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wtf/checklist/checklist.go
Chris Cummer 1bfca29d17
WTF-657 Add spec coverage for cfg/common_settings.go (#728)
* WTF-657 Add spec coverage for cfg/common_settings.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for cfg/position_validation.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for cfg/validations.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for checklist/checklist.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for checklist/checklist_item.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for utils/conversions.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Get rid of utils.Home() function

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for utils/homedir.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Add spec coverage for utils/text.go

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-657 Clean up utils/utils.go

Signed-off-by: Chris Cummer <chriscummer@me.com>
2019-10-30 17:35:00 -07:00

122 lines
2.9 KiB
Go

package checklist
// Checklist is a module for creating generic checklist implementations
// See 'Todo' for an implementation example
type Checklist struct {
Items []*ChecklistItem
checkedIcon string
selected int
uncheckedIcon string
}
func NewChecklist(checkedIcon, uncheckedIcon string) Checklist {
list := Checklist{
checkedIcon: checkedIcon,
selected: -1,
uncheckedIcon: uncheckedIcon,
}
return list
}
/* -------------------- Exported Functions -------------------- */
// Add creates a new checklist item and prepends it onto the existing
// list of items. The new one is at the start of the list
func (list *Checklist) Add(checked bool, text string) {
item := NewChecklistItem(
checked,
text,
list.checkedIcon,
list.uncheckedIcon,
)
list.Items = append([]*ChecklistItem{item}, list.Items...)
}
// CheckedItems returns a slice of all the checked items
func (list *Checklist) CheckedItems() []*ChecklistItem {
items := []*ChecklistItem{}
for _, item := range list.Items {
if item.Checked {
items = append(items, item)
}
}
return items
}
// Delete removes the selected item from the checklist
func (list *Checklist) Delete(selectedIndex int) {
if selectedIndex >= 0 && selectedIndex < len(list.Items) {
list.Items = append(list.Items[:selectedIndex], list.Items[selectedIndex+1:]...)
}
}
// IsSelectable returns true if the checklist has selectable items, false if it does not
func (list *Checklist) IsSelectable() bool {
return list.selected >= 0 && list.selected < len(list.Items)
}
// IsUnselectable returns true if the checklist has no selectable items, false if it does
func (list *Checklist) IsUnselectable() bool {
return !list.IsSelectable()
}
// LongestLine returns the length of the longest checklist item's text
func (list *Checklist) LongestLine() int {
maxLen := 0
for _, item := range list.Items {
if len(item.Text) > maxLen {
maxLen = len(item.Text)
}
}
return maxLen
}
// IndexByItem returns the index of a giving item if found, otherwise returns 0 with ok set to false
func (list *Checklist) IndexByItem(selectableItem *ChecklistItem) (index int, ok bool) {
for idx, item := range list.Items {
if item == selectableItem {
return idx, true
}
}
return 0, false
}
// UncheckedItems returns a slice of all the unchecked items
func (list *Checklist) UncheckedItems() []*ChecklistItem {
items := []*ChecklistItem{}
for _, item := range list.Items {
if !item.Checked {
items = append(items, item)
}
}
return items
}
// Unselect removes the current select such that no item is selected
func (list *Checklist) Unselect() {
list.selected = -1
}
/* -------------------- Sort Interface -------------------- */
func (list *Checklist) Len() int {
return len(list.Items)
}
func (list *Checklist) Less(i, j int) bool {
return list.Items[i].Text < list.Items[j].Text
}
func (list *Checklist) Swap(i, j int) {
list.Items[i], list.Items[j] = list.Items[j], list.Items[i]
}