mirror of
https://github.com/taigrr/wtf
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CmdRunner now displays ANSI color codes
This commit is contained in:
2
vendor/github.com/rivo/tview/README.md
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2
vendor/github.com/rivo/tview/README.md
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@@ -71,7 +71,7 @@ Add your issue here on GitHub. Feel free to get in touch if you have any questio
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- `Flex` and `Grid` don't clear their background per default, thus allowing for custom modals. See the [Wiki](https://github.com/rivo/tview/wiki/Modal) for an example.
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- v0.14 (2018-04-13)
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- Added an `Escape()` function which keep strings like color or region tags from being recognized as such.
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- Added `ANSIIWriter()` and `TranslateANSII()` which convert ANSII escape sequences to `tview` color tags.
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- Added `ANSIWriter()` and `TranslateANSI()` which convert ANSI escape sequences to `tview` color tags.
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- v0.13 (2018-04-01)
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- Added background colors and text attributes to color tags.
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- v0.12 (2018-03-13)
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58
vendor/github.com/rivo/tview/ansii.go → vendor/github.com/rivo/tview/ansi.go
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58
vendor/github.com/rivo/tview/ansii.go → vendor/github.com/rivo/tview/ansi.go
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@@ -8,44 +8,44 @@ import (
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"strings"
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)
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// The states of the ANSII escape code parser.
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// The states of the ANSI escape code parser.
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const (
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ansiiText = iota
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ansiiEscape
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ansiiSubstring
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ansiiControlSequence
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ansiText = iota
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ansiEscape
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ansiSubstring
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ansiControlSequence
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)
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// ansii is a io.Writer which translates ANSII escape codes into tview color
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// ansi is a io.Writer which translates ANSI escape codes into tview color
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// tags.
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type ansii struct {
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type ansi struct {
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io.Writer
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// Reusable buffers.
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buffer *bytes.Buffer // The entire output text of one Write().
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csiParameter, csiIntermediate *bytes.Buffer // Partial CSI strings.
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// The current state of the parser. One of the ansii constants.
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// The current state of the parser. One of the ansi constants.
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state int
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}
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// ANSIIWriter returns an io.Writer which translates any ANSII escape codes
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// ANSIWriter returns an io.Writer which translates any ANSI escape codes
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// written to it into tview color tags. Other escape codes don't have an effect
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// and are simply removed. The translated text is written to the provided
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// writer.
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func ANSIIWriter(writer io.Writer) io.Writer {
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return &ansii{
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func ANSIWriter(writer io.Writer) io.Writer {
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return &ansi{
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Writer: writer,
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buffer: new(bytes.Buffer),
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csiParameter: new(bytes.Buffer),
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csiIntermediate: new(bytes.Buffer),
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state: ansiiText,
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state: ansiText,
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}
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}
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// Write parses the given text as a string of runes, translates ANSII escape
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// Write parses the given text as a string of runes, translates ANSI escape
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// codes to color tags and writes them to the output writer.
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func (a *ansii) Write(text []byte) (int, error) {
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func (a *ansi) Write(text []byte) (int, error) {
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defer func() {
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a.buffer.Reset()
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}()
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@@ -54,23 +54,23 @@ func (a *ansii) Write(text []byte) (int, error) {
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switch a.state {
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// We just entered an escape sequence.
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case ansiiEscape:
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case ansiEscape:
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switch r {
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case '[': // Control Sequence Introducer.
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a.csiParameter.Reset()
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a.csiIntermediate.Reset()
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a.state = ansiiControlSequence
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a.state = ansiControlSequence
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case 'c': // Reset.
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fmt.Fprint(a.buffer, "[-:-:-]")
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a.state = ansiiText
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a.state = ansiText
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case 'P', ']', 'X', '^', '_': // Substrings and commands.
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a.state = ansiiSubstring
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a.state = ansiSubstring
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default: // Ignore.
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a.state = ansiiText
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a.state = ansiText
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}
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// CSI Sequences.
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case ansiiControlSequence:
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case ansiControlSequence:
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switch {
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case r >= 0x30 && r <= 0x3f: // Parameter bytes.
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if _, err := a.csiParameter.WriteRune(r); err != nil {
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@@ -194,22 +194,22 @@ func (a *ansii) Write(text []byte) (int, error) {
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fmt.Fprintf(a.buffer, "[%s:%s%s]", foreground, background, attributes)
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}
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}
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a.state = ansiiText
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a.state = ansiText
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default: // Undefined byte.
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a.state = ansiiText // Abort CSI.
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a.state = ansiText // Abort CSI.
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}
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// We just entered a substring/command sequence.
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case ansiiSubstring:
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case ansiSubstring:
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if r == 27 { // Most likely the end of the substring.
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a.state = ansiiEscape
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a.state = ansiEscape
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} // Ignore all other characters.
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// "ansiiText" and all others.
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// "ansiText" and all others.
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default:
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if r == 27 {
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// This is the start of an escape sequence.
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a.state = ansiiEscape
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a.state = ansiEscape
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} else {
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// Just a regular rune. Send to buffer.
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if _, err := a.buffer.WriteRune(r); err != nil {
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@@ -227,11 +227,11 @@ func (a *ansii) Write(text []byte) (int, error) {
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return len(text), nil
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}
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// TranslateANSII replaces ANSII escape sequences found in the provided string
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// TranslateANSI replaces ANSI escape sequences found in the provided string
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// with tview's color tags and returns the resulting string.
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func TranslateANSII(text string) string {
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func TranslateANSI(text string) string {
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var buffer bytes.Buffer
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writer := ANSIIWriter(&buffer)
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writer := ANSIWriter(&buffer)
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writer.Write([]byte(text))
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return buffer.String()
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}
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39
vendor/github.com/rivo/tview/form.go
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39
vendor/github.com/rivo/tview/form.go
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@@ -218,6 +218,25 @@ func (f *Form) AddButton(label string, selected func()) *Form {
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return f
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}
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// RemoveButton removes the button at the specified position, starting with 0
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// for the button that was added first.
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func (f *Form) RemoveButton(index int) *Form {
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f.buttons = append(f.buttons[:index], f.buttons[index+1:]...)
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return f
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}
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// GetButtonIndex returns the index of the button with the given label, starting
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// with 0 for the button that was added first. If no such label was found, -1
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// is returned.
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func (f *Form) GetButtonIndex(label string) int {
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for index, button := range f.buttons {
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if button.GetLabel() == label {
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return index
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}
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}
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return -1
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}
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// Clear removes all input elements from the form, including the buttons if
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// specified.
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func (f *Form) Clear(includeButtons bool) *Form {
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@@ -251,6 +270,14 @@ func (f *Form) GetFormItem(index int) FormItem {
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return f.items[index]
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}
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// RemoveFormItem removes the form element at the given position, starting with
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// index 0. Elements are referenced in the order they were added. Buttons are
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// not included.
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func (f *Form) RemoveFormItem(index int) *Form {
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f.items = append(f.items[:index], f.items[index+1:]...)
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return f
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}
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// GetFormItemByLabel returns the first form element with the given label. If
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// no such element is found, nil is returned. Buttons are not searched and will
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// therefore not be returned.
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@@ -263,6 +290,18 @@ func (f *Form) GetFormItemByLabel(label string) FormItem {
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return nil
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}
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// GetFormItemIndex returns the index of the first form element with the given
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// label. If no such element is found, -1 is returned. Buttons are not searched
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// and will therefore not be returned.
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func (f *Form) GetFormItemIndex(label string) int {
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for index, item := range f.items {
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if item.GetLabel() == label {
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return index
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}
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}
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return -1
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}
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// SetCancelFunc sets a handler which is called when the user hits the Escape
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// key.
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func (f *Form) SetCancelFunc(callback func()) *Form {
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