Force rebuild each time to pick up .h changes Tidy up go.mod. Bump version.

This commit is contained in:
Lea Anthony
2021-01-05 14:01:53 +11:00
parent e44f2fe06d
commit 9be539cfb8
3 changed files with 9 additions and 2 deletions

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@@ -1,3 +1,3 @@
package main
var version = "v2.0.0-alpha.4"
var version = "v2.0.0-alpha.5"

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@@ -1,6 +1,6 @@
module github.com/wailsapp/wails/v2
go 1.13
go 1.15
require (
github.com/davecgh/go-spew v1.1.1

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@@ -148,6 +148,13 @@ func (b *BaseBuilder) CompileProject(options *Options) error {
// Default go build command
commands := slicer.String([]string{"build"})
// TODO: Work out if we can make this more efficient
// We need to do a full build as CGO doesn't detect updates
// to .h files, and we package assets into .h file. We could
// potentially try and see if the assets have changed but will
// this take as much time as a `-a` build?
commands.Add("-a")
var tags slicer.StringSlicer
tags.Add(options.OutputType)