Files
wails/v2/cmd/wails/internal/commands/dev/dev.go
Lea Anthony 71bfd29376 Feature/v2 mac (#555)
* Get it compiling

* Stubs in place to compile

* Semi runs

* add darwin platform for server

* Evaluation working correctly. Still WIP

* Ignore favicon for desktop

* lint

* Remove feature flag code

* More feature flag removal

* Support sending messages to the backend

* Callbacks working

* Add Center + refactor prefs

* Fix logger

* Callback hooks for MOAE

* Update packages

* ignore test builds

* Support Un/Fullscreen

* vscode stuff

* Only show window when rendered

* Get it compiling again!

* Support tons of stuff!

* Tidy up

* More refactoring

* WIP [bugged]

* Got get frame working

* fix setsize and setposition

* Add Mac Application Options

* Add HideTitleBar

* Support more mac window options

* Add Toolbar support for Mac

* Support colour

* Support runtime colour change

* Moved options to own package

* Refactored mac titlebar options

* Support hidden titlebar

* Support HiddenInset Titlebar

* Support TitleBar Default

Fixed merging defaults

* Sample titlebars

* Fix minmax app

* Min/Max size supported

* WIP: Support multiple value return

* Support OpenDialog

* Remove old dialog code

* change service bus topics for dialogs

* Revert changes to v1

* Use options struct for dialogs

* Initial support for OpenDialog

* Support selecting files+dirs

* Support multiple files in dialog

* Support all dialog properties

* Add comments

* Filter support

* Support default directory

* Support SaveDialog

* Tidy Up

* WIP: Basics of window drag

* Support window dragging

* Update tests

* Frameless is calculated for Mac

* Tidy up

* Support vibrancy and transparency for webview

Options Colour -> RGBA

* Rename vibrancy to appearance

* Add default appearance

* Refactor part 1

* Refactor Part 2

* Support Translucent Window Background

* Update runtime test

* Add IsDarkMode

Updated runtime test

* Support theme mode change event

* Misc fixes for events

* Support OnMultiple

* Small fixes to frontend events

* Add System calls to runtime

* Add system calls to js runtime

* Support System calls in Go Runtime

* Port Sync Store

* Refactor store. Add get().

* Refactor system. Add IsDarkMode state store

* Use IsDarkMode state store

* Remove generated files

* Support setting app state at startup

* Add Store to go runtime

* Update runtime to v1.0.3

* Remove unused event messages

* Debugging

* initial kitchen sink

* Fix right click crash

* Better drag support

* WIP

* Remove log package

* Add Log to Go runtime

* Add logging to kitchen sink

* Improved CodeBlock. Dark mode to store.

* Start Events. List styling moved to global scope.

* Make logger a public package

* Revert logger package

* Major logging refactor

* Make Ffenestri use logging subsystem.

* Debug refactor

* Add trace to JS runtime

* Migrate runtime to @wails

* Support Trace in kitchensink

* Support trace in go runtime

* Support log level

* Support Print in JS runtime

* Runtime v1.0.1

* Move Info message to Trace

* Support Print logging

* Updated Logger interface

* Fix number of methods in Log

* Support SetLogLevel() at runtime

Refactor of loglevel

* Made go runtime package public.

Using loglevel store to keep loglevel in sync

* Support dynamic loglevel

* Runtime refactor

* Fully refactored logging

* Better looking scrollbar

* Terminal output component

* Link component

* SetLogLevel fully supported

* Runtime defs update.

Slight System refactor

* More Logging updates

* Move preview for SetLogLevel

* Fix log level reactivity.

Misc fixes and tweaks

* logging: slight refactor

* Update logger constants to fix default values

* @wails/runtime v1.0.4

* Fix change in logging levels

* hook in windowWillClose

* refactor clilogger

* WIP Events.On

* Add Events.On

* Improved error handling?

* Disable annoying smart quotes

* update runtime definitions

* Support Emit & Once. Improved On.

* Remove old event methods

* Remove old Event methods

* Update runtime in kitchensink

* Revert Fatal on JS Error

* Tidy up events runtime

* Finish events page

* Update Browser runtime API

* Unify Browser runtime

* JS Runtime v1.0.8

* Fix browser runtime export

* Remove debug line

* Add Browser examples

* Update title

* Improved runtime.System

* Update runtime.System to make all methods

* Expose System methods in Go runtime

* Add System to kitchensink

* Huge improvement to calls: Now handles objects

* Add JS runtime Dialog

* Dialog WIP

* Js package generation (#554)

* WIP

* Generation of index.js

* Add RelativeToCwd

* Add JSDoc comments

* Convert to ES6 syntax

* Fix typo

* Initial generation of typescript declarations

* Typescript improvements

* Improved @returns jsdoc

* Improved declaration files

* Simplified output

* Rename file

* Tidy up

* Revert "Simplified output"

This reverts commit 15cdf7382b.

* Now parsing actual code

* Support Array types

* Reimagined parser

* Wrap parsing in Parser

* Rewritten module generator (TS Only)

* Final touches

* Slight refactor to improve output

* Struct comments. External struct literal binding

* Reworked project parser *working*

* remove debug info

* Refactor of parser

* remove the spew

* Better Ts support

* Better project generation logic

* Support local functions in bind()

* JS Object generation. Linting.

* Support json tags in module generation

* Updated mod files

* Support vscode file generation

* Better global.d.ts

* add ts-check to templates

* Support TS declaration files

* improved 'generate' command for module

Co-authored-by: Travis McLane <tmclane@gmail.com>
2020-11-15 09:27:23 +11:00

262 lines
6.5 KiB
Go

package dev
import (
"fmt"
"io"
"os"
"os/signal"
"runtime"
"strings"
"syscall"
"time"
"github.com/fsnotify/fsnotify"
"github.com/leaanthony/clir"
"github.com/leaanthony/slicer"
"github.com/wailsapp/wails/v2/internal/fs"
"github.com/wailsapp/wails/v2/internal/process"
"github.com/wailsapp/wails/v2/pkg/clilogger"
"github.com/wailsapp/wails/v2/pkg/commands/build"
)
// AddSubcommand adds the `dev` command for the Wails application
func AddSubcommand(app *clir.Cli, w io.Writer) error {
command := app.NewSubCommand("dev", "Development mode")
outputType := "desktop"
validTargetTypes := slicer.String([]string{"desktop", "hybrid", "server"})
// Setup target type flag
description := "Type of application to develop. Valid types: " + validTargetTypes.Join(",")
command.StringFlag("t", description, &outputType)
// Passthrough ldflags
ldflags := ""
command.StringFlag("ldflags", "optional ldflags", &ldflags)
// compiler command
compilerCommand := "go"
command.StringFlag("compiler", "Use a different go compiler to build, eg go1.15beta1", &compilerCommand)
// extensions to trigger rebuilds
extensions := "go"
command.StringFlag("m", "Extensions to trigger rebuilds (comma separated) eg go,js,css,html", &extensions)
command.Action(func() error {
// Validate inputs
if !validTargetTypes.Contains(outputType) {
return fmt.Errorf("output type '%s' is not valid", outputType)
}
// Create logger
logger := clilogger.New(w)
app.PrintBanner()
// TODO: Check you are in a project directory
watcher, err := fsnotify.NewWatcher()
if err != nil {
return err
}
defer watcher.Close()
var debugBinaryProcess *process.Process = nil
var buildFrontend bool = true
var extensionsThatTriggerARebuild = strings.Split(extensions, ",")
// Setup signal handler
quitChannel := make(chan os.Signal, 1)
signal.Notify(quitChannel, os.Interrupt, os.Kill, syscall.SIGTERM)
debounceQuit := make(chan bool, 1)
// Do initial build
logger.Println("Building application for development...")
debugBinaryProcess = restartApp(logger, outputType, ldflags, compilerCommand, buildFrontend, debugBinaryProcess)
go debounce(100*time.Millisecond, watcher.Events, debounceQuit, func(event fsnotify.Event) {
// logger.Println("event: %+v", event)
// Check for new directories
if event.Op&fsnotify.Create == fsnotify.Create {
// If this is a folder, add it to our watch list
if fs.DirExists(event.Name) {
if !strings.Contains(event.Name, "node_modules") {
watcher.Add(event.Name)
logger.Println("Watching directory: %s", event.Name)
}
}
return
}
// Check for file writes
if event.Op&fsnotify.Write == fsnotify.Write {
// logger.Println("modified file: %s", event.Name)
var rebuild bool = false
// Iterate all file patterns
for _, pattern := range extensionsThatTriggerARebuild {
rebuild = strings.HasSuffix(event.Name, pattern)
if err != nil {
logger.Fatal(err.Error())
}
if rebuild {
// Only build frontend when the file isn't a Go file
buildFrontend = !strings.HasSuffix(event.Name, "go")
break
}
}
if !rebuild {
logger.Println("Filename change: %s did not match extension list %s", event.Name, extensions)
return
}
if buildFrontend {
logger.Println("Full rebuild triggered: %s updated", event.Name)
} else {
logger.Println("Partial build triggered: %s updated", event.Name)
}
// Do a rebuild
// Try and build the app
newBinaryProcess := restartApp(logger, outputType, ldflags, compilerCommand, buildFrontend, debugBinaryProcess)
// If we have a new process, save it
if newBinaryProcess != nil {
debugBinaryProcess = newBinaryProcess
}
}
})
// Get project dir
dir, err := os.Getwd()
if err != nil {
return err
}
// Get all subdirectories
dirs, err := fs.GetSubdirectories(dir)
if err != nil {
return err
}
// Setup a watcher for non-node_modules directories
dirs.Each(func(dir string) {
if strings.Contains(dir, "node_modules") {
return
}
logger.Println("Watching directory: %s", dir)
err = watcher.Add(dir)
if err != nil {
logger.Fatal(err.Error())
}
})
// Wait until we get a quit signal
quit := false
for quit == false {
select {
case <-quitChannel:
println()
// Notify debouncer to quit
debounceQuit <- true
quit = true
}
}
// Kill the current program if running
if debugBinaryProcess != nil {
debugBinaryProcess.Kill()
}
logger.Println("Development mode exited")
return nil
})
return nil
}
// Credit: https://drailing.net/2018/01/debounce-function-for-golang/
func debounce(interval time.Duration, input chan fsnotify.Event, quitChannel chan bool, cb func(arg fsnotify.Event)) {
var item fsnotify.Event
timer := time.NewTimer(interval)
exit:
for {
select {
case item = <-input:
timer.Reset(interval)
case <-timer.C:
if item.Name != "" {
cb(item)
}
case <-quitChannel:
break exit
}
}
}
func restartApp(logger *clilogger.CLILogger, outputType string, ldflags string, compilerCommand string, buildFrontend bool, debugBinaryProcess *process.Process) *process.Process {
appBinary, err := buildApp(logger, outputType, ldflags, compilerCommand, buildFrontend)
println()
if err != nil {
logger.Println("[ERROR] Build Failed: %s", err.Error())
return nil
}
logger.Println("Build new binary: %s", appBinary)
// Kill existing binary if need be
if debugBinaryProcess != nil {
killError := debugBinaryProcess.Kill()
if killError != nil {
logger.Fatal("Unable to kill debug binary (PID: %d)!", debugBinaryProcess.PID())
}
debugBinaryProcess = nil
}
// TODO: Generate `backend.js`
// Start up new binary
newProcess := process.NewProcess(logger, appBinary)
err = newProcess.Start()
if err != nil {
// Remove binary
fs.DeleteFile(appBinary)
logger.Fatal("Unable to start application: %s", err.Error())
}
return newProcess
}
func buildApp(logger *clilogger.CLILogger, outputType string, ldflags string, compilerCommand string, buildFrontend bool) (string, error) {
// Create random output file
outputFile := fmt.Sprintf("debug-%d", time.Now().Unix())
// Create BuildOptions
buildOptions := &build.Options{
Logger: logger,
OutputType: outputType,
Mode: build.Debug,
Pack: false,
Platform: runtime.GOOS,
LDFlags: ldflags,
Compiler: compilerCommand,
OutputFile: outputFile,
IgnoreFrontend: !buildFrontend,
}
return build.Build(buildOptions)
}