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https://github.com/taigrr/wtf
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* WTF-1031 Rename WtfApp.app to WtfApp.tviewApp Signed-off-by: Chris Cummer <chriscummer@me.com> * WTF-1031 Add scaffolding for main to support multiple WtfApp instances Signed-off-by: Chris Cummer <chriscummer@me.com> * WTF-1031 WIP Signed-off-by: Chris Cummer <chriscummer@me.com> * Remove common functionality from KeyboardWidget and into Base Signed-off-by: Chris Cummer <chriscummer@me.com> * Augment with some descriptive comments Signed-off-by: Chris Cummer <chriscummer@me.com> * Add full support for multiple app instances via the AppManager. Still to do: * Config support for multiple apps/multiple config files * The ability to switch between apps Signed-off-by: Chris Cummer <chriscummer@me.com> * Move SetTerminal out of main and into its own file Signed-off-by: Chris Cummer <chriscummer@me.com>
169 lines
4.5 KiB
Go
169 lines
4.5 KiB
Go
package view
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import (
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"fmt"
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"strings"
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"github.com/gdamore/tcell"
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"github.com/wtfutil/wtf/cfg"
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"github.com/wtfutil/wtf/utils"
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)
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const helpKeyChar = "/"
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const refreshKeyChar = "r"
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type helpItem struct {
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Key string
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Text string
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}
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// KeyboardWidget manages keyboard control for a widget
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type KeyboardWidget struct {
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settings *cfg.Common
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charMap map[string]func()
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keyMap map[tcell.Key]func()
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charHelp []helpItem
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keyHelp []helpItem
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maxKey int
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}
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// NewKeyboardWidget creates and returns a new instance of KeyboardWidget
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// func NewKeyboardWidget(tviewApp *tview.Application, pages *tview.Pages, settings *cfg.Common) *KeyboardWidget {
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func NewKeyboardWidget(settings *cfg.Common) *KeyboardWidget {
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keyWidget := &KeyboardWidget{
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settings: settings,
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charMap: make(map[string]func()),
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keyMap: make(map[tcell.Key]func()),
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charHelp: []helpItem{},
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keyHelp: []helpItem{},
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}
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keyWidget.initializeCommonKeyboardControls()
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return keyWidget
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}
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/* -------------------- Exported Functions --------------------- */
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// AssignedChars returns a list of all the text characters assigned to an operation
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func (widget *KeyboardWidget) AssignedChars() []string {
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chars := []string{}
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for char := range widget.charMap {
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chars = append(chars, char)
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}
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return chars
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}
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// HelpText returns the help text and keyboard command info for this widget
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func (widget *KeyboardWidget) HelpText() string {
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str := " [green::b]Keyboard commands for " + strings.Title(widget.settings.Module.Type) + "[white]\n\n"
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for _, item := range widget.charHelp {
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str += fmt.Sprintf(" %s\t%s\n", item.Key, item.Text)
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}
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str += "\n\n"
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for _, item := range widget.keyHelp {
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str += fmt.Sprintf(" %-*s\t%s\n", widget.maxKey, item.Key, item.Text)
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}
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return str
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}
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// InitializeHelpTextKeyboardControl assigns the function that displays help text to the
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// common help text key value
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func (widget *KeyboardWidget) InitializeHelpTextKeyboardControl(helpFunc func()) {
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if helpFunc != nil {
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widget.SetKeyboardChar(helpKeyChar, helpFunc, "Show/hide this help prompt")
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}
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}
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// InitializeRefreshKeyboardControl assigns the module's explicit refresh function to
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// the commom refresh key value
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func (widget *KeyboardWidget) InitializeRefreshKeyboardControl(refreshFunc func()) {
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if refreshFunc != nil {
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widget.SetKeyboardChar(refreshKeyChar, refreshFunc, "Refresh widget")
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}
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}
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// InputCapture is the function passed to tview's SetInputCapture() function
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// This is done during the main widget's creation process using the following code:
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//
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// widget.View.SetInputCapture(widget.InputCapture)
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//
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func (widget *KeyboardWidget) InputCapture(event *tcell.EventKey) *tcell.EventKey {
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if event == nil {
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return nil
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}
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fn := widget.charMap[string(event.Rune())]
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if fn != nil {
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fn()
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return nil
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}
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fn = widget.keyMap[event.Key()]
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if fn != nil {
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fn()
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return nil
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}
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return event
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}
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// LaunchDocumentation opens the module docs in a browser
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func (widget *KeyboardWidget) LaunchDocumentation() {
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path := widget.settings.DocPath
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if path == "" {
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path = widget.settings.Type
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}
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url := "https://wtfutil.com/modules/" + path
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utils.OpenFile(url)
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}
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// SetKeyboardChar sets a character/function combination that responds to key presses
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// Example:
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//
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// widget.SetKeyboardChar("d", widget.deleteSelectedItem)
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//
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func (widget *KeyboardWidget) SetKeyboardChar(char string, fn func(), helpText string) {
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if char == "" {
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return
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}
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// Check to ensure that the key trying to be used isn't already being used for something
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if _, ok := widget.charMap[char]; ok {
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panic(fmt.Sprintf("Key is already mapped to a keyboard command: %s\n", char))
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}
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widget.charMap[char] = fn
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widget.charHelp = append(widget.charHelp, helpItem{char, helpText})
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}
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// SetKeyboardKey sets a tcell.Key/function combination that responds to key presses
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// Example:
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//
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// widget.SetKeyboardKey(tcell.KeyCtrlD, widget.deleteSelectedItem)
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//
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func (widget *KeyboardWidget) SetKeyboardKey(key tcell.Key, fn func(), helpText string) {
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widget.keyMap[key] = fn
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widget.keyHelp = append(widget.keyHelp, helpItem{tcell.KeyNames[key], helpText})
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if len(tcell.KeyNames[key]) > widget.maxKey {
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widget.maxKey = len(tcell.KeyNames[key])
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}
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}
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/* -------------------- Unexported Functions -------------------- */
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// initializeCommonKeyboardControls sets up the keyboard controls that are common to
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// all widgets that accept keyboard input
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func (widget *KeyboardWidget) initializeCommonKeyboardControls() {
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widget.SetKeyboardChar("\\", widget.LaunchDocumentation, "Open the documentation for this module in a browser")
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}
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