mirror of
https://github.com/taigrr/wtf
synced 2026-04-02 02:28:55 -07:00
Vendor dependencies using golang/dep
Output from 'dep status': PROJECT CONSTRAINT VERSION REVISION LATEST PKGS USED cloud.google.com/go v0.23.0 v0.23.0 0fd7230 v0.23.0 1 github.com/briandowns/openweathermap ^0.11.0 0.11 1b87579 0.11 1 github.com/gdamore/encoding branch master branch master b23993c b23993c 1 github.com/gdamore/tcell ^1.0.0 v1.0.0 061d51a v1.0.0 2 github.com/go-test/deep ^1.0.1 v1.0.1 6592d9c v1.0.1 1 github.com/golang/protobuf v1.1.0 v1.1.0 b4deda0 v1.1.0 1 github.com/google/go-github branch master branch master 2ae5df7 2ae5df7 1 github.com/google/go-querystring branch master branch master 53e6ce1 53e6ce1 1 github.com/jessevdk/go-flags ^1.4.0 v1.4.0 c6ca198 v1.4.0 1 github.com/lucasb-eyer/go-colorful v1.0 v1.0 345fbb3 v1.0 1 github.com/mattn/go-runewidth v0.0.2 v0.0.2 9e777a8 v0.0.2 1 github.com/olebedev/config branch master branch master 9a10d05 9a10d05 1 github.com/radovskyb/watcher ^1.0.2 v1.0.2 6145e14 v1.0.2 1 github.com/rivo/tview branch master branch master 71ecf1f 71ecf1f 1 github.com/yfronto/newrelic branch master branch master f7fa0c6 f7fa0c6 1 golang.org/x/net branch master branch master 1e49130 1e49130 2 golang.org/x/oauth2 branch master branch master 1e0a3fa 1e0a3fa 5 golang.org/x/text v0.3.0 v0.3.0 f21a4df v0.3.0 5 google.golang.org/api branch master branch master 00e3bb8 00e3bb8 4 google.golang.org/appengine v1.0.0 v1.0.0 150dc57 v1.0.0 10 gopkg.in/yaml.v2 ^2.2.1 v2.2.1 5420a8b v2.2.1 1 See https://golang.github.io/dep/docs/daily-dep.html
This commit is contained in:
966
vendor/github.com/rivo/tview/textview.go
generated
vendored
Normal file
966
vendor/github.com/rivo/tview/textview.go
generated
vendored
Normal file
@@ -0,0 +1,966 @@
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package tview
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import (
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"bytes"
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"fmt"
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"regexp"
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"sync"
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"unicode/utf8"
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"github.com/gdamore/tcell"
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colorful "github.com/lucasb-eyer/go-colorful"
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runewidth "github.com/mattn/go-runewidth"
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)
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// TabSize is the number of spaces with which a tab character will be replaced.
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var TabSize = 4
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|
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// textViewIndex contains information about each line displayed in the text
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// view.
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type textViewIndex struct {
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Line int // The index into the "buffer" variable.
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Pos int // The index into the "buffer" string (byte position).
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NextPos int // The (byte) index of the next character in this buffer line.
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Width int // The screen width of this line.
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ForegroundColor string // The starting foreground color ("" = don't change, "-" = reset).
|
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BackgroundColor string // The starting background color ("" = don't change, "-" = reset).
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Attributes string // The starting attributes ("" = don't change, "-" = reset).
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Region string // The starting region ID.
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}
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|
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// TextView is a box which displays text. It implements the io.Writer interface
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// so you can stream text to it. This does not trigger a redraw automatically
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// but if a handler is installed via SetChangedFunc(), you can cause it to be
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// redrawn.
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//
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// Navigation
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//
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// If the text view is scrollable (the default), text is kept in a buffer which
|
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// may be larger than the screen and can be navigated similarly to Vim:
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//
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// - h, left arrow: Move left.
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// - l, right arrow: Move right.
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// - j, down arrow: Move down.
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// - k, up arrow: Move up.
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// - g, home: Move to the top.
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// - G, end: Move to the bottom.
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// - Ctrl-F, page down: Move down by one page.
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// - Ctrl-B, page up: Move up by one page.
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//
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// If the text is not scrollable, any text above the top visible line is
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// discarded.
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//
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// Use SetInputCapture() to override or modify keyboard input.
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//
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// Colors
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//
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// If dynamic colors are enabled via SetDynamicColors(), text color can be
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// changed dynamically by embedding color strings in square brackets. This works
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// the same way as anywhere else. Please see the package documentation for more
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// information.
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//
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// Regions and Highlights
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//
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// If regions are enabled via SetRegions(), you can define text regions within
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// the text and assign region IDs to them. Text regions start with region tags.
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// Region tags are square brackets that contain a region ID in double quotes,
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// for example:
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//
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// We define a ["rg"]region[""] here.
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//
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// A text region ends with the next region tag. Tags with no region ID ([""])
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// don't start new regions. They can therefore be used to mark the end of a
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// region. Region IDs must satisfy the following regular expression:
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//
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// [a-zA-Z0-9_,;: \-\.]+
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//
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// Regions can be highlighted by calling the Highlight() function with one or
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// more region IDs. This can be used to display search results, for example.
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//
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// The ScrollToHighlight() function can be used to jump to the currently
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// highlighted region once when the text view is drawn the next time.
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//
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// See https://github.com/rivo/tview/wiki/TextView for an example.
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type TextView struct {
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sync.Mutex
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*Box
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// The text buffer.
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buffer []string
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// The last bytes that have been received but are not part of the buffer yet.
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recentBytes []byte
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// The processed line index. This is nil if the buffer has changed and needs
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// to be re-indexed.
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index []*textViewIndex
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// The text alignment, one of AlignLeft, AlignCenter, or AlignRight.
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align int
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// Indices into the "index" slice which correspond to the first line of the
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// first highlight and the last line of the last highlight. This is calculated
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// during re-indexing. Set to -1 if there is no current highlight.
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fromHighlight, toHighlight int
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// A set of region IDs that are currently highlighted.
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highlights map[string]struct{}
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// The last width for which the current table is drawn.
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lastWidth int
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// The screen width of the longest line in the index (not the buffer).
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longestLine int
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// The index of the first line shown in the text view.
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lineOffset int
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// If set to true, the text view will always remain at the end of the content.
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trackEnd bool
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// The number of characters to be skipped on each line (not in wrap mode).
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columnOffset int
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// The height of the content the last time the text view was drawn.
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pageSize int
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// If set to true, the text view will keep a buffer of text which can be
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// navigated when the text is longer than what fits into the box.
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scrollable bool
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|
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// If set to true, lines that are longer than the available width are wrapped
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// onto the next line. If set to false, any characters beyond the available
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// width are discarded.
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wrap bool
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// If set to true and if wrap is also true, lines are split at spaces or
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// after punctuation characters.
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wordWrap bool
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// The (starting) color of the text.
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textColor tcell.Color
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// If set to true, the text color can be changed dynamically by piping color
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// strings in square brackets to the text view.
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dynamicColors bool
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// If set to true, region tags can be used to define regions.
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regions bool
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// A temporary flag which, when true, will automatically bring the current
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// highlight(s) into the visible screen.
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scrollToHighlights bool
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// An optional function which is called when the content of the text view has
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// changed.
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changed func()
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// An optional function which is called when the user presses one of the
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// following keys: Escape, Enter, Tab, Backtab.
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done func(tcell.Key)
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}
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// NewTextView returns a new text view.
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func NewTextView() *TextView {
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return &TextView{
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Box: NewBox(),
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highlights: make(map[string]struct{}),
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lineOffset: -1,
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scrollable: true,
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align: AlignLeft,
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wrap: true,
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textColor: Styles.PrimaryTextColor,
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dynamicColors: false,
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}
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}
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// SetScrollable sets the flag that decides whether or not the text view is
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// scrollable. If true, text is kept in a buffer and can be navigated.
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func (t *TextView) SetScrollable(scrollable bool) *TextView {
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t.scrollable = scrollable
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if !scrollable {
|
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t.trackEnd = true
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}
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return t
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}
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// SetWrap sets the flag that, if true, leads to lines that are longer than the
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// available width being wrapped onto the next line. If false, any characters
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// beyond the available width are not displayed.
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func (t *TextView) SetWrap(wrap bool) *TextView {
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if t.wrap != wrap {
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t.index = nil
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}
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t.wrap = wrap
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return t
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}
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// SetWordWrap sets the flag that, if true and if the "wrap" flag is also true
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// (see SetWrap()), wraps the line at spaces or after punctuation marks. Note
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// that trailing spaces will not be printed.
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//
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// This flag is ignored if the "wrap" flag is false.
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func (t *TextView) SetWordWrap(wrapOnWords bool) *TextView {
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if t.wordWrap != wrapOnWords {
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t.index = nil
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}
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t.wordWrap = wrapOnWords
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return t
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}
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// SetTextAlign sets the text alignment within the text view. This must be
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// either AlignLeft, AlignCenter, or AlignRight.
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func (t *TextView) SetTextAlign(align int) *TextView {
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if t.align != align {
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t.index = nil
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||||
}
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t.align = align
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||||
return t
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}
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||||
|
||||
// SetTextColor sets the initial color of the text (which can be changed
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// dynamically by sending color strings in square brackets to the text view if
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// dynamic colors are enabled).
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func (t *TextView) SetTextColor(color tcell.Color) *TextView {
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t.textColor = color
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||||
return t
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}
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|
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// SetText sets the text of this text view to the provided string. Previously
|
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// contained text will be removed.
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func (t *TextView) SetText(text string) *TextView {
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t.Clear()
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fmt.Fprint(t, text)
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return t
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}
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// SetDynamicColors sets the flag that allows the text color to be changed
|
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// dynamically. See class description for details.
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func (t *TextView) SetDynamicColors(dynamic bool) *TextView {
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if t.dynamicColors != dynamic {
|
||||
t.index = nil
|
||||
}
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||||
t.dynamicColors = dynamic
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||||
return t
|
||||
}
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||||
|
||||
// SetRegions sets the flag that allows to define regions in the text. See class
|
||||
// description for details.
|
||||
func (t *TextView) SetRegions(regions bool) *TextView {
|
||||
if t.regions != regions {
|
||||
t.index = nil
|
||||
}
|
||||
t.regions = regions
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||||
return t
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||||
}
|
||||
|
||||
// SetChangedFunc sets a handler function which is called when the text of the
|
||||
// text view has changed. This is typically used to cause the application to
|
||||
// redraw the screen.
|
||||
func (t *TextView) SetChangedFunc(handler func()) *TextView {
|
||||
t.changed = handler
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||||
return t
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||||
}
|
||||
|
||||
// SetDoneFunc sets a handler which is called when the user presses on the
|
||||
// following keys: Escape, Enter, Tab, Backtab. The key is passed to the
|
||||
// handler.
|
||||
func (t *TextView) SetDoneFunc(handler func(key tcell.Key)) *TextView {
|
||||
t.done = handler
|
||||
return t
|
||||
}
|
||||
|
||||
// ScrollTo scrolls to the specified row and column (both starting with 0).
|
||||
func (t *TextView) ScrollTo(row, column int) *TextView {
|
||||
if !t.scrollable {
|
||||
return t
|
||||
}
|
||||
t.lineOffset = row
|
||||
t.columnOffset = column
|
||||
return t
|
||||
}
|
||||
|
||||
// ScrollToBeginning scrolls to the top left corner of the text if the text view
|
||||
// is scrollable.
|
||||
func (t *TextView) ScrollToBeginning() *TextView {
|
||||
if !t.scrollable {
|
||||
return t
|
||||
}
|
||||
t.trackEnd = false
|
||||
t.lineOffset = 0
|
||||
t.columnOffset = 0
|
||||
return t
|
||||
}
|
||||
|
||||
// ScrollToEnd scrolls to the bottom left corner of the text if the text view
|
||||
// is scrollable. Adding new rows to the end of the text view will cause it to
|
||||
// scroll with the new data.
|
||||
func (t *TextView) ScrollToEnd() *TextView {
|
||||
if !t.scrollable {
|
||||
return t
|
||||
}
|
||||
t.trackEnd = true
|
||||
t.columnOffset = 0
|
||||
return t
|
||||
}
|
||||
|
||||
// Clear removes all text from the buffer.
|
||||
func (t *TextView) Clear() *TextView {
|
||||
t.buffer = nil
|
||||
t.recentBytes = nil
|
||||
t.index = nil
|
||||
return t
|
||||
}
|
||||
|
||||
// Highlight specifies which regions should be highlighted. See class
|
||||
// description for details on regions. Empty region strings are ignored.
|
||||
//
|
||||
// Text in highlighted regions will be drawn inverted, i.e. with their
|
||||
// background and foreground colors swapped.
|
||||
//
|
||||
// Calling this function will remove any previous highlights. To remove all
|
||||
// highlights, call this function without any arguments.
|
||||
func (t *TextView) Highlight(regionIDs ...string) *TextView {
|
||||
t.highlights = make(map[string]struct{})
|
||||
for _, id := range regionIDs {
|
||||
if id == "" {
|
||||
continue
|
||||
}
|
||||
t.highlights[id] = struct{}{}
|
||||
}
|
||||
t.index = nil
|
||||
return t
|
||||
}
|
||||
|
||||
// GetHighlights returns the IDs of all currently highlighted regions.
|
||||
func (t *TextView) GetHighlights() (regionIDs []string) {
|
||||
for id := range t.highlights {
|
||||
regionIDs = append(regionIDs, id)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// ScrollToHighlight will cause the visible area to be scrolled so that the
|
||||
// highlighted regions appear in the visible area of the text view. This
|
||||
// repositioning happens the next time the text view is drawn. It happens only
|
||||
// once so you will need to call this function repeatedly to always keep
|
||||
// highlighted regions in view.
|
||||
//
|
||||
// Nothing happens if there are no highlighted regions or if the text view is
|
||||
// not scrollable.
|
||||
func (t *TextView) ScrollToHighlight() *TextView {
|
||||
if len(t.highlights) == 0 || !t.scrollable || !t.regions {
|
||||
return t
|
||||
}
|
||||
t.index = nil
|
||||
t.scrollToHighlights = true
|
||||
t.trackEnd = false
|
||||
return t
|
||||
}
|
||||
|
||||
// GetRegionText returns the text of the region with the given ID. If dynamic
|
||||
// colors are enabled, color tags are stripped from the text. Newlines are
|
||||
// always returned as '\n' runes.
|
||||
//
|
||||
// If the region does not exist or if regions are turned off, an empty string
|
||||
// is returned.
|
||||
func (t *TextView) GetRegionText(regionID string) string {
|
||||
if !t.regions || regionID == "" {
|
||||
return ""
|
||||
}
|
||||
|
||||
var (
|
||||
buffer bytes.Buffer
|
||||
currentRegionID string
|
||||
)
|
||||
|
||||
for _, str := range t.buffer {
|
||||
// Find all color tags in this line.
|
||||
var colorTagIndices [][]int
|
||||
if t.dynamicColors {
|
||||
colorTagIndices = colorPattern.FindAllStringIndex(str, -1)
|
||||
}
|
||||
|
||||
// Find all regions in this line.
|
||||
var (
|
||||
regionIndices [][]int
|
||||
regions [][]string
|
||||
)
|
||||
if t.regions {
|
||||
regionIndices = regionPattern.FindAllStringIndex(str, -1)
|
||||
regions = regionPattern.FindAllStringSubmatch(str, -1)
|
||||
}
|
||||
|
||||
// Analyze this line.
|
||||
var currentTag, currentRegion int
|
||||
for pos, ch := range str {
|
||||
// Skip any color tags.
|
||||
if currentTag < len(colorTagIndices) && pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] {
|
||||
if pos == colorTagIndices[currentTag][1]-1 {
|
||||
currentTag++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Skip any regions.
|
||||
if currentRegion < len(regionIndices) && pos >= regionIndices[currentRegion][0] && pos < regionIndices[currentRegion][1] {
|
||||
if pos == regionIndices[currentRegion][1]-1 {
|
||||
if currentRegionID == regionID {
|
||||
// This is the end of the requested region. We're done.
|
||||
return buffer.String()
|
||||
}
|
||||
currentRegionID = regions[currentRegion][1]
|
||||
currentRegion++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Add this rune.
|
||||
if currentRegionID == regionID {
|
||||
buffer.WriteRune(ch)
|
||||
}
|
||||
}
|
||||
|
||||
// Add newline.
|
||||
if currentRegionID == regionID {
|
||||
buffer.WriteRune('\n')
|
||||
}
|
||||
}
|
||||
|
||||
return escapePattern.ReplaceAllString(buffer.String(), `[$1$2]`)
|
||||
}
|
||||
|
||||
// Write lets us implement the io.Writer interface. Tab characters will be
|
||||
// replaced with TabSize space characters. A "\n" or "\r\n" will be interpreted
|
||||
// as a new line.
|
||||
func (t *TextView) Write(p []byte) (n int, err error) {
|
||||
// Notify at the end.
|
||||
if t.changed != nil {
|
||||
defer t.changed()
|
||||
}
|
||||
|
||||
t.Lock()
|
||||
defer t.Unlock()
|
||||
|
||||
// Copy data over.
|
||||
newBytes := append(t.recentBytes, p...)
|
||||
t.recentBytes = nil
|
||||
|
||||
// If we have a trailing invalid UTF-8 byte, we'll wait.
|
||||
if r, _ := utf8.DecodeLastRune(p); r == utf8.RuneError {
|
||||
t.recentBytes = newBytes
|
||||
return len(p), nil
|
||||
}
|
||||
|
||||
// If we have a trailing open dynamic color, exclude it.
|
||||
if t.dynamicColors {
|
||||
openColor := regexp.MustCompile(`\[([a-zA-Z]*|#[0-9a-zA-Z]*)$`)
|
||||
location := openColor.FindIndex(newBytes)
|
||||
if location != nil {
|
||||
t.recentBytes = newBytes[location[0]:]
|
||||
newBytes = newBytes[:location[0]]
|
||||
}
|
||||
}
|
||||
|
||||
// If we have a trailing open region, exclude it.
|
||||
if t.regions {
|
||||
openRegion := regexp.MustCompile(`\["[a-zA-Z0-9_,;: \-\.]*"?$`)
|
||||
location := openRegion.FindIndex(newBytes)
|
||||
if location != nil {
|
||||
t.recentBytes = newBytes[location[0]:]
|
||||
newBytes = newBytes[:location[0]]
|
||||
}
|
||||
}
|
||||
|
||||
// Transform the new bytes into strings.
|
||||
newLine := regexp.MustCompile(`\r?\n`)
|
||||
newBytes = bytes.Replace(newBytes, []byte{'\t'}, bytes.Repeat([]byte{' '}, TabSize), -1)
|
||||
for index, line := range newLine.Split(string(newBytes), -1) {
|
||||
if index == 0 {
|
||||
if len(t.buffer) == 0 {
|
||||
t.buffer = []string{line}
|
||||
} else {
|
||||
t.buffer[len(t.buffer)-1] += line
|
||||
}
|
||||
} else {
|
||||
t.buffer = append(t.buffer, line)
|
||||
}
|
||||
}
|
||||
|
||||
// Reset the index.
|
||||
t.index = nil
|
||||
|
||||
return len(p), nil
|
||||
}
|
||||
|
||||
// reindexBuffer re-indexes the buffer such that we can use it to easily draw
|
||||
// the buffer onto the screen. Each line in the index will contain a pointer
|
||||
// into the buffer from which on we will print text. It will also contain the
|
||||
// color with which the line starts.
|
||||
func (t *TextView) reindexBuffer(width int) {
|
||||
if t.index != nil {
|
||||
return // Nothing has changed. We can still use the current index.
|
||||
}
|
||||
t.index = nil
|
||||
t.fromHighlight, t.toHighlight = -1, -1
|
||||
|
||||
// If there's no space, there's no index.
|
||||
if width < 1 {
|
||||
return
|
||||
}
|
||||
|
||||
// Initial states.
|
||||
regionID := ""
|
||||
var highlighted bool
|
||||
|
||||
// Go through each line in the buffer.
|
||||
for bufferIndex, str := range t.buffer {
|
||||
// Find all color tags in this line. Then remove them.
|
||||
var (
|
||||
colorTagIndices [][]int
|
||||
colorTags [][]string
|
||||
escapeIndices [][]int
|
||||
)
|
||||
if t.dynamicColors {
|
||||
colorTagIndices, colorTags, escapeIndices, str, _ = decomposeString(str)
|
||||
}
|
||||
|
||||
// Find all regions in this line. Then remove them.
|
||||
var (
|
||||
regionIndices [][]int
|
||||
regions [][]string
|
||||
)
|
||||
if t.regions {
|
||||
regionIndices = regionPattern.FindAllStringIndex(str, -1)
|
||||
regions = regionPattern.FindAllStringSubmatch(str, -1)
|
||||
str = regionPattern.ReplaceAllString(str, "")
|
||||
if !t.dynamicColors {
|
||||
// We haven't detected escape tags yet. Do it now.
|
||||
escapeIndices = escapePattern.FindAllStringIndex(str, -1)
|
||||
str = escapePattern.ReplaceAllString(str, "[$1$2]")
|
||||
}
|
||||
}
|
||||
|
||||
// Split the line if required.
|
||||
var splitLines []string
|
||||
if t.wrap && len(str) > 0 {
|
||||
for len(str) > 0 {
|
||||
extract := runewidth.Truncate(str, width, "")
|
||||
if t.wordWrap && len(extract) < len(str) {
|
||||
// Add any spaces from the next line.
|
||||
if spaces := spacePattern.FindStringIndex(str[len(extract):]); spaces != nil && spaces[0] == 0 {
|
||||
extract = str[:len(extract)+spaces[1]]
|
||||
}
|
||||
|
||||
// Can we split before the mandatory end?
|
||||
matches := boundaryPattern.FindAllStringIndex(extract, -1)
|
||||
if len(matches) > 0 {
|
||||
// Yes. Let's split there.
|
||||
extract = extract[:matches[len(matches)-1][1]]
|
||||
}
|
||||
}
|
||||
splitLines = append(splitLines, extract)
|
||||
str = str[len(extract):]
|
||||
}
|
||||
} else {
|
||||
// No need to split the line.
|
||||
splitLines = []string{str}
|
||||
}
|
||||
|
||||
// Create index from split lines.
|
||||
var (
|
||||
originalPos, colorPos, regionPos, escapePos int
|
||||
foregroundColor, backgroundColor, attributes string
|
||||
)
|
||||
for _, splitLine := range splitLines {
|
||||
line := &textViewIndex{
|
||||
Line: bufferIndex,
|
||||
Pos: originalPos,
|
||||
ForegroundColor: foregroundColor,
|
||||
BackgroundColor: backgroundColor,
|
||||
Attributes: attributes,
|
||||
Region: regionID,
|
||||
}
|
||||
|
||||
// Shift original position with tags.
|
||||
lineLength := len(splitLine)
|
||||
for {
|
||||
if colorPos < len(colorTagIndices) && colorTagIndices[colorPos][0] <= originalPos+lineLength {
|
||||
// Process color tags.
|
||||
originalPos += colorTagIndices[colorPos][1] - colorTagIndices[colorPos][0]
|
||||
foregroundColor, backgroundColor, attributes = styleFromTag(foregroundColor, backgroundColor, attributes, colorTags[colorPos])
|
||||
colorPos++
|
||||
} else if regionPos < len(regionIndices) && regionIndices[regionPos][0] <= originalPos+lineLength {
|
||||
// Process region tags.
|
||||
originalPos += regionIndices[regionPos][1] - regionIndices[regionPos][0]
|
||||
regionID = regions[regionPos][1]
|
||||
_, highlighted = t.highlights[regionID]
|
||||
|
||||
// Update highlight range.
|
||||
if highlighted {
|
||||
line := len(t.index)
|
||||
if t.fromHighlight < 0 {
|
||||
t.fromHighlight, t.toHighlight = line, line
|
||||
} else if line > t.toHighlight {
|
||||
t.toHighlight = line
|
||||
}
|
||||
}
|
||||
|
||||
regionPos++
|
||||
} else if escapePos < len(escapeIndices) && escapeIndices[escapePos][0] <= originalPos+lineLength {
|
||||
// Process escape tags.
|
||||
originalPos++
|
||||
escapePos++
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Advance to next line.
|
||||
originalPos += lineLength
|
||||
|
||||
// Append this line.
|
||||
line.NextPos = originalPos
|
||||
line.Width = runewidth.StringWidth(splitLine)
|
||||
t.index = append(t.index, line)
|
||||
}
|
||||
|
||||
// Word-wrapped lines may have trailing whitespace. Remove it.
|
||||
if t.wrap && t.wordWrap {
|
||||
for _, line := range t.index {
|
||||
str := t.buffer[line.Line][line.Pos:line.NextPos]
|
||||
spaces := spacePattern.FindAllStringIndex(str, -1)
|
||||
if spaces != nil && spaces[len(spaces)-1][1] == len(str) {
|
||||
oldNextPos := line.NextPos
|
||||
line.NextPos -= spaces[len(spaces)-1][1] - spaces[len(spaces)-1][0]
|
||||
line.Width -= runewidth.StringWidth(t.buffer[line.Line][line.NextPos:oldNextPos])
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate longest line.
|
||||
t.longestLine = 0
|
||||
for _, line := range t.index {
|
||||
if line.Width > t.longestLine {
|
||||
t.longestLine = line.Width
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw draws this primitive onto the screen.
|
||||
func (t *TextView) Draw(screen tcell.Screen) {
|
||||
t.Lock()
|
||||
defer t.Unlock()
|
||||
t.Box.Draw(screen)
|
||||
|
||||
// Get the available size.
|
||||
x, y, width, height := t.GetInnerRect()
|
||||
t.pageSize = height
|
||||
|
||||
// If the width has changed, we need to reindex.
|
||||
if width != t.lastWidth {
|
||||
t.index = nil
|
||||
}
|
||||
t.lastWidth = width
|
||||
|
||||
// Re-index.
|
||||
t.reindexBuffer(width)
|
||||
|
||||
// If we don't have an index, there's nothing to draw.
|
||||
if t.index == nil {
|
||||
return
|
||||
}
|
||||
|
||||
// Move to highlighted regions.
|
||||
if t.regions && t.scrollToHighlights && t.fromHighlight >= 0 {
|
||||
// Do we fit the entire height?
|
||||
if t.toHighlight-t.fromHighlight+1 < height {
|
||||
// Yes, let's center the highlights.
|
||||
t.lineOffset = (t.fromHighlight + t.toHighlight - height) / 2
|
||||
} else {
|
||||
// No, let's move to the start of the highlights.
|
||||
t.lineOffset = t.fromHighlight
|
||||
}
|
||||
}
|
||||
t.scrollToHighlights = false
|
||||
|
||||
// Adjust line offset.
|
||||
if t.lineOffset+height > len(t.index) {
|
||||
t.trackEnd = true
|
||||
}
|
||||
if t.trackEnd {
|
||||
t.lineOffset = len(t.index) - height
|
||||
}
|
||||
if t.lineOffset < 0 {
|
||||
t.lineOffset = 0
|
||||
}
|
||||
|
||||
// Adjust column offset.
|
||||
if t.align == AlignLeft {
|
||||
if t.columnOffset+width > t.longestLine {
|
||||
t.columnOffset = t.longestLine - width
|
||||
}
|
||||
if t.columnOffset < 0 {
|
||||
t.columnOffset = 0
|
||||
}
|
||||
} else if t.align == AlignRight {
|
||||
if t.columnOffset-width < -t.longestLine {
|
||||
t.columnOffset = width - t.longestLine
|
||||
}
|
||||
if t.columnOffset > 0 {
|
||||
t.columnOffset = 0
|
||||
}
|
||||
} else { // AlignCenter.
|
||||
half := (t.longestLine - width) / 2
|
||||
if half > 0 {
|
||||
if t.columnOffset > half {
|
||||
t.columnOffset = half
|
||||
}
|
||||
if t.columnOffset < -half {
|
||||
t.columnOffset = -half
|
||||
}
|
||||
} else {
|
||||
t.columnOffset = 0
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the buffer.
|
||||
defaultStyle := tcell.StyleDefault.Foreground(t.textColor)
|
||||
for line := t.lineOffset; line < len(t.index); line++ {
|
||||
// Are we done?
|
||||
if line-t.lineOffset >= height {
|
||||
break
|
||||
}
|
||||
|
||||
// Get the text for this line.
|
||||
index := t.index[line]
|
||||
text := t.buffer[index.Line][index.Pos:index.NextPos]
|
||||
foregroundColor := index.ForegroundColor
|
||||
backgroundColor := index.BackgroundColor
|
||||
attributes := index.Attributes
|
||||
regionID := index.Region
|
||||
|
||||
// Get color tags.
|
||||
var (
|
||||
colorTagIndices [][]int
|
||||
colorTags [][]string
|
||||
escapeIndices [][]int
|
||||
)
|
||||
if t.dynamicColors {
|
||||
colorTagIndices, colorTags, escapeIndices, _, _ = decomposeString(text)
|
||||
}
|
||||
|
||||
// Get regions.
|
||||
var (
|
||||
regionIndices [][]int
|
||||
regions [][]string
|
||||
)
|
||||
if t.regions {
|
||||
regionIndices = regionPattern.FindAllStringIndex(text, -1)
|
||||
regions = regionPattern.FindAllStringSubmatch(text, -1)
|
||||
if !t.dynamicColors {
|
||||
escapeIndices = escapePattern.FindAllStringIndex(text, -1)
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate the position of the line.
|
||||
var skip, posX int
|
||||
if t.align == AlignLeft {
|
||||
posX = -t.columnOffset
|
||||
} else if t.align == AlignRight {
|
||||
posX = width - index.Width - t.columnOffset
|
||||
} else { // AlignCenter.
|
||||
posX = (width-index.Width)/2 - t.columnOffset
|
||||
}
|
||||
if posX < 0 {
|
||||
skip = -posX
|
||||
posX = 0
|
||||
}
|
||||
|
||||
// Print the line.
|
||||
var currentTag, currentRegion, currentEscapeTag, skipped, runeSeqWidth int
|
||||
runeSequence := make([]rune, 0, 10)
|
||||
flush := func() {
|
||||
if len(runeSequence) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
// Mix the existing style with the new style.
|
||||
_, _, existingStyle, _ := screen.GetContent(x+posX, y+line-t.lineOffset)
|
||||
_, background, _ := existingStyle.Decompose()
|
||||
style := overlayStyle(background, defaultStyle, foregroundColor, backgroundColor, attributes)
|
||||
|
||||
// Do we highlight this character?
|
||||
var highlighted bool
|
||||
if len(regionID) > 0 {
|
||||
if _, ok := t.highlights[regionID]; ok {
|
||||
highlighted = true
|
||||
}
|
||||
}
|
||||
if highlighted {
|
||||
fg, bg, _ := style.Decompose()
|
||||
if bg == tcell.ColorDefault {
|
||||
r, g, b := fg.RGB()
|
||||
c := colorful.Color{R: float64(r) / 255, G: float64(g) / 255, B: float64(b) / 255}
|
||||
_, _, li := c.Hcl()
|
||||
if li < .5 {
|
||||
bg = tcell.ColorWhite
|
||||
} else {
|
||||
bg = tcell.ColorBlack
|
||||
}
|
||||
}
|
||||
style = style.Background(fg).Foreground(bg)
|
||||
}
|
||||
|
||||
// Draw the character.
|
||||
var comb []rune
|
||||
if len(runeSequence) > 1 {
|
||||
// Allocate space for the combining characters only when necessary.
|
||||
comb = make([]rune, len(runeSequence)-1)
|
||||
copy(comb, runeSequence[1:])
|
||||
}
|
||||
for offset := 0; offset < runeSeqWidth; offset++ {
|
||||
screen.SetContent(x+posX+offset, y+line-t.lineOffset, runeSequence[0], comb, style)
|
||||
}
|
||||
|
||||
// Advance.
|
||||
posX += runeSeqWidth
|
||||
runeSequence = runeSequence[:0]
|
||||
runeSeqWidth = 0
|
||||
}
|
||||
for pos, ch := range text {
|
||||
// Get the color.
|
||||
if currentTag < len(colorTags) && pos >= colorTagIndices[currentTag][0] && pos < colorTagIndices[currentTag][1] {
|
||||
flush()
|
||||
if pos == colorTagIndices[currentTag][1]-1 {
|
||||
foregroundColor, backgroundColor, attributes = styleFromTag(foregroundColor, backgroundColor, attributes, colorTags[currentTag])
|
||||
currentTag++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Get the region.
|
||||
if currentRegion < len(regionIndices) && pos >= regionIndices[currentRegion][0] && pos < regionIndices[currentRegion][1] {
|
||||
flush()
|
||||
if pos == regionIndices[currentRegion][1]-1 {
|
||||
regionID = regions[currentRegion][1]
|
||||
currentRegion++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
// Skip the second-to-last character of an escape tag.
|
||||
if currentEscapeTag < len(escapeIndices) && pos >= escapeIndices[currentEscapeTag][0] && pos < escapeIndices[currentEscapeTag][1] {
|
||||
flush()
|
||||
if pos == escapeIndices[currentEscapeTag][1]-1 {
|
||||
currentEscapeTag++
|
||||
} else if pos == escapeIndices[currentEscapeTag][1]-2 {
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
// Determine the width of this rune.
|
||||
chWidth := runewidth.RuneWidth(ch)
|
||||
if chWidth == 0 {
|
||||
// If this is not a modifier, we treat it as a space character.
|
||||
if len(runeSequence) == 0 {
|
||||
ch = ' '
|
||||
chWidth = 1
|
||||
} else {
|
||||
runeSequence = append(runeSequence, ch)
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
// Skip to the right.
|
||||
if !t.wrap && skipped < skip {
|
||||
skipped += chWidth
|
||||
continue
|
||||
}
|
||||
|
||||
// Stop at the right border.
|
||||
if posX+runeSeqWidth+chWidth > width {
|
||||
break
|
||||
}
|
||||
|
||||
// Flush the rune sequence.
|
||||
flush()
|
||||
|
||||
// Queue this rune.
|
||||
runeSequence = append(runeSequence, ch)
|
||||
runeSeqWidth += chWidth
|
||||
}
|
||||
if posX+runeSeqWidth <= width {
|
||||
flush()
|
||||
}
|
||||
}
|
||||
|
||||
// If this view is not scrollable, we'll purge the buffer of lines that have
|
||||
// scrolled out of view.
|
||||
if !t.scrollable && t.lineOffset > 0 {
|
||||
t.buffer = t.buffer[t.index[t.lineOffset].Line:]
|
||||
t.index = nil
|
||||
}
|
||||
}
|
||||
|
||||
// InputHandler returns the handler for this primitive.
|
||||
func (t *TextView) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
||||
return t.WrapInputHandler(func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
||||
key := event.Key()
|
||||
|
||||
if key == tcell.KeyEscape || key == tcell.KeyEnter || key == tcell.KeyTab || key == tcell.KeyBacktab {
|
||||
if t.done != nil {
|
||||
t.done(key)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if !t.scrollable {
|
||||
return
|
||||
}
|
||||
|
||||
switch key {
|
||||
case tcell.KeyRune:
|
||||
switch event.Rune() {
|
||||
case 'g': // Home.
|
||||
t.trackEnd = false
|
||||
t.lineOffset = 0
|
||||
t.columnOffset = 0
|
||||
case 'G': // End.
|
||||
t.trackEnd = true
|
||||
t.columnOffset = 0
|
||||
case 'j': // Down.
|
||||
t.lineOffset++
|
||||
case 'k': // Up.
|
||||
t.trackEnd = false
|
||||
t.lineOffset--
|
||||
case 'h': // Left.
|
||||
t.columnOffset--
|
||||
case 'l': // Right.
|
||||
t.columnOffset++
|
||||
}
|
||||
case tcell.KeyHome:
|
||||
t.trackEnd = false
|
||||
t.lineOffset = 0
|
||||
t.columnOffset = 0
|
||||
case tcell.KeyEnd:
|
||||
t.trackEnd = true
|
||||
t.columnOffset = 0
|
||||
case tcell.KeyUp:
|
||||
t.trackEnd = false
|
||||
t.lineOffset--
|
||||
case tcell.KeyDown:
|
||||
t.lineOffset++
|
||||
case tcell.KeyLeft:
|
||||
t.columnOffset--
|
||||
case tcell.KeyRight:
|
||||
t.columnOffset++
|
||||
case tcell.KeyPgDn, tcell.KeyCtrlF:
|
||||
t.lineOffset += t.pageSize
|
||||
case tcell.KeyPgUp, tcell.KeyCtrlB:
|
||||
t.trackEnd = false
|
||||
t.lineOffset -= t.pageSize
|
||||
}
|
||||
})
|
||||
}
|
||||
Reference in New Issue
Block a user