package godns import ( "encoding/json" "fmt" "io/ioutil" ) // Domain struct type Domain struct { DomainName string `json:"domain_name"` SubDomains []string `json:"sub_domains"` } // Notify struct for SMTP notification type Notify struct { Enabled bool `json:"enabled"` SMTPServer string `json:"smtp_server"` SMTPUsername string `json:"smtp_username"` SMTPPassword string `json:"smtp_password"` SMTPPort int `json:"smtp_port"` SendTo string `json:"send_to"` } // Settings struct type Settings struct { Provider string `json:"provider"` Email string `json:"email"` Password string `json:"password"` LoginToken string `json:"login_token"` Domains []Domain `json:"domains"` IPUrl string `json:"ip_url"` LogPath string `json:"log_path"` Socks5Proxy string `json:"socks5_proxy"` Notify Notify `json:"notify"` IPInterface string `json:"ip_interface"` //the code is not ready to update AAAA record //IPType string `json:"ip_type"` } // LoadSettings -- Load settings from config file func LoadSettings(configPath string, settings *Settings) error { // LoadSettings from config file file, err := ioutil.ReadFile(configPath) if err != nil { fmt.Println("Error occurs while reading config file, please make sure config file exists!") return err } err = json.Unmarshal(file, settings) if err != nil { fmt.Println("Error occurs while unmarshal config file, please make sure config file correct!") return err } return nil }