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Add a global Redraw method for TextWidget

Partially addresses #429, by centralizing widget drawing
This commit is contained in:
Sean Smith
2019-05-07 20:49:46 -04:00
committed by Chris Cummer
parent aedcf9dd51
commit 018d2af3ae
48 changed files with 194 additions and 412 deletions

View File

@@ -12,7 +12,6 @@ import (
type Widget struct {
wtf.TextWidget
app *tview.Application
args []string
cmd string
settings *Settings
@@ -23,7 +22,6 @@ func NewWidget(app *tview.Application, settings *Settings) *Widget {
widget := Widget{
TextWidget: wtf.NewTextWidget(app, settings.common, false),
app: app,
args: settings.args,
cmd: settings.cmd,
settings: settings,
@@ -41,10 +39,7 @@ func (widget *Widget) Refresh() {
ansiTitle := tview.TranslateANSI(widget.String())
ansiResult := tview.TranslateANSI(result)
widget.app.QueueUpdateDraw(func() {
widget.View.SetTitle(ansiTitle)
widget.View.SetText(ansiResult)
})
widget.Redraw(ansiTitle, ansiResult, false)
}
// String returns the string representation of the widget