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https://github.com/taigrr/wails.git
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6 Commits
v1.9.0
...
542-use-su
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b6dd999757 | ||
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e572345068 | ||
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1ddb74c6ce | ||
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73ee9ef530 | ||
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003eecc4ff | ||
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f97341abbe |
File diff suppressed because one or more lines are too long
@@ -1,4 +1,4 @@
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package cmd
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// Version - Wails version
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const Version = "v1.9.0"
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const Version = "v1.9.1"
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@@ -73,7 +73,6 @@ func init() {
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// Project options
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projectOptions := &cmd.ProjectOptions{}
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projectOptions.Verbose = verbose
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projectOptions.UseFirebug = usefirebug
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// Check we are in project directory
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// Check project.json loads correctly
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@@ -83,6 +82,9 @@ func init() {
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return fmt.Errorf("Unable to find 'project.json'. Please check you are in a Wails project directory")
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}
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// Set firebug flag
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projectOptions.UseFirebug = usefirebug
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// Check that this platform is supported
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if !projectOptions.PlatformSupported() {
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logger.Yellow("WARNING: This project is unsupported on %s - it probably won't work!\n Valid platforms: %s\n", runtime.GOOS, strings.Join(projectOptions.Platforms, ", "))
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72
config.go
72
config.go
@@ -1,20 +1,39 @@
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package wails
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import (
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b64 "encoding/base64"
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"fmt"
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"net/url"
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"strings"
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"github.com/leaanthony/mewn"
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"github.com/wailsapp/wails/runtime"
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)
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// AppConfig is the configuration structure used when creating a Wails App object
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type AppConfig struct {
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Width, Height int
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Title string
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HTML string
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JS string
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CSS string
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Colour string
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Resizable bool
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// The width and height of your application in pixels
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Width, Height int
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// The title to put in the title bar
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Title string
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// The HTML your app should use. If you leave it blank, a default will be used:
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// <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta http-equiv="IE=edge" content="IE=edge"></head><body><div id="app"></div><script type="text/javascript"></script></body></html>
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HTML string
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// The Javascript your app should use. Normally this should be generated by a bundler.
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JS string
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// The CSS your app should use. Normally this should be generated by a bundler.
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CSS string
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// The colour of your window. Can take "#fff", "rgb(255,255,255)", "rgba(255,255,255,1)" formats
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Colour string
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// Indicates whether your app should be resizable
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Resizable bool
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// Indicated if the devtools should be disabled
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DisableInspector bool
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}
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@@ -33,9 +52,14 @@ func (a *AppConfig) GetTitle() string {
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return a.Title
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}
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// GetHTML returns the HTML for the app
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// GetHTML returns the default HTML
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func (a *AppConfig) GetHTML() string {
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return "data:text/html;base64," + b64.URLEncoding.EncodeToString([]byte(a.HTML))
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if len(a.HTML) > 0 {
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a.HTML = url.QueryEscape(a.HTML)
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a.HTML = "data:text/html," + strings.ReplaceAll(a.HTML, "+", "%20")
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a.HTML = strings.ReplaceAll(a.HTML, "%3D", "=")
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}
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return a.HTML
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}
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// GetResizable returns true if the window should be resizable
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@@ -75,14 +99,14 @@ func (a *AppConfig) merge(in *AppConfig) error {
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a.Colour = in.Colour
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}
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if in.HTML != "" {
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a.HTML = in.HTML
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}
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if in.JS != "" {
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a.JS = in.JS
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}
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if in.HTML != "" {
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a.HTML = in.HTML
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}
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if in.Width != 0 {
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a.Width = in.Width
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}
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@@ -103,7 +127,7 @@ func newConfig(userConfig *AppConfig) (*AppConfig, error) {
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Resizable: true,
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Title: "My Wails App",
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Colour: "#FFF", // White by default
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HTML: defaultHTML,
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HTML: mewn.String("./runtime/assets/default.html"),
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}
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if userConfig != nil {
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@@ -113,19 +137,9 @@ func newConfig(userConfig *AppConfig) (*AppConfig, error) {
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}
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}
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println("****************************************************")
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fmt.Printf("%+v\n", result)
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println("****************************************************")
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return result, nil
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}
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var defaultHTML = `<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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</head>
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<body>
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<div id="app"></div>
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</body>
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</html>`
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File diff suppressed because one or more lines are too long
18
runtime/assets/default.html
Normal file
18
runtime/assets/default.html
Normal file
@@ -0,0 +1,18 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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</head>
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<body>
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<div id="app"></div>
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<script type="text/javascript">function AddScript(js, callbackID) {
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var script = document.createElement('script');
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script.text = js;
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document.body.appendChild(script);
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}</script>
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</body>
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</html>
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