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Add a global Redraw method for TextWidget

Partially addresses #429, by centralizing widget drawing
This commit is contained in:
Sean Smith
2019-05-07 20:49:46 -04:00
committed by Chris Cummer
parent aedcf9dd51
commit 018d2af3ae
48 changed files with 194 additions and 412 deletions

View File

@@ -29,7 +29,8 @@ type Widget struct {
wtf.KeyboardWidget
wtf.TextWidget
app *tview.Application
app *tview.Application
selected int
settings *Settings
view *View
@@ -73,17 +74,11 @@ func (widget *Widget) Refresh() {
widget.view = view
if err != nil {
widget.View.SetWrap(true)
widget.app.QueueUpdateDraw(func() {
widget.View.SetText(err.Error())
})
widget.Redraw(widget.CommonSettings.Title, err.Error(), true)
return
}
widget.app.QueueUpdateDraw(func() {
widget.View.SetTitle(widget.ContextualTitle(widget.CommonSettings.Title))
widget.display()
})
widget.display()
}
/* -------------------- Unexported Functions -------------------- */
@@ -93,12 +88,12 @@ func (widget *Widget) display() {
return
}
widget.View.SetWrap(false)
title := fmt.Sprintf("%s: [red]%s", widget.CommonSettings.Title, widget.view.Name)
widget.View.Clear()
widget.View.SetTitle(widget.ContextualTitle(fmt.Sprintf("%s: [red]%s", widget.CommonSettings.Title, widget.view.Name)))
widget.View.SetText(widget.contentFrom(widget.view))
widget.View.Highlight(strconv.Itoa(widget.selected)).ScrollToHighlight()
widget.Redraw(title, widget.contentFrom(widget.view), false)
widget.app.QueueUpdateDraw(func() {
widget.View.Highlight(strconv.Itoa(widget.selected)).ScrollToHighlight()
})
}
func (widget *Widget) contentFrom(view *View) string {