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Files
log-socket/log/color.go
Tai Groot 6a709d3963 feat(log): add colored terminal output without external packages (#16)
Adds ANSI color-coded log levels for terminal output:
- TRACE: Gray
- DEBUG: Cyan
- INFO: Green
- NOTICE: Blue
- WARN: Yellow
- ERROR/PANIC/FATAL: Red (bold for PANIC/FATAL)

Colors are auto-detected based on terminal capability and can be
controlled via SetColorEnabled()/ColorEnabled().

Fixes #9
2026-02-17 03:27:53 -05:00

100 lines
2.1 KiB
Go

package log
import (
"os"
"sync"
)
// ANSI color codes for terminal output
const (
colorReset = "\033[0m"
colorRed = "\033[31m"
colorGreen = "\033[32m"
colorYellow = "\033[33m"
colorBlue = "\033[34m"
colorPurple = "\033[35m"
colorCyan = "\033[36m"
colorWhite = "\033[37m"
colorGray = "\033[90m"
// Bold variants
colorBoldRed = "\033[1;31m"
colorBoldYellow = "\033[1;33m"
colorBoldWhite = "\033[1;37m"
)
var (
colorEnabled = true
colorEnabledOnce sync.Once
colorMux sync.RWMutex
)
// SetColorEnabled enables or disables colored output for stderr logging.
// By default, color is enabled when stderr is a terminal.
func SetColorEnabled(enabled bool) {
colorMux.Lock()
colorEnabled = enabled
colorMux.Unlock()
}
// ColorEnabled returns whether colored output is currently enabled.
func ColorEnabled() bool {
colorMux.RLock()
defer colorMux.RUnlock()
return colorEnabled
}
// isTerminal checks if the given file descriptor is a terminal.
// This is a simple heuristic that works on Unix-like systems.
func isTerminal(f *os.File) bool {
stat, err := f.Stat()
if err != nil {
return false
}
return (stat.Mode() & os.ModeCharDevice) != 0
}
// initColorEnabled sets the default color state based on whether stderr is a terminal.
func initColorEnabled() {
colorEnabledOnce.Do(func() {
colorEnabled = isTerminal(os.Stderr)
})
}
// levelColor returns the ANSI color code for a given log level.
func levelColor(level Level) string {
switch level {
case LTrace:
return colorGray
case LDebug:
return colorCyan
case LInfo:
return colorGreen
case LNotice:
return colorBlue
case LWarn:
return colorYellow
case LError:
return colorRed
case LPanic:
return colorBoldRed
case LFatal:
return colorBoldRed
default:
return colorReset
}
}
// colorize wraps text with ANSI color codes if color is enabled.
func colorize(text string, color string) string {
if !ColorEnabled() {
return text
}
return color + text + colorReset
}
// colorizeLevelText returns the level string with appropriate color.
func colorizeLevelText(level string, lvl Level) string {
return colorize(level, levelColor(lvl))
}