fix: detect encoding on windows

This commit is contained in:
Lea Anthony
2019-10-23 21:29:40 +11:00
5 changed files with 62 additions and 4 deletions

View File

@@ -1,6 +1,53 @@
package runtime
import "github.com/wailsapp/wails/lib/interfaces"
import (
"bytes"
"runtime"
"github.com/abadojack/whatlanggo"
"github.com/wailsapp/wails/lib/interfaces"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/japanese"
"golang.org/x/text/encoding/korean"
"golang.org/x/text/encoding/simplifiedchinese"
"golang.org/x/text/transform"
)
func detectEncoding(text string) (encoding.Encoding, string) {
// korean
var enc encoding.Encoding
info := whatlanggo.Detect(text)
//fmt.Println("Language:", info.Lang.String(), " Script:", whatlanggo.Scripts[info.Script], " Confidence: ", info.Confidence)
switch info.Lang.String() {
case "Korean":
enc = korean.EUCKR
case "Mandarin":
enc = simplifiedchinese.GBK
case "Japanese":
enc = japanese.EUCJP
}
return enc, info.Lang.String()
}
func ProcessEncoding(text string) string {
if runtime.GOOS != "windows" {
return text
}
encoding, _ := detectEncoding(text)
if encoding != nil {
var bufs bytes.Buffer
wr := transform.NewWriter(&bufs, encoding.NewEncoder())
_, err := wr.Write([]byte(text))
defer wr.Close()
if err != nil {
return ""
}
return bufs.String()
}
return text
}
// Window exposes an interface for manipulating the window
type Window struct {
@@ -31,6 +78,7 @@ func (r *Window) UnFullscreen() {
// SetTitle sets the the window title
func (r *Window) SetTitle(title string) {
title = ProcessEncoding(title)
r.renderer.SetTitle(title)
}