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Renormalize the redraw function

Have all instances take a function
Update the remaining modules to take this into account
Numerous smaller refactors to make some widgets work more or less the same
This commit is contained in:
Sean Smith
2019-08-27 21:51:37 -04:00
parent 67658e172c
commit 14e7619075
53 changed files with 209 additions and 182 deletions

View File

@@ -30,7 +30,7 @@ func NewWidget(app *tview.Application, settings *Settings) *Widget {
func (widget *Widget) Refresh() {
widget.prettyWeather()
widget.RedrawFunc(func() (string, string, bool) { return widget.CommonSettings().Title, widget.result, false })
widget.Redraw(func() (string, string, bool) { return widget.CommonSettings().Title, widget.result, false })
}
//this method reads the config and calls wttr.in for pretty weather