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Remove the app.Draw() gorountine
Prefer to have widgets force a draw when their data changes. This should reduce draws (unless the user has a module installed that updates >= 1/sec, the old draw default). This should also remove a source of some of the race conditions that users were experiencing (though not all, there are still many).
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@@ -17,9 +17,9 @@ type Widget struct {
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result string
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}
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func NewWidget() *Widget {
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func NewWidget(app *tview.Application) *Widget {
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widget := Widget{
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TextWidget: wtf.NewTextWidget(" CmdRunner ", "cmdrunner", false),
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TextWidget: wtf.NewTextWidget(app, "CmdRunner", "cmdrunner", false),
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args: wtf.ToStrs(wtf.Config.UList("wtf.mods.cmdrunner.args")),
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cmd: wtf.Config.UString("wtf.mods.cmdrunner.cmd"),
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