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[v2] fix: check process exists before killing
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@@ -389,13 +389,15 @@ func runFrontendDevCommand(cwd string, devCommand string, wg *sync.WaitGroup) fu
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if runtime.GOOS == "windows" {
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// Credit: https://stackoverflow.com/a/44551450
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// For whatever reason, killing an npm script on windows just doesn't exit properly with cancel
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kill := exec.Command("TASKKILL", "/T", "/F", "/PID", strconv.Itoa(cmd.Process.Pid))
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kill.Stderr = os.Stderr
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kill.Stdout = os.Stdout
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err := kill.Run()
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if err != nil {
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if err.Error() != "exit status 1" {
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LogRed("Error from '%s': %s", devCommand, err.Error())
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if cmd != nil && cmd.Process != nil {
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kill := exec.Command("TASKKILL", "/T", "/F", "/PID", strconv.Itoa(cmd.Process.Pid))
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kill.Stderr = os.Stderr
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kill.Stdout = os.Stdout
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err := kill.Run()
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if err != nil {
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if err.Error() != "exit status 1" {
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LogRed("Error from '%s': %s", devCommand, err.Error())
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}
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}
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}
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} else {
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