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Renormalize the redraw function
Have all instances take a function Update the remaining modules to take this into account Numerous smaller refactors to make some widgets work more or less the same
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@@ -25,5 +25,5 @@ func (widget *Widget) Refresh() {
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websiteReports := widget.Fetch()
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contentTable := widget.createTable(websiteReports)
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widget.Redraw(widget.CommonSettings().Title, contentTable, false)
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widget.Redraw(func() (string, string, bool) { return widget.CommonSettings().Title, contentTable, false })
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}
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