* Upgrade godo to latest
* Fix a bunch of issues found by
* Running staticcheck on a codebase for the first time is a sobering experience
* go mod tidy
* More static improvements
Signed-off-by: Chris Cummer <chriscummer@me.com>
Have all instances take a function
Update the remaining modules to take this into account
Numerous smaller refactors to make some widgets work more or less the same
GetRect can lead to a race condition
Add a RenderFunc method so that we can call try to
wrap even more of our rendering in the thread safe
`QueueUpdateDraw` method