Files
wails/v2/pkg/commands/build/build.go
Lea Anthony 71bfd29376 Feature/v2 mac (#555)
* Get it compiling

* Stubs in place to compile

* Semi runs

* add darwin platform for server

* Evaluation working correctly. Still WIP

* Ignore favicon for desktop

* lint

* Remove feature flag code

* More feature flag removal

* Support sending messages to the backend

* Callbacks working

* Add Center + refactor prefs

* Fix logger

* Callback hooks for MOAE

* Update packages

* ignore test builds

* Support Un/Fullscreen

* vscode stuff

* Only show window when rendered

* Get it compiling again!

* Support tons of stuff!

* Tidy up

* More refactoring

* WIP [bugged]

* Got get frame working

* fix setsize and setposition

* Add Mac Application Options

* Add HideTitleBar

* Support more mac window options

* Add Toolbar support for Mac

* Support colour

* Support runtime colour change

* Moved options to own package

* Refactored mac titlebar options

* Support hidden titlebar

* Support HiddenInset Titlebar

* Support TitleBar Default

Fixed merging defaults

* Sample titlebars

* Fix minmax app

* Min/Max size supported

* WIP: Support multiple value return

* Support OpenDialog

* Remove old dialog code

* change service bus topics for dialogs

* Revert changes to v1

* Use options struct for dialogs

* Initial support for OpenDialog

* Support selecting files+dirs

* Support multiple files in dialog

* Support all dialog properties

* Add comments

* Filter support

* Support default directory

* Support SaveDialog

* Tidy Up

* WIP: Basics of window drag

* Support window dragging

* Update tests

* Frameless is calculated for Mac

* Tidy up

* Support vibrancy and transparency for webview

Options Colour -> RGBA

* Rename vibrancy to appearance

* Add default appearance

* Refactor part 1

* Refactor Part 2

* Support Translucent Window Background

* Update runtime test

* Add IsDarkMode

Updated runtime test

* Support theme mode change event

* Misc fixes for events

* Support OnMultiple

* Small fixes to frontend events

* Add System calls to runtime

* Add system calls to js runtime

* Support System calls in Go Runtime

* Port Sync Store

* Refactor store. Add get().

* Refactor system. Add IsDarkMode state store

* Use IsDarkMode state store

* Remove generated files

* Support setting app state at startup

* Add Store to go runtime

* Update runtime to v1.0.3

* Remove unused event messages

* Debugging

* initial kitchen sink

* Fix right click crash

* Better drag support

* WIP

* Remove log package

* Add Log to Go runtime

* Add logging to kitchen sink

* Improved CodeBlock. Dark mode to store.

* Start Events. List styling moved to global scope.

* Make logger a public package

* Revert logger package

* Major logging refactor

* Make Ffenestri use logging subsystem.

* Debug refactor

* Add trace to JS runtime

* Migrate runtime to @wails

* Support Trace in kitchensink

* Support trace in go runtime

* Support log level

* Support Print in JS runtime

* Runtime v1.0.1

* Move Info message to Trace

* Support Print logging

* Updated Logger interface

* Fix number of methods in Log

* Support SetLogLevel() at runtime

Refactor of loglevel

* Made go runtime package public.

Using loglevel store to keep loglevel in sync

* Support dynamic loglevel

* Runtime refactor

* Fully refactored logging

* Better looking scrollbar

* Terminal output component

* Link component

* SetLogLevel fully supported

* Runtime defs update.

Slight System refactor

* More Logging updates

* Move preview for SetLogLevel

* Fix log level reactivity.

Misc fixes and tweaks

* logging: slight refactor

* Update logger constants to fix default values

* @wails/runtime v1.0.4

* Fix change in logging levels

* hook in windowWillClose

* refactor clilogger

* WIP Events.On

* Add Events.On

* Improved error handling?

* Disable annoying smart quotes

* update runtime definitions

* Support Emit & Once. Improved On.

* Remove old event methods

* Remove old Event methods

* Update runtime in kitchensink

* Revert Fatal on JS Error

* Tidy up events runtime

* Finish events page

* Update Browser runtime API

* Unify Browser runtime

* JS Runtime v1.0.8

* Fix browser runtime export

* Remove debug line

* Add Browser examples

* Update title

* Improved runtime.System

* Update runtime.System to make all methods

* Expose System methods in Go runtime

* Add System to kitchensink

* Huge improvement to calls: Now handles objects

* Add JS runtime Dialog

* Dialog WIP

* Js package generation (#554)

* WIP

* Generation of index.js

* Add RelativeToCwd

* Add JSDoc comments

* Convert to ES6 syntax

* Fix typo

* Initial generation of typescript declarations

* Typescript improvements

* Improved @returns jsdoc

* Improved declaration files

* Simplified output

* Rename file

* Tidy up

* Revert "Simplified output"

This reverts commit 15cdf7382b.

* Now parsing actual code

* Support Array types

* Reimagined parser

* Wrap parsing in Parser

* Rewritten module generator (TS Only)

* Final touches

* Slight refactor to improve output

* Struct comments. External struct literal binding

* Reworked project parser *working*

* remove debug info

* Refactor of parser

* remove the spew

* Better Ts support

* Better project generation logic

* Support local functions in bind()

* JS Object generation. Linting.

* Support json tags in module generation

* Updated mod files

* Support vscode file generation

* Better global.d.ts

* add ts-check to templates

* Support TS declaration files

* improved 'generate' command for module

Co-authored-by: Travis McLane <tmclane@gmail.com>
2020-11-15 09:27:23 +11:00

142 lines
3.4 KiB
Go

package build
import (
"fmt"
"os"
"runtime"
"github.com/leaanthony/slicer"
"github.com/wailsapp/wails/v2/internal/project"
"github.com/wailsapp/wails/v2/pkg/clilogger"
"github.com/wailsapp/wails/v2/pkg/parser"
)
// Mode is the type used to indicate the build modes
type Mode int
const (
// Debug mode
Debug Mode = iota
// Production mode
Production
)
var modeMap = []string{"Debug", "Production"}
// Options contains all the build options as well as the project data
type Options struct {
LDFlags string // Optional flags to pass to linker
Logger *clilogger.CLILogger // All output to the logger
OutputType string // EG: desktop, server....
Mode Mode // release or debug
ProjectData *project.Project // The project data
Pack bool // Create a package for the app after building
Platform string // The platform to build for
Compiler string // The compiler command to use
IgnoreFrontend bool // Indicates if the frontend does not need building
OutputFile string // Override the output filename
}
// GetModeAsString returns the current mode as a string
func GetModeAsString(mode Mode) string {
return modeMap[mode]
}
// Build the project!
func Build(options *Options) (string, error) {
// Extract logger
outputLogger := options.Logger
// Get working directory
cwd, err := os.Getwd()
if err != nil {
return "", err
}
// Check platform
validPlatforms := slicer.String([]string{"linux", "darwin"})
if !validPlatforms.Contains(options.Platform) {
return "", fmt.Errorf("platform %s not supported", options.Platform)
}
// Load project
projectData, err := project.Load(cwd)
if err != nil {
return "", err
}
options.ProjectData = projectData
// Save the project type
projectData.OutputType = options.OutputType
// Create builder
var builder Builder
switch projectData.OutputType {
case "desktop":
builder = newDesktopBuilder()
case "hybrid":
builder = newHybridBuilder()
case "server":
builder = newServerBuilder()
default:
return "", fmt.Errorf("cannot build assets for output type %s", projectData.OutputType)
}
// Set up our clean up method
defer builder.CleanUp()
// Initialise Builder
builder.SetProjectData(projectData)
// Generate Frontend JS Package
outputLogger.Println(" - Generating Backend JS Package")
// Ignore the parser report coming back
_, err = parser.GenerateWailsFrontendPackage()
if err != nil {
return "", err
}
if !options.IgnoreFrontend {
outputLogger.Println(" - Building Wails Frontend")
err = builder.BuildFrontend(outputLogger)
if err != nil {
return "", err
}
}
// Build the base assets
outputLogger.Println(" - Compiling Assets")
err = builder.BuildRuntime(options)
if err != nil {
return "", err
}
err = builder.BuildAssets(options)
if err != nil {
return "", err
}
// Compile the application
outputLogger.Print(" - Compiling Application in " + GetModeAsString(options.Mode) + " mode...")
err = builder.CompileProject(options)
if err != nil {
return "", err
}
outputLogger.Println("done.")
// Do we need to pack the app?
if options.Pack {
outputLogger.Println(" - Packaging Application")
// TODO: Allow cross platform build
err = packageProject(options, runtime.GOOS)
if err != nil {
return "", err
}
}
return projectData.OutputFilename, nil
}