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fix: detect encoding on windows (#266)
* fix: linting * chore: bump version
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@@ -1,6 +1,54 @@
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package runtime
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import "github.com/wailsapp/wails/lib/interfaces"
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import (
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"bytes"
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"runtime"
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"github.com/abadojack/whatlanggo"
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"github.com/wailsapp/wails/lib/interfaces"
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"golang.org/x/text/encoding"
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"golang.org/x/text/encoding/japanese"
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"golang.org/x/text/encoding/korean"
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"golang.org/x/text/encoding/simplifiedchinese"
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"golang.org/x/text/transform"
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)
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func detectEncoding(text string) (encoding.Encoding, string) {
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// korean
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var enc encoding.Encoding
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info := whatlanggo.Detect(text)
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//fmt.Println("Language:", info.Lang.String(), " Script:", whatlanggo.Scripts[info.Script], " Confidence: ", info.Confidence)
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switch info.Lang.String() {
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case "Korean":
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enc = korean.EUCKR
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case "Mandarin":
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enc = simplifiedchinese.GBK
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case "Japanese":
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enc = japanese.EUCJP
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}
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return enc, info.Lang.String()
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}
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// ProcessEncoding attempts to convert CKJ strings to UTF-8
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func ProcessEncoding(text string) string {
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if runtime.GOOS != "windows" {
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return text
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}
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encoding, _ := detectEncoding(text)
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if encoding != nil {
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var bufs bytes.Buffer
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wr := transform.NewWriter(&bufs, encoding.NewEncoder())
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_, err := wr.Write([]byte(text))
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defer wr.Close()
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if err != nil {
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return ""
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}
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return bufs.String()
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}
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return text
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}
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// Window exposes an interface for manipulating the window
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type Window struct {
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@@ -31,6 +79,7 @@ func (r *Window) UnFullscreen() {
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// SetTitle sets the the window title
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func (r *Window) SetTitle(title string) {
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title = ProcessEncoding(title)
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r.renderer.SetTitle(title)
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}
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