Ensure build directory exists when building

This commit is contained in:
Lea Anthony
2021-01-13 23:46:47 +11:00
parent eef8eb756f
commit 15a273458e

View File

@@ -63,6 +63,14 @@ func (d *DesktopBuilder) BuildBaseAssets(assets *html.AssetBundle, options *Opti
return err
}
// Make dir if it doesn't exist
if !fs.DirExists(assetDir) {
err := fs.Mkdir(assetDir)
if err != nil {
return err
}
}
// Dump assets as C
assetsFile, err := assets.WriteToCFile(assetDir)
if err != nil {