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Basic selectable todo functionality working

Can:
- move between todo items
- toggle checked/unchecked state

Cannot:
- persiste changes to file
- add items
- delete items
This commit is contained in:
Chris Cummer
2018-04-20 15:19:54 -07:00
parent 67e02bf4f5
commit a0ce5eb412
12 changed files with 279 additions and 28 deletions

31
todo/display.go Normal file
View File

@@ -0,0 +1,31 @@
package todo
import (
"fmt"
)
func (widget *Widget) display() {
widget.View.Clear()
title := fmt.Sprintf(" 📝 %s ", widget.FilePath)
widget.View.SetTitle(title)
str := ""
for idx, item := range widget.list.Items {
foreColor, backColor := "white", "black"
if widget.View.HasFocus() && idx == widget.list.selected {
foreColor, backColor = "black", "olive"
}
str = str + fmt.Sprintf(
"[%s:%s]|%s| %s[white]\n",
foreColor,
backColor,
item.CheckMark(),
item.Text,
)
}
fmt.Fprintf(widget.View, "%s", str)
}

29
todo/item.go Normal file
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@@ -0,0 +1,29 @@
package todo
import(
"time"
)
type Item struct {
Checked bool
Index int
Text string
createdAt time.Time
updatedAt time.Time
}
func (item *Item) CheckMark() string {
if item.Checked {
return "x"
} else {
return " "
}
}
func (item *Item) Toggle() {
item.Checked = !item.Checked
item.updatedAt = time.Now()
}

44
todo/list.go Normal file
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@@ -0,0 +1,44 @@
package todo
import ()
type List struct {
Items []*Item
selected int
}
func (list *List) Len() int {
return len(list.Items)
}
func (list *List) Less(i, j int) bool {
return list.Items[i].Index < list.Items[j].Index
}
func (list *List) Swap(i, j int) {
list.Items[i], list.Items[j] = list.Items[j], list.Items[i]
}
func (list *List) Next() {
list.selected = list.selected + 1
if list.selected >= len(list.Items) {
list.selected = 0
}
}
func (list *List) Prev() {
list.selected = list.selected - 1
if list.selected < 0 {
list.selected = len(list.Items) - 1
}
}
// Toggle switches the checked state of the selected item
func (list *List) Toggle() {
list.Items[list.selected].Toggle()
}
func (list *List) Unselect() {
list.selected = -1
}

101
todo/widget.go Normal file
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@@ -0,0 +1,101 @@
package todo
import (
"fmt"
"time"
"github.com/gdamore/tcell"
"github.com/olebedev/config"
"github.com/senorprogrammer/wtf/wtf"
"gopkg.in/yaml.v2"
)
// Config is a pointer to the global config object
var Config *config.Config
type Widget struct {
wtf.TextWidget
FilePath string
list *List
}
func NewWidget() *Widget {
widget := Widget{
TextWidget: wtf.NewTextWidget(" 📝 Todo ", "todo"),
FilePath: Config.UString("wtf.mods.todo.filename"),
list: &List{selected: -1},
}
widget.init()
widget.View.SetInputCapture(widget.keyboardIntercept)
return &widget
}
/* -------------------- Exported Functions -------------------- */
func (widget *Widget) Refresh() {
if widget.Disabled() {
return
}
confDir, _ := wtf.ConfigDir()
fileData, _ := wtf.ReadYamlFile(fmt.Sprintf("%s/%s", confDir, widget.FilePath))
yaml.Unmarshal(fileData, &widget.list)
widget.display()
widget.RefreshedAt = time.Now()
}
/* -------------------- Unexported Functions -------------------- */
func (widget *Widget) init() {
_, err := wtf.CreateFile(widget.FilePath)
if err != nil {
panic(err)
}
}
func (widget *Widget) keyboardIntercept(event *tcell.EventKey) *tcell.EventKey {
switch string(event.Rune()) {
case " ":
// Check/uncheck selected item
widget.list.Toggle()
widget.display()
return nil
case "e":
// Edit selected item
return nil
case "n":
// Add a new item
return nil
}
switch event.Key() {
case tcell.KeyCtrlD:
// Delete selected item
return nil
case tcell.KeyDown:
widget.list.Next()
widget.display()
return nil
//case tcell.KeySpac:
//// Check/uncheck an item
//return nil
case tcell.KeyEsc:
// Unselect the current row and pass the key on through to unselect the widget
widget.list.Unselect()
widget.display()
return event
case tcell.KeyUp:
// Select next item up
widget.list.Prev()
widget.display()
return nil
default:
return event
}
}