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Remove the app.Draw() gorountine

Prefer to have widgets force a draw when their data changes. This should
reduce draws (unless the user has a module installed that updates >=
1/sec, the old draw default).

This should also remove a source of some of the race conditions that
users were experiencing (though not all, there are still many).
This commit is contained in:
Chris Cummer
2018-09-24 14:32:36 -07:00
parent 9bd2430063
commit f650bb1698
41 changed files with 135 additions and 121 deletions

View File

@@ -3,6 +3,7 @@ package power
import (
"fmt"
"github.com/rivo/tview"
"github.com/senorprogrammer/wtf/wtf"
)
@@ -12,9 +13,9 @@ type Widget struct {
Battery *Battery
}
func NewWidget() *Widget {
func NewWidget(app *tview.Application) *Widget {
widget := Widget{
TextWidget: wtf.NewTextWidget("Power", "power", false),
TextWidget: wtf.NewTextWidget(app, "Power", "power", false),
Battery: NewBattery(),
}