mirror of
https://github.com/taigrr/wails.git
synced 2026-04-09 00:21:35 -07:00
* Get it compiling
* Stubs in place to compile
* Semi runs
* add darwin platform for server
* Evaluation working correctly. Still WIP
* Ignore favicon for desktop
* lint
* Remove feature flag code
* More feature flag removal
* Support sending messages to the backend
* Callbacks working
* Add Center + refactor prefs
* Fix logger
* Callback hooks for MOAE
* Update packages
* ignore test builds
* Support Un/Fullscreen
* vscode stuff
* Only show window when rendered
* Get it compiling again!
* Support tons of stuff!
* Tidy up
* More refactoring
* WIP [bugged]
* Got get frame working
* fix setsize and setposition
* Add Mac Application Options
* Add HideTitleBar
* Support more mac window options
* Add Toolbar support for Mac
* Support colour
* Support runtime colour change
* Moved options to own package
* Refactored mac titlebar options
* Support hidden titlebar
* Support HiddenInset Titlebar
* Support TitleBar Default
Fixed merging defaults
* Sample titlebars
* Fix minmax app
* Min/Max size supported
* WIP: Support multiple value return
* Support OpenDialog
* Remove old dialog code
* change service bus topics for dialogs
* Revert changes to v1
* Use options struct for dialogs
* Initial support for OpenDialog
* Support selecting files+dirs
* Support multiple files in dialog
* Support all dialog properties
* Add comments
* Filter support
* Support default directory
* Support SaveDialog
* Tidy Up
* WIP: Basics of window drag
* Support window dragging
* Update tests
* Frameless is calculated for Mac
* Tidy up
* Support vibrancy and transparency for webview
Options Colour -> RGBA
* Rename vibrancy to appearance
* Add default appearance
* Refactor part 1
* Refactor Part 2
* Support Translucent Window Background
* Update runtime test
* Add IsDarkMode
Updated runtime test
* Support theme mode change event
* Misc fixes for events
* Support OnMultiple
* Small fixes to frontend events
* Add System calls to runtime
* Add system calls to js runtime
* Support System calls in Go Runtime
* Port Sync Store
* Refactor store. Add get().
* Refactor system. Add IsDarkMode state store
* Use IsDarkMode state store
* Remove generated files
* Support setting app state at startup
* Add Store to go runtime
* Update runtime to v1.0.3
* Remove unused event messages
* Debugging
* initial kitchen sink
* Fix right click crash
* Better drag support
* WIP
* Remove log package
* Add Log to Go runtime
* Add logging to kitchen sink
* Improved CodeBlock. Dark mode to store.
* Start Events. List styling moved to global scope.
* Make logger a public package
* Revert logger package
* Major logging refactor
* Make Ffenestri use logging subsystem.
* Debug refactor
* Add trace to JS runtime
* Migrate runtime to @wails
* Support Trace in kitchensink
* Support trace in go runtime
* Support log level
* Support Print in JS runtime
* Runtime v1.0.1
* Move Info message to Trace
* Support Print logging
* Updated Logger interface
* Fix number of methods in Log
* Support SetLogLevel() at runtime
Refactor of loglevel
* Made go runtime package public.
Using loglevel store to keep loglevel in sync
* Support dynamic loglevel
* Runtime refactor
* Fully refactored logging
* Better looking scrollbar
* Terminal output component
* Link component
* SetLogLevel fully supported
* Runtime defs update.
Slight System refactor
* More Logging updates
* Move preview for SetLogLevel
* Fix log level reactivity.
Misc fixes and tweaks
* logging: slight refactor
* Update logger constants to fix default values
* @wails/runtime v1.0.4
* Fix change in logging levels
* hook in windowWillClose
* refactor clilogger
* WIP Events.On
* Add Events.On
* Improved error handling?
* Disable annoying smart quotes
* update runtime definitions
* Support Emit & Once. Improved On.
* Remove old event methods
* Remove old Event methods
* Update runtime in kitchensink
* Revert Fatal on JS Error
* Tidy up events runtime
* Finish events page
* Update Browser runtime API
* Unify Browser runtime
* JS Runtime v1.0.8
* Fix browser runtime export
* Remove debug line
* Add Browser examples
* Update title
* Improved runtime.System
* Update runtime.System to make all methods
* Expose System methods in Go runtime
* Add System to kitchensink
* Huge improvement to calls: Now handles objects
* Add JS runtime Dialog
* Dialog WIP
* Js package generation (#554)
* WIP
* Generation of index.js
* Add RelativeToCwd
* Add JSDoc comments
* Convert to ES6 syntax
* Fix typo
* Initial generation of typescript declarations
* Typescript improvements
* Improved @returns jsdoc
* Improved declaration files
* Simplified output
* Rename file
* Tidy up
* Revert "Simplified output"
This reverts commit 15cdf7382b.
* Now parsing actual code
* Support Array types
* Reimagined parser
* Wrap parsing in Parser
* Rewritten module generator (TS Only)
* Final touches
* Slight refactor to improve output
* Struct comments. External struct literal binding
* Reworked project parser *working*
* remove debug info
* Refactor of parser
* remove the spew
* Better Ts support
* Better project generation logic
* Support local functions in bind()
* JS Object generation. Linting.
* Support json tags in module generation
* Updated mod files
* Support vscode file generation
* Better global.d.ts
* add ts-check to templates
* Support TS declaration files
* improved 'generate' command for module
Co-authored-by: Travis McLane <tmclane@gmail.com>
124 lines
3.0 KiB
Go
Executable File
124 lines
3.0 KiB
Go
Executable File
package binding
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import (
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"encoding/json"
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"fmt"
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"reflect"
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)
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// isStructPtr returns true if the value given is a
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// pointer to a struct
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func isStructPtr(value interface{}) bool {
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return reflect.ValueOf(value).Kind() == reflect.Ptr &&
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reflect.ValueOf(value).Elem().Kind() == reflect.Struct
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}
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// isStructPtr returns true if the value given is a struct
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func isStruct(value interface{}) bool {
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return reflect.ValueOf(value).Kind() == reflect.Struct
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}
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func getMethods(value interface{}) ([]*BoundMethod, error) {
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// Create result placeholder
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var result []*BoundMethod
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// Check type
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if !isStructPtr(value) {
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if isStruct(value) {
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name := reflect.ValueOf(value).Type().Name()
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return nil, fmt.Errorf("%s is a struct, not a pointer to a struct", name)
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}
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return nil, fmt.Errorf("not a pointer to a struct")
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}
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// Process Struct
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structType := reflect.TypeOf(value)
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structValue := reflect.ValueOf(value)
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baseName := structType.String()[1:]
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// Process Methods
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for i := 0; i < structType.NumMethod(); i++ {
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methodDef := structType.Method(i)
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methodName := methodDef.Name
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fullMethodName := baseName + "." + methodName
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method := structValue.MethodByName(methodName)
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// Create new method
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boundMethod := &BoundMethod{
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Name: fullMethodName,
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Inputs: nil,
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Outputs: nil,
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Comments: "",
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Method: method,
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}
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// Iterate inputs
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methodType := method.Type()
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inputParamCount := methodType.NumIn()
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var inputs []*Parameter
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for inputIndex := 0; inputIndex < inputParamCount; inputIndex++ {
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input := methodType.In(inputIndex)
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thisParam := newParameter("", input)
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inputs = append(inputs, thisParam)
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}
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boundMethod.Inputs = inputs
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// Iterate outputs
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// TODO: Determine what to do about limiting return types
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// especially around errors.
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outputParamCount := methodType.NumOut()
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var outputs []*Parameter
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for outputIndex := 0; outputIndex < outputParamCount; outputIndex++ {
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output := methodType.Out(outputIndex)
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thisParam := newParameter("", output)
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outputs = append(outputs, thisParam)
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}
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boundMethod.Outputs = outputs
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// Save method in result
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result = append(result, boundMethod)
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}
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return result, nil
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}
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// convertArgToValue
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func convertArgToValue(input json.RawMessage, target *Parameter) (result reflect.Value, err error) {
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// Catch type conversion panics thrown by convert
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defer func() {
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if r := recover(); r != nil {
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// Modify error
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err = fmt.Errorf("%s", r.(string)[23:])
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}
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}()
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// Do the conversion
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// Handle nil values
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if input == nil {
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switch target.reflectType.Kind() {
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case reflect.Chan,
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reflect.Func,
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reflect.Interface,
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reflect.Map,
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reflect.Ptr,
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reflect.Slice:
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result = reflect.ValueOf(input).Convert(target.reflectType)
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default:
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return reflect.Zero(target.reflectType), fmt.Errorf("Unable to use null value")
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}
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} else {
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result = reflect.ValueOf(input).Convert(target.reflectType)
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}
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// We don't like doing this but it's the only way to
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// handle recover() correctly
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return
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}
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