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Move assets -> build dir. Bundle assets in CLI binary.
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@@ -8,7 +8,7 @@ func (d *DesktopBuilder) processTrayIcons(assetDir string, options *Options) err
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// var err error
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//
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// // Get all the tray icon filenames
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// trayIconDirectory := filepath.Join(options.ProjectData.AssetsDir, "tray")
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// trayIconDirectory := filepath.Join(options.ProjectData.BuildDir, "tray")
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//
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// // If the directory doesn't exist, create it
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// if !fs.DirExists(trayIconDirectory) {
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@@ -97,7 +97,7 @@ func (d *DesktopBuilder) processDialogIcons(assetDir string, options *Options) e
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// var err error
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//
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// // Get all the dialog icon filenames
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// dialogIconDirectory := filepath.Join(options.ProjectData.AssetsDir, "dialog")
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// dialogIconDirectory := filepath.Join(options.ProjectData.BuildDir, "dialog")
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// var dialogIconFilenames []string
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//
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// // If the directory does not exist, create it
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