[mac] Support cross compiling to windows

This commit is contained in:
Lea Anthony
2021-10-30 10:44:22 +11:00
parent a88b3553ba
commit 6a7118ff6d
4 changed files with 299 additions and 313 deletions

View File

@@ -115,7 +115,7 @@ func Build(options *Options) (string, error) {
// compilation. This will be a .syso file in the project root
if options.Pack && options.Platform == "windows" {
outputLogger.Print("Generating bundle assets: ")
err := packageApplication(options)
err := packageApplicationForWindows(options)
if err != nil {
return "", err
}

View File

@@ -1,10 +1,23 @@
package build
import (
"bytes"
"fmt"
"image"
"io/ioutil"
"os"
"path"
"path/filepath"
"runtime"
"strings"
"text/template"
"github.com/leaanthony/winicon"
"github.com/tc-hib/winres"
"github.com/jackmordaunt/icns"
"github.com/pkg/errors"
"github.com/wailsapp/wails/v2/pkg/buildassets"
"github.com/wailsapp/wails/v2/internal/fs"
)
@@ -14,8 +27,10 @@ func packageProject(options *Options, platform string) error {
var err error
switch platform {
case "darwin", "windows":
err = packageApplication(options)
case "darwin":
err = packageApplicationForDarwin(options)
case "windows":
err = packageApplicationForWindows(options)
default:
err = fmt.Errorf("packing not supported for %s yet", platform)
}
@@ -65,3 +80,284 @@ func getBuildBaseDirectory(options *Options) (string, error) {
func getPackageAssetsDirectory() string {
return fs.RelativePath("internal/packager", runtime.GOOS)
}
func packageApplicationForDarwin(options *Options) error {
var err error
// Create directory structure
bundlename := options.ProjectData.Name + ".app"
contentsDirectory := filepath.Join(options.BuildDirectory, bundlename, "/Contents")
exeDir := filepath.Join(contentsDirectory, "/MacOS")
err = fs.MkDirs(exeDir, 0755)
if err != nil {
return err
}
resourceDir := filepath.Join(contentsDirectory, "/Resources")
err = fs.MkDirs(resourceDir, 0755)
if err != nil {
return err
}
// Copy binary
packedBinaryPath := filepath.Join(exeDir, options.ProjectData.Name)
err = fs.MoveFile(options.CompiledBinary, packedBinaryPath)
if err != nil {
return errors.Wrap(err, "Cannot move file: "+options.ProjectData.OutputFilename)
}
// Generate Info.plist
err = processPList(options, contentsDirectory)
if err != nil {
return err
}
// Generate Icons
err = processApplicationIcon(resourceDir, options.ProjectData.BuildDir)
if err != nil {
return err
}
options.CompiledBinary = packedBinaryPath
return nil
}
func processPList(options *Options, contentsDirectory string) error {
// Check if plist already exists in project dir
plistFile := filepath.Join(options.ProjectData.BuildDir, "darwin", "Info.plist")
// If the file doesn't exist, generate it
if !fs.FileExists(plistFile) {
err := generateDefaultPlist(options, plistFile)
if err != nil {
return err
}
}
// Copy it to the contents directory
targetFile := filepath.Join(contentsDirectory, "Info.plist")
return fs.CopyFile(plistFile, targetFile)
}
func generateDefaultPlist(options *Options, targetPlistFile string) error {
name := defaultString(options.ProjectData.Name, "WailsTest")
exe := defaultString(options.OutputFile, name)
version := "1.0.0"
author := defaultString(options.ProjectData.Author.Name, "Anonymous")
packageID := strings.Join([]string{"wails", name}, ".")
plistData := newPlistData(name, exe, packageID, version, author)
tmpl := template.New("infoPlist")
plistTemplate := fs.RelativePath("./internal/packager/darwin/Info.plist")
infoPlist, err := ioutil.ReadFile(plistTemplate)
if err != nil {
return errors.Wrap(err, "Cannot open plist template")
}
_, err = tmpl.Parse(string(infoPlist))
if err != nil {
return err
}
// Write the template to a buffer
var tpl bytes.Buffer
err = tmpl.Execute(&tpl, plistData)
if err != nil {
return err
}
// Create the directory if it doesn't exist
err = fs.MkDirs(filepath.Dir(targetPlistFile))
if err != nil {
return err
}
// Save the file
return ioutil.WriteFile(targetPlistFile, tpl.Bytes(), 0644)
}
func defaultString(val string, defaultVal string) string {
if val != "" {
return val
}
return defaultVal
}
type plistData struct {
Title string
Exe string
PackageID string
Version string
Author string
}
func newPlistData(title, exe, packageID, version, author string) *plistData {
return &plistData{
Title: title,
Exe: exe,
Version: version,
PackageID: packageID,
Author: author,
}
}
func processApplicationIcon(resourceDir string, iconsDir string) (err error) {
appIcon := filepath.Join(iconsDir, "appicon.png")
// Install default icon if one doesn't exist
if !fs.FileExists(appIcon) {
// No - Install default icon
err = buildassets.RegenerateAppIcon(appIcon)
if err != nil {
return
}
}
tgtBundle := path.Join(resourceDir, "iconfile.icns")
imageFile, err := os.Open(appIcon)
if err != nil {
return err
}
defer func() {
err = imageFile.Close()
if err == nil {
return
}
}()
srcImg, _, err := image.Decode(imageFile)
if err != nil {
return err
}
dest, err := os.Create(tgtBundle)
if err != nil {
return err
}
defer func() {
err = dest.Close()
if err == nil {
return
}
}()
return icns.Encode(dest, srcImg)
}
func packageApplicationForWindows(options *Options) error {
// Generate icon
var err error
err = generateIcoFile(options)
if err != nil {
return err
}
// Ensure Manifest is present
err = generateManifest(options)
if err != nil {
return err
}
// Create syso file
err = compileResources(options)
if err != nil {
return err
}
return nil
}
func generateManifest(options *Options) error {
filename := options.ProjectData.Name + ".exe.manifest"
manifestFile := filepath.Join(options.ProjectData.Path, "build", "windows", filename)
if !fs.FileExists(manifestFile) {
return buildassets.RegenerateManifest(manifestFile)
}
return nil
}
func generateIcoFile(options *Options) error {
// Check ico file exists already
icoFile := filepath.Join(options.ProjectData.Path, "build", "windows", "icon.ico")
if !fs.FileExists(icoFile) {
// Check icon exists
appicon := filepath.Join(options.ProjectData.Path, "build", "appicon.png")
if !fs.FileExists(appicon) {
return fmt.Errorf("application icon missing: %s", appicon)
}
// Load icon
input, err := os.Open(appicon)
if err != nil {
return err
}
output, err := os.OpenFile(icoFile, os.O_CREATE, 0644)
if err != nil {
return err
}
err = winicon.GenerateIcon(input, output, []int{256, 128, 64, 48, 32, 16})
if err != nil {
return err
}
}
return nil
}
func compileResources(options *Options) error {
currentDir, err := os.Getwd()
if err != nil {
return err
}
defer func() {
os.Chdir(currentDir)
}()
windowsDir := filepath.Join(options.ProjectData.Path, "build", "windows")
err = os.Chdir(windowsDir)
if err != nil {
return err
}
rs := winres.ResourceSet{}
icon := filepath.Join(windowsDir, "icon.ico")
iconFile, err := os.Open(icon)
if err != nil {
return err
}
defer iconFile.Close()
ico, err := winres.LoadICO(iconFile)
if err != nil {
return err
}
err = rs.SetIcon(winres.RT_ICON, ico)
if err != nil {
return err
}
ManifestFilename := options.ProjectData.Name + ".exe.manifest"
manifestData, err := os.ReadFile(ManifestFilename)
xmlData, err := winres.AppManifestFromXML(manifestData)
if err != nil {
return err
}
rs.SetManifest(xmlData)
targetFile := filepath.Join(options.ProjectData.Path, options.ProjectData.Name+"-res.syso")
fout, err := os.Create(targetFile)
if err != nil {
return err
}
defer fout.Close()
archs := map[string]winres.Arch{
"amd64": winres.ArchAMD64,
}
targetArch, supported := archs[options.Arch]
if !supported {
return fmt.Errorf("arch '%s' not supported", options.Arch)
}
err = rs.WriteObject(fout, targetArch)
if err != nil {
return err
}
return nil
}

View File

@@ -1,181 +0,0 @@
package build
import (
"bytes"
"image"
"io/ioutil"
"os"
"path"
"path/filepath"
"strings"
"text/template"
"github.com/wailsapp/wails/v2/pkg/buildassets"
"github.com/jackmordaunt/icns"
"github.com/pkg/errors"
"github.com/wailsapp/wails/v2/internal/fs"
)
func packageApplication(options *Options) error {
var err error
// Create directory structure
bundlename := options.ProjectData.Name + ".app"
contentsDirectory := filepath.Join(options.BuildDirectory, bundlename, "/Contents")
exeDir := filepath.Join(contentsDirectory, "/MacOS")
err = fs.MkDirs(exeDir, 0755)
if err != nil {
return err
}
resourceDir := filepath.Join(contentsDirectory, "/Resources")
err = fs.MkDirs(resourceDir, 0755)
if err != nil {
return err
}
// Copy binary
packedBinaryPath := filepath.Join(exeDir, options.ProjectData.Name)
err = fs.MoveFile(options.CompiledBinary, packedBinaryPath)
if err != nil {
return errors.Wrap(err, "Cannot move file: "+options.ProjectData.OutputFilename)
}
// Generate Info.plist
err = processPList(options, contentsDirectory)
if err != nil {
return err
}
// Generate Icons
err = processApplicationIcon(resourceDir, options.ProjectData.BuildDir)
if err != nil {
return err
}
options.CompiledBinary = packedBinaryPath
return nil
}
func processPList(options *Options, contentsDirectory string) error {
// Check if plist already exists in project dir
plistFile := filepath.Join(options.ProjectData.BuildDir, "darwin", "Info.plist")
// If the file doesn't exist, generate it
if !fs.FileExists(plistFile) {
err := generateDefaultPlist(options, plistFile)
if err != nil {
return err
}
}
// Copy it to the contents directory
targetFile := filepath.Join(contentsDirectory, "Info.plist")
return fs.CopyFile(plistFile, targetFile)
}
func generateDefaultPlist(options *Options, targetPlistFile string) error {
name := defaultString(options.ProjectData.Name, "WailsTest")
exe := defaultString(options.OutputFile, name)
version := "1.0.0"
author := defaultString(options.ProjectData.Author.Name, "Anonymous")
packageID := strings.Join([]string{"wails", name}, ".")
plistData := newPlistData(name, exe, packageID, version, author)
tmpl := template.New("infoPlist")
plistTemplate := fs.RelativePath("./internal/packager/darwin/Info.plist")
infoPlist, err := ioutil.ReadFile(plistTemplate)
if err != nil {
return errors.Wrap(err, "Cannot open plist template")
}
_, err = tmpl.Parse(string(infoPlist))
if err != nil {
return err
}
// Write the template to a buffer
var tpl bytes.Buffer
err = tmpl.Execute(&tpl, plistData)
if err != nil {
return err
}
// Create the directory if it doesn't exist
err = fs.MkDirs(filepath.Dir(targetPlistFile))
if err != nil {
return err
}
// Save the file
return ioutil.WriteFile(targetPlistFile, tpl.Bytes(), 0644)
}
func defaultString(val string, defaultVal string) string {
if val != "" {
return val
}
return defaultVal
}
type plistData struct {
Title string
Exe string
PackageID string
Version string
Author string
}
func newPlistData(title, exe, packageID, version, author string) *plistData {
return &plistData{
Title: title,
Exe: exe,
Version: version,
PackageID: packageID,
Author: author,
}
}
func processApplicationIcon(resourceDir string, iconsDir string) (err error) {
appIcon := filepath.Join(iconsDir, "appicon.png")
// Install default icon if one doesn't exist
if !fs.FileExists(appIcon) {
// No - Install default icon
err = buildassets.RegenerateAppIcon(appIcon)
if err != nil {
return
}
}
tgtBundle := path.Join(resourceDir, "iconfile.icns")
imageFile, err := os.Open(appIcon)
if err != nil {
return err
}
defer func() {
err = imageFile.Close()
if err == nil {
return
}
}()
srcImg, _, err := image.Decode(imageFile)
if err != nil {
return err
}
dest, err := os.Create(tgtBundle)
if err != nil {
return err
}
defer func() {
err = dest.Close()
if err == nil {
return
}
}()
return icns.Encode(dest, srcImg)
}

View File

@@ -1,129 +0,0 @@
package build
import (
"fmt"
"github.com/leaanthony/winicon"
"github.com/tc-hib/winres"
"github.com/wailsapp/wails/v2/internal/fs"
"github.com/wailsapp/wails/v2/pkg/buildassets"
"os"
"path/filepath"
)
func packageApplication(options *Options) error {
// Generate icon
var err error
err = generateIcoFile(options)
if err != nil {
return err
}
// Ensure Manifest is present
err = generateManifest(options)
if err != nil {
return err
}
// Create syso file
err = compileResources(options)
if err != nil {
return err
}
return nil
}
func generateManifest(options *Options) error {
filename := options.ProjectData.Name + ".exe.manifest"
manifestFile := filepath.Join(options.ProjectData.Path, "build", "windows", filename)
if !fs.FileExists(manifestFile) {
return buildassets.RegenerateManifest(manifestFile)
}
return nil
}
func generateIcoFile(options *Options) error {
// Check ico file exists already
icoFile := filepath.Join(options.ProjectData.Path, "build", "windows", "icon.ico")
if !fs.FileExists(icoFile) {
// Check icon exists
appicon := filepath.Join(options.ProjectData.Path, "build", "appicon.png")
if !fs.FileExists(appicon) {
return fmt.Errorf("application icon missing: %s", appicon)
}
// Load icon
input, err := os.Open(appicon)
if err != nil {
return err
}
output, err := os.OpenFile(icoFile, os.O_CREATE, 0644)
if err != nil {
return err
}
err = winicon.GenerateIcon(input, output, []int{256, 128, 64, 48, 32, 16})
if err != nil {
return err
}
}
return nil
}
func compileResources(options *Options) error {
currentDir, err := os.Getwd()
if err != nil {
return err
}
defer func() {
os.Chdir(currentDir)
}()
windowsDir := filepath.Join(options.ProjectData.Path, "build", "windows")
err = os.Chdir(windowsDir)
if err != nil {
return err
}
rs := winres.ResourceSet{}
icon := filepath.Join(windowsDir, "icon.ico")
iconFile, err := os.Open(icon)
if err != nil {
return err
}
defer iconFile.Close()
ico, err := winres.LoadICO(iconFile)
if err != nil {
return err
}
err = rs.SetIcon(winres.RT_ICON, ico)
if err != nil {
return err
}
ManifestFilename := options.ProjectData.Name + ".exe.manifest"
manifestData, err := os.ReadFile(ManifestFilename)
xmlData, err := winres.AppManifestFromXML(manifestData)
if err != nil {
return err
}
rs.SetManifest(xmlData)
targetFile := filepath.Join(options.ProjectData.Path, options.ProjectData.Name+"-res.syso")
fout, err := os.Create(targetFile)
if err != nil {
return err
}
defer fout.Close()
archs := map[string]winres.Arch{
"amd64": winres.ArchAMD64,
}
targetArch, supported := archs[options.Arch]
if !supported {
return fmt.Errorf("arch '%s' not supported", options.Arch)
}
err = rs.WriteObject(fout, targetArch)
if err != nil {
return err
}
return nil
}