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Remove the app.Draw() gorountine
Prefer to have widgets force a draw when their data changes. This should reduce draws (unless the user has a module installed that updates >= 1/sec, the old draw default). This should also remove a source of some of the race conditions that users were experiencing (though not all, there are still many).
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@@ -5,7 +5,7 @@ import (
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"log"
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"github.com/gdamore/tcell"
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"github.com/rivo/tview"
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"github.com/senorprogrammer/wtf/wtf"
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)
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@@ -16,9 +16,9 @@ type Widget struct {
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selected int
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}
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func NewWidget() *Widget {
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func NewWidget(app *tview.Application) *Widget {
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widget := Widget{
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TextWidget: wtf.NewTextWidget("Zendesk", "zendesk", true),
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TextWidget: wtf.NewTextWidget(app, "Zendesk", "zendesk", true),
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}
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widget.View.SetInputCapture(widget.keyboardIntercept)
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