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wtf/modules/spotifyweb/keyboard.go
Chris Cummer fd794707cd
☢️ WTF-1031 Support multiple simultaneous configurations (#1032)
* WTF-1031 Rename WtfApp.app to WtfApp.tviewApp

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-1031 Add scaffolding for main to support multiple WtfApp instances

Signed-off-by: Chris Cummer <chriscummer@me.com>

* WTF-1031 WIP

Signed-off-by: Chris Cummer <chriscummer@me.com>

* Remove common functionality from KeyboardWidget and into Base

Signed-off-by: Chris Cummer <chriscummer@me.com>

* Augment with some descriptive comments

Signed-off-by: Chris Cummer <chriscummer@me.com>

* Add full support for multiple app instances via the AppManager.

Still to do:

* Config support for multiple apps/multiple config files
* The ability to switch between apps

Signed-off-by: Chris Cummer <chriscummer@me.com>

* Move SetTerminal out of main and into its own file

Signed-off-by: Chris Cummer <chriscummer@me.com>
2020-12-21 03:25:41 -08:00

67 lines
1.5 KiB
Go

package spotifyweb
import (
"time"
"github.com/gdamore/tcell"
)
func (widget *Widget) initializeKeyboardControls() {
widget.InitializeHelpTextKeyboardControl(widget.ShowHelp)
widget.InitializeRefreshKeyboardControl(widget.Refresh)
widget.SetKeyboardChar("h", widget.selectPrevious, "Select previous item")
widget.SetKeyboardChar("l", widget.selectNext, "Select next item")
widget.SetKeyboardChar(" ", widget.playPause, "Play/pause")
widget.SetKeyboardChar("s", widget.toggleShuffle, "Toggle shuffle")
widget.SetKeyboardKey(tcell.KeyDown, widget.selectNext, "Select next item")
widget.SetKeyboardKey(tcell.KeyUp, widget.selectPrevious, "Select previous item")
}
func (widget *Widget) selectPrevious() {
err := widget.client.Previous()
if err != nil {
return
}
time.Sleep(time.Millisecond * 500)
widget.Refresh()
}
func (widget *Widget) selectNext() {
err := widget.client.Next()
if err != nil {
return
}
time.Sleep(time.Millisecond * 500)
widget.Refresh()
}
func (widget *Widget) playPause() {
var err error
if widget.playerState.CurrentlyPlaying.Playing {
err = widget.client.Pause()
} else {
err = widget.client.Play()
}
if err != nil {
return
}
time.Sleep(time.Millisecond * 500)
widget.Refresh()
}
func (widget *Widget) toggleShuffle() {
widget.playerState.ShuffleState = !widget.playerState.ShuffleState
err := widget.client.Shuffle(widget.playerState.ShuffleState)
if err != nil {
return
}
time.Sleep(time.Millisecond * 500)
widget.Refresh()
}