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https://github.com/taigrr/wtf
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* WTF-1031 Rename WtfApp.app to WtfApp.tviewApp Signed-off-by: Chris Cummer <chriscummer@me.com> * WTF-1031 Add scaffolding for main to support multiple WtfApp instances Signed-off-by: Chris Cummer <chriscummer@me.com> * WTF-1031 WIP Signed-off-by: Chris Cummer <chriscummer@me.com> * Remove common functionality from KeyboardWidget and into Base Signed-off-by: Chris Cummer <chriscummer@me.com> * Augment with some descriptive comments Signed-off-by: Chris Cummer <chriscummer@me.com> * Add full support for multiple app instances via the AppManager. Still to do: * Config support for multiple apps/multiple config files * The ability to switch between apps Signed-off-by: Chris Cummer <chriscummer@me.com> * Move SetTerminal out of main and into its own file Signed-off-by: Chris Cummer <chriscummer@me.com>
67 lines
1.5 KiB
Go
67 lines
1.5 KiB
Go
package spotifyweb
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import (
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"time"
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"github.com/gdamore/tcell"
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)
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func (widget *Widget) initializeKeyboardControls() {
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widget.InitializeHelpTextKeyboardControl(widget.ShowHelp)
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widget.InitializeRefreshKeyboardControl(widget.Refresh)
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widget.SetKeyboardChar("h", widget.selectPrevious, "Select previous item")
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widget.SetKeyboardChar("l", widget.selectNext, "Select next item")
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widget.SetKeyboardChar(" ", widget.playPause, "Play/pause")
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widget.SetKeyboardChar("s", widget.toggleShuffle, "Toggle shuffle")
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widget.SetKeyboardKey(tcell.KeyDown, widget.selectNext, "Select next item")
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widget.SetKeyboardKey(tcell.KeyUp, widget.selectPrevious, "Select previous item")
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}
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func (widget *Widget) selectPrevious() {
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err := widget.client.Previous()
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if err != nil {
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return
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}
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time.Sleep(time.Millisecond * 500)
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widget.Refresh()
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}
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func (widget *Widget) selectNext() {
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err := widget.client.Next()
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if err != nil {
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return
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}
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time.Sleep(time.Millisecond * 500)
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widget.Refresh()
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}
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func (widget *Widget) playPause() {
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var err error
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if widget.playerState.CurrentlyPlaying.Playing {
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err = widget.client.Pause()
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} else {
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err = widget.client.Play()
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}
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if err != nil {
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return
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}
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time.Sleep(time.Millisecond * 500)
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widget.Refresh()
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}
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func (widget *Widget) toggleShuffle() {
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widget.playerState.ShuffleState = !widget.playerState.ShuffleState
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err := widget.client.Shuffle(widget.playerState.ShuffleState)
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if err != nil {
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return
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}
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time.Sleep(time.Millisecond * 500)
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widget.Refresh()
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}
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