Files
wails/v2/test/kitchensink/menu.go
2020-12-06 21:05:21 +11:00

328 lines
10 KiB
Go

package main
import (
"fmt"
"math/rand"
"strconv"
"sync"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/menu"
)
// Menu struct
type Menu struct {
runtime *wails.Runtime
dynamicMenuCounter int
lock sync.Mutex
dynamicMenuItems map[string]*menu.MenuItem
anotherDynamicMenuCounter int
}
// WailsInit is called at application startup
func (m *Menu) WailsInit(runtime *wails.Runtime) error {
// Perform your setup here
m.runtime = runtime
// Setup Menu Listeners
m.runtime.Menu.On("hello", func(mi *menu.MenuItem) {
fmt.Printf("The '%s' menu was clicked\n", mi.Label)
})
m.runtime.Menu.On("checkbox-menu", func(mi *menu.MenuItem) {
fmt.Printf("The '%s' menu was clicked\n", mi.Label)
fmt.Printf("It is now %v\n", mi.Checked)
})
m.runtime.Menu.On("😀option-1", func(mi *menu.MenuItem) {
fmt.Printf("We can use UTF-8 IDs: %s\n", mi.Label)
})
// Create dynamic menu items 2 submenu
m.createDynamicMenuTwo()
// Setup dynamic menus
m.runtime.Menu.On("Add Menu Item", m.addMenu)
return nil
}
func (m *Menu) incrementcounter() int {
m.dynamicMenuCounter++
return m.dynamicMenuCounter
}
func (m *Menu) decrementcounter() int {
m.dynamicMenuCounter--
return m.dynamicMenuCounter
}
func (m *Menu) addMenu(mi *menu.MenuItem) {
// Lock because this method will be called in a gorouting
m.lock.Lock()
defer m.lock.Unlock()
// Get this menu's parent
parent := mi.Parent()
counter := m.incrementcounter()
menuText := "Dynamic Menu Item " + strconv.Itoa(counter)
parent.Append(menu.Text(menuText, menuText))
// parent.Append(menu.TextWithAccelerator(menuText, menuText, menu.Accel("[")))
// If this is the first dynamic menu added, let's add a remove menu item
if counter == 1 {
removeMenu := menu.TextWithAccelerator("Remove "+menuText,
"Remove Last Item", menu.CmdOrCtrlAccel("-"))
parent.Prepend(removeMenu)
m.runtime.Menu.On("Remove Last Item", m.removeMenu)
} else {
removeMenu := m.runtime.Menu.GetByID("Remove Last Item")
// Test if the remove menu hasn't already been removed in another thread
if removeMenu != nil {
removeMenu.Label = "Remove " + menuText
}
}
m.runtime.Menu.Update()
}
func (m *Menu) removeMenu(_ *menu.MenuItem) {
// Lock because this method will be called in a goroutine
m.lock.Lock()
defer m.lock.Unlock()
// Get the id of the last dynamic menu
menuID := "Dynamic Menu Item " + strconv.Itoa(m.dynamicMenuCounter)
// Remove the last menu item by ID
m.runtime.Menu.RemoveByID(menuID)
// Update the counter
counter := m.decrementcounter()
// If we deleted the last dynamic menu, remove the "Remove Last Item" menu
if counter == 0 {
m.runtime.Menu.RemoveByID("Remove Last Item")
} else {
// Update label
menuText := "Dynamic Menu Item " + strconv.Itoa(counter)
removeMenu := m.runtime.Menu.GetByID("Remove Last Item")
// Test if the remove menu hasn't already been removed in another thread
if removeMenu == nil {
return
}
removeMenu.Label = "Remove " + menuText
}
// parent.Append(menu.TextWithAccelerator(menuText, menuText, menu.Accel("[")))
m.runtime.Menu.Update()
}
func (m *Menu) createDynamicMenuTwo() {
// Create our submenu
dm2 := menu.SubMenu("Dynamic Menus 2", []*menu.MenuItem{
menu.TextWithAccelerator("Insert Before Random Menu Item",
"Insert Before Random", menu.CmdOrCtrlAccel("]")),
menu.TextWithAccelerator("Insert After Random Menu Item",
"Insert After Random", menu.CmdOrCtrlAccel("[")),
menu.Separator(),
})
m.runtime.Menu.On("Insert Before Random", m.insertBeforeRandom)
m.runtime.Menu.On("Insert After Random", m.insertAfterRandom)
// Initialise out map
m.dynamicMenuItems = make(map[string]*menu.MenuItem)
// Create some random menu items
m.anotherDynamicMenuCounter = 5
for index := 0; index < m.anotherDynamicMenuCounter; index++ {
text := "Other Dynamic Menu Item " + strconv.Itoa(index+1)
item := menu.Text(text, text)
m.dynamicMenuItems[text] = item
dm2.Append(item)
}
// Insert this menu after Dynamic Menu Item 1
dm1 := m.runtime.Menu.GetByID("Dynamic Menus 1")
dm1.InsertAfter(dm2)
m.runtime.Menu.Update()
}
func (m *Menu) insertBeforeRandom(_ *menu.MenuItem) {
// Lock because this method will be called in a goroutine
m.lock.Lock()
defer m.lock.Unlock()
// Pick a random menu
var randomItemID string
var count int
var random = rand.Intn(len(m.dynamicMenuItems))
for randomItemID = range m.dynamicMenuItems {
if count == random {
break
}
count++
}
m.anotherDynamicMenuCounter++
text := "Other Dynamic Menu Item " + strconv.Itoa(
m.anotherDynamicMenuCounter+1)
newItem := menu.Text(text, text)
m.dynamicMenuItems[text] = newItem
item := m.runtime.Menu.GetByID(randomItemID)
m.runtime.Log.Info(fmt.Sprintf(
"Inserting menu item '%s' before menu item '%s'", newItem.Label,
item.Label))
item.InsertBefore(newItem)
m.runtime.Menu.Update()
}
func (m *Menu) insertAfterRandom(_ *menu.MenuItem) {
// Lock because this method will be called in a goroutine
m.lock.Lock()
defer m.lock.Unlock()
// Pick a random menu
var randomItemID string
var count int
var random = rand.Intn(len(m.dynamicMenuItems))
for randomItemID = range m.dynamicMenuItems {
if count == random {
break
}
count++
}
m.anotherDynamicMenuCounter++
text := "Other Dynamic Menu Item " + strconv.Itoa(
m.anotherDynamicMenuCounter+1)
newItem := menu.Text(text, text)
item := m.runtime.Menu.GetByID(randomItemID)
m.dynamicMenuItems[text] = newItem
m.runtime.Log.Info(fmt.Sprintf(
"Inserting menu item '%s' after menu item '%s'", newItem.Label,
item.Label))
item.InsertAfter(newItem)
m.runtime.Menu.Update()
}
func createApplicationTray() *menu.Menu {
trayMenu := &menu.Menu{}
trayMenu.Append(menu.Text("Hello from the tray!", "hi"))
return trayMenu
}
func createApplicationMenu() *menu.Menu {
// Create menu
myMenu := menu.DefaultMacMenu()
windowMenu := menu.SubMenu("Test", []*menu.MenuItem{
menu.Togglefullscreen(),
menu.Minimize(),
menu.Zoom(),
menu.Separator(),
menu.Copy(),
menu.Cut(),
menu.Delete(),
menu.Separator(),
menu.Front(),
menu.SubMenu("Test Submenu", []*menu.MenuItem{
menu.Text("Plain text", "plain text"),
menu.SubMenu("Accelerators", []*menu.MenuItem{
menu.SubMenu("Modifiers", []*menu.MenuItem{
menu.TextWithAccelerator("Shift accelerator", "Shift", menu.ShiftAccel("o")),
menu.TextWithAccelerator("Control accelerator", "Control", menu.ControlAccel("o")),
menu.TextWithAccelerator("Command accelerator", "Command", menu.CmdOrCtrlAccel("o")),
menu.TextWithAccelerator("Option accelerator", "Option", menu.OptionOrAltAccel("o")),
}),
menu.SubMenu("System Keys", []*menu.MenuItem{
menu.TextWithAccelerator("Backspace", "Backspace", menu.Accel("Backspace")),
menu.TextWithAccelerator("Tab", "Tab", menu.Accel("Tab")),
menu.TextWithAccelerator("Return", "Return", menu.Accel("Return")),
menu.TextWithAccelerator("Escape", "Escape", menu.Accel("Escape")),
menu.TextWithAccelerator("Left", "Left", menu.Accel("Left")),
menu.TextWithAccelerator("Right", "Right", menu.Accel("Right")),
menu.TextWithAccelerator("Up", "Up", menu.Accel("Up")),
menu.TextWithAccelerator("Down", "Down", menu.Accel("Down")),
menu.TextWithAccelerator("Space", "Space", menu.Accel("Space")),
menu.TextWithAccelerator("Delete", "Delete", menu.Accel("Delete")),
menu.TextWithAccelerator("Home", "Home", menu.Accel("Home")),
menu.TextWithAccelerator("End", "End", menu.Accel("End")),
menu.TextWithAccelerator("Page Up", "Page Up", menu.Accel("Page Up")),
menu.TextWithAccelerator("Page Down", "Page Down", menu.Accel("Page Down")),
menu.TextWithAccelerator("NumLock", "NumLock", menu.Accel("NumLock")),
}),
menu.SubMenu("Function Keys", []*menu.MenuItem{
menu.TextWithAccelerator("F1", "F1", menu.Accel("F1")),
menu.TextWithAccelerator("F2", "F2", menu.Accel("F2")),
menu.TextWithAccelerator("F3", "F3", menu.Accel("F3")),
menu.TextWithAccelerator("F4", "F4", menu.Accel("F4")),
menu.TextWithAccelerator("F5", "F5", menu.Accel("F5")),
menu.TextWithAccelerator("F6", "F6", menu.Accel("F6")),
menu.TextWithAccelerator("F7", "F7", menu.Accel("F7")),
menu.TextWithAccelerator("F8", "F8", menu.Accel("F8")),
menu.TextWithAccelerator("F9", "F9", menu.Accel("F9")),
menu.TextWithAccelerator("F10", "F10", menu.Accel("F10")),
menu.TextWithAccelerator("F11", "F11", menu.Accel("F11")),
menu.TextWithAccelerator("F12", "F12", menu.Accel("F12")),
menu.TextWithAccelerator("F13", "F13", menu.Accel("F13")),
menu.TextWithAccelerator("F14", "F14", menu.Accel("F14")),
menu.TextWithAccelerator("F15", "F15", menu.Accel("F15")),
menu.TextWithAccelerator("F16", "F16", menu.Accel("F16")),
menu.TextWithAccelerator("F17", "F17", menu.Accel("F17")),
menu.TextWithAccelerator("F18", "F18", menu.Accel("F18")),
menu.TextWithAccelerator("F19", "F19", menu.Accel("F19")),
menu.TextWithAccelerator("F20", "F20", menu.Accel("F20")),
}),
menu.SubMenu("Standard Keys", []*menu.MenuItem{
menu.TextWithAccelerator("Backtick", "Backtick", menu.Accel("`")),
menu.TextWithAccelerator("Plus", "Plus", menu.Accel("+")),
}),
}),
menu.SubMenuWithID("Dynamic Menus 1", "Dynamic Menus 1", []*menu.MenuItem{
menu.TextWithAccelerator("Add Menu Item", "Add Menu Item", menu.CmdOrCtrlAccel("+")),
menu.Separator(),
}),
{
Label: "Disabled Menu",
Type: menu.TextType,
Accelerator: menu.ComboAccel("p", menu.CmdOrCtrl, menu.Shift),
Disabled: true,
},
{
Label: "Hidden Menu",
Type: menu.TextType,
Hidden: true,
},
{
ID: "checkbox-menu 1",
Label: "Checkbox Menu 1",
Type: menu.CheckboxType,
Accelerator: menu.CmdOrCtrlAccel("l"),
Checked: true,
},
menu.Checkbox("Checkbox Menu 2", "checkbox-menu 2", false),
menu.Separator(),
menu.Radio("😀 Option 1", "😀option-1", true),
menu.Radio("😺 Option 2", "option-2", false),
menu.Radio("❤️ Option 3", "option-3", false),
}),
})
myMenu.Append(windowMenu)
return myMenu
}