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Add mutex to Vga console to satisfy console.Console
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@ -2,6 +2,7 @@ package console
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import (
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"reflect"
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"sync"
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"unsafe"
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)
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@ -15,6 +16,8 @@ const (
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// allocator, each console will use its own framebuffer while the active console
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// will periodically sync its internal buffer with the physical screen buffer.
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type Vga struct {
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sync.Mutex
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width uint16
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height uint16
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