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https://github.com/taigrr/wtf
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There is already default handling of title. Remove instances where people are unknowingly overriding it For instances where we want to set special things, make sure to use CommonSettings.Title, so people can still override
223 lines
4.3 KiB
Go
223 lines
4.3 KiB
Go
package rollbar
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import (
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"fmt"
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"github.com/gdamore/tcell"
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"github.com/rivo/tview"
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"github.com/wtfutil/wtf/wtf"
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)
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const HelpText = `
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Keyboard commands for Rollbar:
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/: Show/hide this help window
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j: Select the next item in the list
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k: Select the previous item in the list
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r: Refresh the data
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u: unselect the current item(removes item being perma highlighted)
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arrow down: Select the next item in the list
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arrow up: Select the previous item in the list
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return: Open the selected item in a browser
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`
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type Widget struct {
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wtf.HelpfulWidget
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wtf.TextWidget
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app *tview.Application
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items *Result
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selected int
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settings *Settings
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}
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func NewWidget(app *tview.Application, pages *tview.Pages, settings *Settings) *Widget {
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widget := Widget{
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HelpfulWidget: wtf.NewHelpfulWidget(app, pages, HelpText),
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TextWidget: wtf.NewTextWidget(app, settings.common, true),
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app: app,
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settings: settings,
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}
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widget.HelpfulWidget.SetView(widget.View)
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widget.unselect()
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widget.View.SetInputCapture(widget.keyboardIntercept)
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return &widget
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}
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/* -------------------- Exported Functions -------------------- */
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func (widget *Widget) Refresh() {
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if widget.Disabled() {
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return
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}
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items, err := CurrentActiveItems(
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widget.settings.accessToken,
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widget.settings.assignedToName,
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widget.settings.activeOnly,
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)
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if err != nil {
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widget.View.SetWrap(true)
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widget.app.QueueUpdateDraw(func() {
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widget.View.SetText(err.Error())
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})
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} else {
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widget.items = &items.Results
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}
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widget.app.QueueUpdateDraw(func() {
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widget.display()
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})
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}
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/* -------------------- Unexported Functions -------------------- */
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func (widget *Widget) display() {
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if widget.items == nil {
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return
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}
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widget.View.SetWrap(false)
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widget.View.SetTitle(widget.ContextualTitle(fmt.Sprintf("%s - %s", widget.CommonSettings.Title, widget.settings.projectName)))
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widget.View.SetText(widget.contentFrom(widget.items))
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}
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func (widget *Widget) contentFrom(result *Result) string {
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var str string
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if len(result.Items) > widget.settings.count {
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result.Items = result.Items[:widget.settings.count]
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}
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for idx, item := range result.Items {
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str = str + fmt.Sprintf(
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"[%s] [%s] %s [%s] %s [%s]count: %d [%s]%s\n",
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widget.rowColor(idx),
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levelColor(&item),
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item.Level,
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statusColor(&item),
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item.Title,
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widget.rowColor(idx),
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item.TotalOccurrences,
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"blue",
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item.Environment,
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)
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}
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return str
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}
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func (widget *Widget) rowColor(idx int) string {
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if widget.View.HasFocus() && (idx == widget.selected) {
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return widget.settings.common.DefaultFocussedRowColor()
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}
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return widget.settings.common.RowColor(idx)
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}
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func statusColor(item *Item) string {
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switch item.Status {
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case "active":
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return "red"
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case "resolved":
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return "green"
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default:
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return "red"
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}
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}
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func levelColor(item *Item) string {
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switch item.Level {
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case "error":
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return "red"
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case "critical":
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return "green"
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case "warning":
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return "yellow"
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default:
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return "grey"
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}
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}
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func (widget *Widget) next() {
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widget.selected++
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if widget.items != nil && widget.selected >= len(widget.items.Items) {
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widget.selected = 0
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}
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widget.display()
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}
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func (widget *Widget) prev() {
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widget.selected--
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if widget.selected < 0 && widget.items.Items != nil {
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widget.selected = len(widget.items.Items) - 1
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}
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widget.display()
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}
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func (widget *Widget) openBuild() {
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if widget.selected >= 0 && widget.items != nil && widget.selected < len(widget.items.Items) {
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item := &widget.items.Items[widget.selected]
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wtf.OpenFile(
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fmt.Sprintf(
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"https://rollbar.com/%s/%s/%s/%d",
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widget.settings.projectOwner,
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widget.settings.projectName,
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"items",
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item.ID,
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),
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)
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}
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}
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func (widget *Widget) unselect() {
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widget.selected = -1
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widget.display()
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}
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func (widget *Widget) keyboardIntercept(event *tcell.EventKey) *tcell.EventKey {
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switch string(event.Rune()) {
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case "/":
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widget.ShowHelp()
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case "j":
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widget.next()
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return nil
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case "k":
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widget.prev()
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return nil
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case "r":
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widget.Refresh()
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return nil
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case "u":
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widget.unselect()
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return nil
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}
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switch event.Key() {
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case tcell.KeyDown:
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widget.next()
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return nil
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case tcell.KeyEnter:
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widget.openBuild()
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return nil
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case tcell.KeyEsc:
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widget.unselect()
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return event
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case tcell.KeyUp:
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widget.prev()
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widget.display()
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return nil
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default:
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return event
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}
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}
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