is on by default.
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withoutCatchPanics
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)
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// Program is a terminal user interface.
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type Program struct {
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initialModel Model
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// Configuration options that will set as the program is initializing,
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// treated as bits. These options can be set via various ProgramOptions.
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startupOptions startupOptions
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ctx context.Context
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cancel context.CancelFunc
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msgs chan Msg
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errs chan error
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// where to send output, this will usually be os.Stdout.
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output *termenv.Output
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restoreOutput func() error
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renderer renderer
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// where to read inputs from, this will usually be os.Stdin.
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input io.Reader
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cancelReader cancelreader.CancelReader
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readLoopDone chan struct{}
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console console.Console
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// was the altscreen active before releasing the terminal?
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altScreenWasActive bool
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ignoreSignals bool
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// Stores the original reference to stdin for cases where input is not a
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// TTY on windows and we've automatically opened CONIN$ to receive input.
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// When the program exits this will be restored.
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//
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// Lint ignore note: the linter will find false positive on unix systems
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// as this value only comes into play on Windows, hence the ignore comment
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// below.
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windowsStdin *os.File //nolint:golint,structcheck,unused
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filter func(Model, Msg) Msg
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}
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// Quit is a special command that tells the Bubble Tea program to exit.
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func Quit() Msg {
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return QuitMsg{}
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}
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// QuitMsg signals that the program should quit. You can send a QuitMsg with
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// Quit.
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type QuitMsg struct{}
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// NewProgram creates a new Program.
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func NewProgram(model Model, opts ...ProgramOption) *Program {
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p := &Program{
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initialModel: model,
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input: os.Stdin,
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msgs: make(chan Msg),
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}
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// Apply all options to the program.
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for _, opt := range opts {
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opt(p)
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}
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// A context can be provided with a ProgramOption, but if none was provided
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// we'll use the default background context.
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if p.ctx == nil {
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p.ctx = context.Background()
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}
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// Initialize context and teardown channel.
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p.ctx, p.cancel = context.WithCancel(p.ctx)
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// if no output was set, set it to stdout
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if p.output == nil {
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p.output = termenv.DefaultOutput()
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// cache detected color values
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termenv.WithColorCache(true)(p.output)
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}
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p.restoreOutput, _ = termenv.EnableVirtualTerminalProcessing(p.output)
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return p
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}
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func (p *Program) handleSignals() chan struct{} {
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ch := make(chan struct{})
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// Listen for SIGINT and SIGTERM.
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//
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// In most cases ^C will not send an interrupt because the terminal will be
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// in raw mode and ^C will be captured as a keystroke and sent along to
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// Program.Update as a KeyMsg. When input is not a TTY, however, ^C will be
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// caught here.
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//
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// SIGTERM is sent by unix utilities (like kill) to terminate a process.
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go func() {
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sig := make(chan os.Signal, 1)
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signal.Notify(sig, syscall.SIGINT, syscall.SIGTERM)
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defer func() {
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signal.Stop(sig)
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close(ch)
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}()
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for {
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select {
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case <-p.ctx.Done():
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return
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case <-sig:
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if !p.ignoreSignals {
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p.msgs <- QuitMsg{}
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return
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}
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}
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}
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}()
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return ch
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}
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// handleResize handles terminal resize events.
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func (p *Program) handleResize() chan struct{} {
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ch := make(chan struct{})
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if f, ok := p.output.TTY().(*os.File); ok && isatty.IsTerminal(f.Fd()) {
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// Get the initial terminal size and send it to the program.
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go p.checkResize()
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// Listen for window resizes.
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go p.listenForResize(ch)
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} else {
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close(ch)
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}
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return ch
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}
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// handleCommands runs commands in a goroutine and sends the result to the
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// program's message channel.
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func (p *Program) handleCommands(cmds chan Cmd) chan struct{} {
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ch := make(chan struct{})
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go func() {
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defer close(ch)
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for {
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select {
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case <-p.ctx.Done():
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return
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case cmd := <-cmds:
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if cmd == nil {
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continue
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}
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// Don't wait on these goroutines, otherwise the shutdown
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// latency would get too large as a Cmd can run for some time
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// (e.g. tick commands that sleep for half a second). It's not
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// possible to cancel them so we'll have to leak the goroutine
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// until Cmd returns.
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go func() {
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msg := cmd() // this can be long.
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p.Send(msg)
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}()
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}
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}
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}()
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return ch
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}
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// eventLoop is the central message loop. It receives and handles the default
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// Bubble Tea messages, update the model and triggers redraws.
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func (p *Program) eventLoop(model Model, cmds chan Cmd) (Model, error) {
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for {
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select {
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case <-p.ctx.Done():
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return model, nil
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case err := <-p.errs:
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return model, err
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case msg := <-p.msgs:
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// Filter messages.
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if p.filter != nil {
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msg = p.filter(model, msg)
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}
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if msg == nil {
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continue
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}
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// Handle special internal messages.
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switch msg := msg.(type) {
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case QuitMsg:
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return model, nil
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case clearScreenMsg:
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p.renderer.clearScreen()
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case enterAltScreenMsg:
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p.renderer.enterAltScreen()
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case exitAltScreenMsg:
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p.renderer.exitAltScreen()
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case enableMouseCellMotionMsg:
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p.renderer.enableMouseCellMotion()
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case enableMouseAllMotionMsg:
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p.renderer.enableMouseAllMotion()
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case disableMouseMsg:
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p.renderer.disableMouseCellMotion()
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p.renderer.disableMouseAllMotion()
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case showCursorMsg:
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p.renderer.showCursor()
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case hideCursorMsg:
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p.renderer.hideCursor()
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case execMsg:
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// NB: this blocks.
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p.exec(msg.cmd, msg.fn)
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case BatchMsg:
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for _, cmd := range msg {
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cmds <- cmd
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}
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continue
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case sequenceMsg:
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go func() {
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// Execute commands one at a time, in order.
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for _, cmd := range msg {
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if cmd == nil {
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continue
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}
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msg := cmd()
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if batchMsg, ok := msg.(BatchMsg); ok {
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g, _ := errgroup.WithContext(p.ctx)
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for _, cmd := range batchMsg {
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cmd := cmd
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g.Go(func() error {
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p.Send(cmd())
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return nil
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})
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}
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//nolint:errcheck
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g.Wait() // wait for all commands from batch msg to finish
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continue
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}
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p.Send(msg)
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}
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}()
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}
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// Process internal messages for the renderer.
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if r, ok := p.renderer.(*standardRenderer); ok {
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r.handleMessages(msg)
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}
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var cmd Cmd
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model, cmd = model.Update(msg) // run update
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cmds <- cmd // process command (if any)
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p.renderer.write(model.View()) // send view to renderer
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}
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}
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}
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// Run initializes the program and runs its event loops, blocking until it gets
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// terminated by either [Program.Quit], [Program.Kill], or its signal handler.
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// Returns the final model.
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func (p *Program) Run() (Model, error) {
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handlers := handlers{}
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cmds := make(chan Cmd)
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p.errs = make(chan error)
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defer p.cancel()
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switch {
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case p.startupOptions.has(withInputTTY):
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// Open a new TTY, by request
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f, err := openInputTTY()
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if err != nil {
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return p.initialModel, err
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}
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defer f.Close() //nolint:errcheck
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p.input = f
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case !p.startupOptions.has(withCustomInput):
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// If the user hasn't set a custom input, and input's not a terminal,
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// open a TTY so we can capture input as normal. This will allow things
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// to "just work" in cases where data was piped or redirected into this
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// application.
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f, isFile := p.input.(*os.File)
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if !isFile {
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break
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}
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if isatty.IsTerminal(f.Fd()) {
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break
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}
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f, err := openInputTTY()
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if err != nil {
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return p.initialModel, err
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}
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defer f.Close() //nolint:errcheck
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p.input = f
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}
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// Handle signals.
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if !p.startupOptions.has(withoutSignalHandler) {
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handlers.add(p.handleSignals())
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}
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// Recover from panics.
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if !p.startupOptions.has(withoutCatchPanics) {
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defer func() {
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if r := recover(); r != nil {
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p.shutdown(true)
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fmt.Printf("Caught panic:\n\n%s\n\nRestoring terminal...\n\n", r)
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debug.PrintStack()
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return
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}
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}()
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}
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// If no renderer is set use the standard one.
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if p.renderer == nil {
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p.renderer = newRenderer(p.output, p.startupOptions.has(withANSICompressor))
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}
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// Check if output is a TTY before entering raw mode, hiding the cursor and
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// so on.
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if err := p.initTerminal(); err != nil {
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return p.initialModel, err
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}
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// Honor program startup options.
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if p.startupOptions&withAltScreen != 0 {
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p.renderer.enterAltScreen()
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}
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if p.startupOptions&withMouseCellMotion != 0 {
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p.renderer.enableMouseCellMotion()
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} else if p.startupOptions&withMouseAllMotion != 0 {
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p.renderer.enableMouseAllMotion()
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}
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// Initialize the program.
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model := p.initialModel
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if initCmd := model.Init(); initCmd != nil {
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ch := make(chan struct{})
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handlers.add(ch)
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go func() {
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defer close(ch)
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select {
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case cmds <- initCmd:
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case <-p.ctx.Done():
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}
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}()
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}
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// Start the renderer.
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p.renderer.start()
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// Render the initial view.
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p.renderer.write(model.View())
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// Subscribe to user input.
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if p.input != nil {
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if err := p.initCancelReader(); err != nil {
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return model, err
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}
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}
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// Handle resize events.
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handlers.add(p.handleResize())
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// Process commands.
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handlers.add(p.handleCommands(cmds))
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// Run event loop, handle updates and draw.
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model, err := p.eventLoop(model, cmds)
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killed := p.ctx.Err() != nil
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if killed {
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err = ErrProgramKilled
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} else {
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// Ensure we rendered the final state of the model.
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p.renderer.write(model.View())
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}
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// Tear down.
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p.cancel()
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// Check if the cancel reader has been setup before waiting and closing.
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if p.cancelReader != nil {
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// Wait for input loop to finish.
|
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if p.cancelReader.Cancel() {
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p.waitForReadLoop()
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}
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_ = p.cancelReader.Close()
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}
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// Wait for all handlers to finish.
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handlers.shutdown()
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// Restore terminal state.
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p.shutdown(killed)
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return model, err
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}
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// StartReturningModel initializes the program and runs its event loops,
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// blocking until it gets terminated by either [Program.Quit], [Program.Kill],
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// or its signal handler. Returns the final model.
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//
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// Deprecated: please use [Program.Run] instead.
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func (p *Program) StartReturningModel() (Model, error) {
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return p.Run()
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}
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|
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// Start initializes the program and runs its event loops, blocking until it
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// gets terminated by either [Program.Quit], [Program.Kill], or its signal
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// handler.
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//
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|
// Deprecated: please use [Program.Run] instead.
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func (p *Program) Start() error {
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_, err := p.Run()
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return err
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}
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|
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// Send sends a message to the main update function, effectively allowing
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// messages to be injected from outside the program for interoperability
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// purposes.
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//
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// If the program hasn't started yet this will be a blocking operation.
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// If the program has already been terminated this will be a no-op, so it's safe
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// to send messages after the program has exited.
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func (p *Program) Send(msg Msg) {
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|
select {
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case <-p.ctx.Done():
|
|
case p.msgs <- msg:
|
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}
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}
|
|
|
|
// Quit is a convenience function for quitting Bubble Tea programs. Use it
|
|
// when you need to shut down a Bubble Tea program from the outside.
|
|
//
|
|
// If you wish to quit from within a Bubble Tea program use the Quit command.
|
|
//
|
|
// If the program is not running this will be a no-op, so it's safe to call
|
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// if the program is unstarted or has already exited.
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func (p *Program) Quit() {
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p.Send(Quit())
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}
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|
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// Kill stops the program immediately and restores the former terminal state.
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|
// The final render that you would normally see when quitting will be skipped.
|
|
// [program.Run] returns a [ErrProgramKilled] error.
|
|
func (p *Program) Kill() {
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p.cancel()
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|
}
|
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|
|
// shutdown performs operations to free up resources and restore the terminal
|
|
// to its original state.
|
|
func (p *Program) shutdown(kill bool) {
|
|
if p.renderer != nil {
|
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if kill {
|
|
p.renderer.kill()
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|
} else {
|
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p.renderer.stop()
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}
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|
}
|
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|
|
_ = p.restoreTerminalState()
|
|
if p.restoreOutput != nil {
|
|
_ = p.restoreOutput()
|
|
}
|
|
}
|
|
|
|
// ReleaseTerminal restores the original terminal state and cancels the input
|
|
// reader. You can return control to the Program with RestoreTerminal.
|
|
func (p *Program) ReleaseTerminal() error {
|
|
p.ignoreSignals = true
|
|
p.cancelReader.Cancel()
|
|
p.waitForReadLoop()
|
|
|
|
if p.renderer != nil {
|
|
p.renderer.stop()
|
|
}
|
|
|
|
p.altScreenWasActive = p.renderer.altScreen()
|
|
return p.restoreTerminalState()
|
|
}
|
|
|
|
// RestoreTerminal reinitializes the Program's input reader, restores the
|
|
// terminal to the former state when the program was running, and repaints.
|
|
// Use it to reinitialize a Program after running ReleaseTerminal.
|
|
func (p *Program) RestoreTerminal() error {
|
|
p.ignoreSignals = false
|
|
|
|
if err := p.initTerminal(); err != nil {
|
|
return err
|
|
}
|
|
if err := p.initCancelReader(); err != nil {
|
|
return err
|
|
}
|
|
|
|
if p.altScreenWasActive {
|
|
p.renderer.enterAltScreen()
|
|
} else {
|
|
// entering alt screen already causes a repaint.
|
|
go p.Send(repaintMsg{})
|
|
}
|
|
if p.renderer != nil {
|
|
p.renderer.start()
|
|
}
|
|
|
|
// If the output is a terminal, it may have been resized while another
|
|
// process was at the foreground, in which case we may not have received
|
|
// SIGWINCH. Detect any size change now and propagate the new size as
|
|
// needed.
|
|
go p.checkResize()
|
|
|
|
return nil
|
|
}
|
|
|
|
// Println prints above the Program. This output is unmanaged by the program
|
|
// and will persist across renders by the Program.
|
|
//
|
|
// If the altscreen is active no output will be printed.
|
|
func (p *Program) Println(args ...interface{}) {
|
|
p.msgs <- printLineMessage{
|
|
messageBody: fmt.Sprint(args...),
|
|
}
|
|
}
|
|
|
|
// Printf prints above the Program. It takes a format template followed by
|
|
// values similar to fmt.Printf. This output is unmanaged by the program and
|
|
// will persist across renders by the Program.
|
|
//
|
|
// Unlike fmt.Printf (but similar to log.Printf) the message will be print on
|
|
// its own line.
|
|
//
|
|
// If the altscreen is active no output will be printed.
|
|
func (p *Program) Printf(template string, args ...interface{}) {
|
|
p.msgs <- printLineMessage{
|
|
messageBody: fmt.Sprintf(template, args...),
|
|
}
|
|
}
|
|
|
|
// Adds a handler to the list of handlers. We wait for all handlers to terminate
|
|
// gracefully on shutdown.
|
|
func (h *handlers) add(ch chan struct{}) {
|
|
*h = append(*h, ch)
|
|
}
|
|
|
|
// Shutdown waits for all handlers to terminate.
|
|
func (h handlers) shutdown() {
|
|
var wg sync.WaitGroup
|
|
for _, ch := range h {
|
|
wg.Add(1)
|
|
go func(ch chan struct{}) {
|
|
<-ch
|
|
wg.Done()
|
|
}(ch)
|
|
}
|
|
wg.Wait()
|
|
}
|