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Fix rollbar rendering

We should be calling Render after a refresh, not calling refresh for an infinite loop
Fixes #507
This commit is contained in:
Sean Smith 2019-07-21 11:12:08 -04:00
parent e48452dd9d
commit d59dc6ee5b

View File

@ -54,7 +54,7 @@ func (widget *Widget) Refresh() {
widget.items = &items.Results widget.items = &items.Results
widget.SetItemCount(len(widget.items.Items)) widget.SetItemCount(len(widget.items.Items))
widget.Refresh() widget.Render()
} }
/* -------------------- Unexported Functions -------------------- */ /* -------------------- Unexported Functions -------------------- */