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Add a global Redraw method for TextWidget

Partially addresses #429, by centralizing widget drawing
This commit is contained in:
Sean Smith
2019-05-07 20:49:46 -04:00
committed by Chris Cummer
parent aedcf9dd51
commit 018d2af3ae
48 changed files with 194 additions and 412 deletions

View File

@@ -73,16 +73,13 @@ func NewWidget(app *tview.Application, pages *tview.Pages, settings *Settings) *
// Refresh is only called once on start-up. Its job is to display the
// text files that first time. After that, the watcher takes over
func (widget *Widget) Refresh() {
widget.app.QueueUpdateDraw(func() {
widget.display()
})
widget.display()
}
/* -------------------- Unexported Functions -------------------- */
func (widget *Widget) display() {
title := fmt.Sprintf("[green]%s[white]", widget.CurrentSource())
title = widget.ContextualTitle(title)
_, _, width, _ := widget.View.GetRect()
text := widget.settings.common.SigilStr(len(widget.Sources), widget.Idx, width) + "\n"
@@ -93,8 +90,7 @@ func (widget *Widget) display() {
text = text + widget.plainText()
}
widget.View.SetTitle(title) // <- Writes to TextView's title
widget.View.SetText(text) // <- Writes to TextView's text
widget.Redraw(title, text, false)
}
func (widget *Widget) fileName() string {